【问题描述】某程序定义抽象基类Shape,由它派生出4``个派生类,Cirle(圆形)、Square(正方形)、Rectangle(矩形)、Triangle(三角形)。用虚函数分别计算几种图形面积,并求他们的和。要求用基类指针数组,使它的每一个元素指向一个派生类对象。
【样例1输入】
4
1 3.2
2 5.0
3 2.2 3
4 5.1 5
【样例1输出】
Circle:32.1536
Square:25
Triangle:3.3
Rectangle:25.5
Total Area:85.9536
【输入说明】
第1行表示图形总数量
第2~5行,每行表示1个图形的信息,其中第1个数表示图形类型,其中 1-Cirle、2-Square、3-Rectangle、4-Triangle
具体如下:
1 3.2 //1表示该图形为Cirle,半径3.2
2 5.0 //2表示该图形为Square,边长5.0
3 2.2 3 //3表示该图形为Rectangle,长宽分别为2.2和3
4 5.1 5 //4表示该图形为Triangle,底高分别为5.1和5
【输出说明】
依次输出每个图形的类型、该图形面积。最后一行输出所有图形的总面积
代码如下:`#include
using namespace std;
/*
类型1:Circle圆, 面积S=3.14rr
类型2:Square正方形,面积S=aa
类型3:Rectangle矩形,面积S=长宽
类型4:Triangle三角形,面积S=(底*高)/2
*/
class Shape //抽象基类
{
public:
virtual float area() =0;
virtual void display() =0;
};
//Circle圆类
class Circle:public Shape
{
public:
Circle(double a):r(a)
{
}
virtual float area()
{
return 3.14rr;
}
virtual void display()
{
cout<<“Circle:”<<area()<<endl;
}
private:
double r;
};
//Square正方形类
class Square:public Shape
{
public:
Square(double a):a1(a){}
virtual float area()
{
return a1*a1;
}
virtual void display()
{
cout<<“Square:”<<area()<<endl;
}
private:
double a1;
};
//Rectangle矩形类
class Rectangle:public Shape
{
public:
Rectangle(double a,double b):l(a),w(b){}
virtual float area()
{
return l*w;
}
virtual void display()
{
cout<<“Rectangle:”<<area()<<endl;
}
private:
double l;
double w;
};
//Triangle三角形类
class Triangle:public Shape
{
public:
Triangle(double a,double b):d(a),h(b){}
virtual float area()
{
return (d*h)/2;
}
virtual void display()
{
cout<<“Triangle:”<<area()<<endl;
}
private:
double d;
double h;
};
int main()
{
unsigned count;
double a,b;
int shape_type;
cin>>count;
Shape *p[count];
for(unsigned i=0;i<count;i++)
{
cin>>shape_type;
switch(shape_type)
{
case 1:cin>>a;
p[i]=new Circle(a);
break;
case 2: cin>>a;
p[i]=new Square(a);
break;
case 3: cin>>a>>b;
p[i]=new Triangle(a,b);
break;
case 4: cin>>a>>b;
p[i]=new Rectangle(a,b);
break;
}
}
double SUM = 0.0;
for (unsigned i = 0; i < count; i++)
{
p[i]->display();
SUM =SUM+ p[i]->area();
}
cout << "Total Area:" << SUM << endl;
return 0;
}
`