C++状态机模式实例

#include <iostream>
#include <string>
#include<map>
using namespace std;

class Work;
class State;

enum STATE_NAME{
	  WEEK_1,
	  WEEK_2,
	  WEEK_3,
	  WEEK_4,
	  WEEK_5,
	  WEEK_6,
	  WEEK_7,
	  WEEK_8
};


class State
{
public:
	State()
	{
		
	}

public:
	virtual void writeProgram(Work*)=0;
};

class Work
{
public:
	Work();
	void writeProgram()
	{
		if(nullptr != m_pcurrent)
		m_pcurrent->writeProgram(this);
	}
	void setState(State *temp_current)
	{
		m_pcurrent = temp_current;
	}
	State *getState()
	{
		return m_pcurrent;
	}
	void setCurrentStateValue(STATE_NAME state_value)
	{
		
		m_current_State_value = state_value;
	}
	
	STATE_NAME getCurrentStateValue()
	{
		return m_current_State_value;
	}
	
	
private:
	STATE_NAME m_current_State_value = STATE_NAME::WEEK_8;	
private:
	State *m_pcurrent = nullptr;
	
};



class WEEK_1_State:public State
{

public:
	WEEK_1_State()
	{
		
	}

	void writeProgram(Work *w)
	{	
		cout<<"今日星期一,工作安排如下!"<<endl;
		cout<<"喝酒1!"<<endl;
		cout<<"吃饭1!"<<endl;
		

		w->setCurrentStateValue(STATE_NAME::WEEK_2);
	}
};

class WEEK_2_State:public State
{
public:
	WEEK_2_State()
	{
		
	}
	void writeProgram(Work *w)
	{
		cout<<"今日星期二,工作安排如下!"<<endl;
		cout<<"喝酒2!"<<endl;
		cout<<"吃饭2!"<<endl;
		w->setCurrentStateValue(STATE_NAME::WEEK_3);
	}
};

class WEEK_3_State:public State
{
public:
	WEEK_3_State()
	{
		
	}
	void writeProgram(Work *w)
	{
		cout<<"今日星期三,工作安排如下!"<<endl;
		cout<<"喝酒3!"<<endl;
		cout<<"吃饭3!"<<endl;
		w->setCurrentStateValue(STATE_NAME::WEEK_4);
	}
};

class WEEK_4_State:public State
{
public:
	WEEK_4_State()
	{
		
	}
	void writeProgram(Work *w)
	{
		cout<<"今日星期四,工作安排如下!"<<endl;
		cout<<"喝酒4!"<<endl;
		cout<<"吃饭4!"<<endl;
		w->setCurrentStateValue(STATE_NAME::WEEK_5);
	}
};

class WEEK_5_State:public State
{
public:
	WEEK_5_State()
	{
		
	}
	void writeProgram(Work *w)
	{
		cout<<"今日星期五,工作安排如下!"<<endl;
		cout<<"喝酒5!"<<endl;
		cout<<"吃饭5!"<<endl;
		
		w->setCurrentStateValue(STATE_NAME::WEEK_6);
	}
};

class WEEK_6_State:public State
{
public:
	WEEK_6_State()
	{
		
	}
	void writeProgram(Work *w)
	{
		cout<<"今日星期六,工作安排如下!"<<endl;
		cout<<"喝酒6!"<<endl;
		cout<<"吃饭6!"<<endl;
		w->setCurrentStateValue(STATE_NAME::WEEK_7);
	}
};

class WEEK_7_State:public State
{
public:
	WEEK_7_State()
	{
		
	}
	void writeProgram(Work *w)
	{
		cout<<"今日星期日,工作安排如下!"<<endl;
		cout<<"喝酒7!"<<endl;
		cout<<"吃饭7!"<<endl;
		w->setCurrentStateValue(STATE_NAME::WEEK_8);
	}
};


Work::Work()
{
	m_current_State_value = STATE_NAME::WEEK_1;
}


int main()
{
	std::map<STATE_NAME,State*> state_map;
	state_map.insert(make_pair(WEEK_1,new WEEK_1_State()));
	state_map.insert(make_pair(WEEK_2,new WEEK_2_State()));
	state_map.insert(make_pair(WEEK_3,new WEEK_3_State()));
	state_map.insert(make_pair(WEEK_4,new WEEK_4_State()));
	state_map.insert(make_pair(WEEK_5,new WEEK_5_State()));
	state_map.insert(make_pair(WEEK_6,new WEEK_6_State()));
	state_map.insert(make_pair(WEEK_7,new WEEK_7_State()));

	Work *w=new Work();
	
	w->setState(state_map.find(STATE_NAME::WEEK_1)->second);
	
	
	while(1)
	{
		w->writeProgram();				
		
		auto it = state_map.find(w->getCurrentStateValue());
		if(it != state_map.end())
		w->setState(it->second);
        else
		w->setState(nullptr);		
	}
	
	

	return 0;
}
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