根据需求完成代码:
1.定义狗类
属性:
年龄,颜色
行为:
eat(String something)(something表示吃的东西)
看家lookHome方法(无参数)2.定义猫类
属性:
年龄,颜色
行为:
eat(String something)方法(something表示吃的东西)
逮老鼠catchMouse方法(无参数)3.定义Person类//饲养员
属性:
姓名,年龄
行为:
keepPet(Dog dog,String something)方法
功能:喂养宠物狗,something表示喂养的东西
行为:
keepPet(Cat cat,String something)方法
功能:喂养宠物猫,something表示喂养的东西
生成空参有参构造,set和get方法
4.定义测试类(完成以下打印效果):
keepPet(Dog dog,String somethind)方法打印内容如下:
年龄为30岁的老王养了一只黑颜色的2岁的狗
2岁的黑颜色的狗两只前腿死死的抱住骨头猛吃
keepPet(Cat cat,String somethind)方法打印内容如下:
年龄为25岁的老李养了一只灰颜色的3岁的猫
3岁的灰颜色的猫眯着眼睛侧着头吃鱼
5.思考:
1.Dog和Cat都是Animal的子类,以上案例中针对不同的动物,定义了不同的keepPet方法,过于繁琐,能否简化,并体会简化后的好处?
2.Dog和Cat虽然都是Animal的子类,但是都有其特有方法,能否想办法在keepPet中调用特有方法?
package Test;
/**
* @ClassName Animal
* @author gyf
* @Date 2024/8/12 14:09
* @Version V1.0
* @Description :
*/
public class Animal {
private int age;
private String color;
public Animal() {
}
public Animal(int age, String color) {
this.age = age;
this.color = color;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
public String getColor() {
return color;
}
public void setColor(String color) {
this.color = color;
}
public void eat(String something){
System.out.println("动物在吃:"+something);
}
}
package Test;
/**
* @ClassName Dog
* @author gyf
* @Date 2024/8/12 14:13
* @Version V1.0
* @Description :
*/
public class Dog extends Animal{
public Dog() {
}
public Dog(int age, String color) {
super(age, color);
}
@Override
public void eat(String something) {
System.out.println(getAge()+"岁的"+getColor()+"颜色的狗两只前腿死死的抱住"+ something +"猛吃");
}
public void lookhome(){
System.out.println("狗看家");
}
}
package Test;
/**
* @ClassName Cat
* @author gyf
* @Date 2024/8/12 14:57
* @Version V1.0
* @Description :
*/
public class Cat extends Animal{
public Cat() {
}
public Cat(int age, String color) {
super(age, color);
}
@Override
public void eat(String something) {
System.out.println(getAge()+"岁的"+getColor()+"颜色的猫咪着眼睛侧着头吃"+something);
}
public void catchMouse(){
System.out.println("猫抓老鼠");
}
}
package Test;
/**
* @author gyf
* @ClassName Person
* @Date 2024/8/12 15:00
* @Version V1.0
* @Description :
*/
public class Person {
private String name;
private int age;
public Person() {
}
public Person(String name, int age) {
this.name = name;
this.age = age;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
this.age = age;
}
// public void keepPet(Dog dog, String something) {
// System.out.println("年龄为" + age + "岁的" + name + "养了一只" + dog.getColor() + "颜色的" + dog.getAge() + "岁的狗");
// dog.eat(something);
// }
//
// public void keepPet(Cat cat, String something) {
// System.out.println("年龄为" + age + "岁的" + name + "养了一只" + cat.getColor() + "颜色的" + cat.getAge() + "岁的狗");
// cat.eat(something);
// }
//想要一个方法,能接收所有的动物,包括猫,包括狗
//方法的形参:可以写这些类的父类Animal
public void keepPet(Animal animal, String something) {
// 做个强换,调用子类的特有方法
if (animal instanceof Dog dog){
System.out.println("年龄为" + age + "岁的" + name + "养了一只" + dog.getColor() + "颜色的" + dog.getAge() + "岁的狗");
dog.eat(something);
} else if (animal instanceof Cat cat) {
System.out.println("年龄为" + age + "岁的" + name + "养了一只" + cat.getColor() + "颜色的" + cat.getAge() + "岁的猫");
cat.eat(something);
}else {
System.out.println("没有这种动物");
}
}
}
package Test;
/**
* @ClassName Test
* @author gyf
* @Date 2024/8/12 15:10
* @Version V1.0
* @Description :
*/
public class Test {
public static void main(String[] args) {
// Person p1 = new Person("老王",30);
// Dog dog = new Dog(2,"黑");
// p1.keepPet(dog,"骨头");
//
// Person p2 = new Person("老李",25);
// Cat cat = new Cat(3,"灰");
// p2.keepPet(cat,"鱼");
Person p3 = new Person("老宋",22);
Dog dog = new Dog(4,"白");
Cat cat = new Cat(6,"黑");
p3.keepPet(dog,"大米");
System.out.println("----------");
p3.keepPet(cat,"老鼠");
}
}