送给TA的浪漫程序礼物

❉ 520程序员求婚Html+Js+Css烟花❤ (爱心3D动画,自定义文字,背景音乐)/ 程序员表白必备
一年一度的/520情人节/七夕情人节/生日礼物/告白师妹/程序员表白,
非常经典的程序员式的表达爱情的方式,是你哄女朋友开心的终极武器。在人们的印象中,程序员容易使人联想到宅男、沉闷、古板等等这些不好的词语。但是……你们都错了,程序员也可以很浪漫很感性。并不是所有的IT男都那么闷呆的。
————————————————

❉ 文章目录

1. PC(电脑端)演示

 2. H5(手机端)演示

html (部分)   

 js (部分代码)

3、前端 零基础 入门到高级 (视频+源码+开发软件+学习资料+面试题) 一整套 (教程)

适合入门到高级的童鞋们入手~

4、❉ 源码获取❉ ~ 关注我,点赞博文~ 每天带你涨知识!


❉ 前言

程序员浪漫起来真是让人难以抵挡啊…想学那么高级的表白方式恐怕需要修炼几年,数据派为技术小白奉上一个简单易操作的表白方法,可以抱走向程序员表白呦~

❉ 效果演示

1. PC(电脑端)演示

 2. H5(手机端)演示

❉代码文件目录

一、花瓣相册(关键代码实现)

html (部分)

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en">
<head>
    <meta http-equiv="Content-Type" content="text/html;charset=UTF-8">
    <style>
        body{margin:0;padding:0;overflow: hidden;} .city{width:100%;position:fixed;bottom:
                0px;z-index: 100;} .city img{width: 100%;}
        audio{
            opacity: 0;
        }
    </style>
    <title>
        送给你的烟花
    </title>
    <link href="modal.css" rel="stylesheet"/>
</head>
<body onselectstart="return false">
<!--对话部分-->
<div class="share_img"><img src="./a8.png" alt=""></div>

<div class="page_one">
    <div class="content">
        <div class="text_wrapper">
            <img src="a8.png" alt="">
            <div class="text">
                小姐姐,我好喜欢你,你愿意做我女朋友吗?
            </div>
        </div>
    </div>
    <div class="btn-groups" style="margin-left: 100px;margin-top: 0px;">
        <div class="heart-btn">
            <div id="yes" class="btn btn-a"><span>愿意</span></div>
        </div>
        <div id="no" class="btn btn-b"><span>不愿意</span></div>
    </div>
</div>
<!--烟花部分-->
<canvas id='cas' style="background-color:rgba(0,5,24,1);width: 1786px;" >
    浏览器不支持canvas
</canvas>
<div class="city">
    <img src="city.png" alt="" />
</div>
<img src="moon.png" alt="" id="moon" style="visibility: hidden;" />
<div style="display:none;text-align: center;;">
    <div class="shape">
       我爱你!
    </div>
    <div>
   自己定义文字
</div>
	<div class="shape" >
	    希望你开心快乐
	</div>
	<div class="shape" >
阳光很暖你很好看
</div>
	<div class="shape">
	    祝你无忧无虑
	</div>
	<div class="shape">
	    学业有成
	</div>
	<div class="shape">
	   来日方长
	</div><div class="shape">
	   祝你顺利forever
	</div>
	<div class="shape">
	彼此温暖|互不辜负
	</div>
	<div class="shape">春风十里不及你</div>
</div>
<!--音乐部分-->
<audio autoplay loop id="music">
    <source src="./music.mp3" muted autoplay/>
</audio>
<iframe  id="iframMusic" allow="autoplay" style="display:none" src="./blank.mp3" ></iframe>
<script src="jquery.min.js"></script>
<script src="fire.js"></script>
<script src="talk.js"></script>
</body>

</html>

js (部分代码)

var canvas = document.getElementById("cas");
var ocas = document.createElement("canvas");
var octx = ocas.getContext("2d");
var ctx = canvas.getContext("2d");
ocas.width = canvas.width = window.innerWidth;
ocas.height = canvas.height = window.innerHeight;
var bigbooms = [];

window.onload = function() {
    initAnimate();
};

document.getElementById("iframMusic").onload = function(){
    var music = document.getElementById("music");
    
	music.src='./music.mp3' ;
    music.oncanplay = function(){
        music.play();
    };
};

function initAnimate() {
    drawBg();
    lastTime = new Date();
    animate()
}
var lastTime;
function animate() {
    ctx.save();
    ctx.fillStyle = "rgba(0,5,24,0.1)";
    ctx.fillRect(0, 0, canvas.width, canvas.height);
    ctx.restore();
    var newTime = new Date();
    if (newTime - lastTime > 500 + (window.innerHeight - 767) / 2) {
        var random = Math.random() * 100 > 33 ? true: false;
        var x = getRandom(canvas.width / 5, canvas.width * 4 / 5);
        var y = getRandom(50, 200);
        if (random) {
            var bigboom = new Boom(getRandom(canvas.width / 3, canvas.width * 2 / 3), 2, "#FFF", {
                x: x,
                y: y
            });
            bigbooms.push(bigboom)
        } else {
            var bigboom = new Boom(getRandom(canvas.width / 3, canvas.width * 2 / 3), 2, "#FFF", {
                    x: canvas.width / 2,
                    y: 200
                },
                document.querySelectorAll(".shape")[parseInt(getRandom(0, document.querySelectorAll(".shape").length))]);
            bigbooms.push(bigboom)
        }
        lastTime = newTime;
        console.log(bigbooms)
    }
    stars.foreach(function() {
        this.paint()
    });
    drawMoon();
    bigbooms.foreach(function(index) {
        var that = this;
        if (!this.dead) {
            this._move();
            this._drawLight()
        } else {
            this.booms.foreach(function(index) {
                if (!this.dead) {
                    this.moveTo(index)
                } else {
                    if (index === that.booms.length - 1) {
                        bigbooms[bigbooms.indexOf(that)] = null
                    }
                }
            })
        }
    });
    raf(animate)
}
function drawMoon() {
    var moon = document.getElementById("moon");
    var centerX = canvas.width - 250,
        centerY = 100,
        width = 80;
    if (moon.complete) {
        ctx.drawImage(moon, centerX, centerY, width, width)
    } else {
        moon.onload = function() {
            ctx.drawImage(moon, centerX, centerY, width, width)
        }
    }
    var index = 0;
    for (var i = 0; i < 10; i++) {
        ctx.save();
        ctx.beginPath();
        ctx.arc(centerX + width / 2, centerY + width / 2, width / 2 + index, 0, 2 * Math.PI);
        ctx.fillStyle = "rgba(240,219,120,0.005)";
        index += 2;
        ctx.fill();
        ctx.restore()
    }
}
Array.prototype.foreach = function(callback) {
    for (var i = 0; i < this.length; i++) {
        if (this[i] !== null) {
            callback.apply(this[i], [i])
        }
    }
};
var raf = window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame ||
    function(callback) {
        window.setTimeout(callback, 1400 / 60)
    };
canvas.onclick = function() {
    var x = event.clientX;
    var y = event.clientY;
    var bigboom = new Boom(getRandom(canvas.width / 2, canvas.width * 2 / 3), 2, "#FFF", {
        x: x,
        y: y
    });
    bigbooms.push(bigboom)
};
var Boom = function(x, r, c, boomArea, shape) {
    this.booms = [];
    this.x = x;
    this.y = (canvas.height + r);
    this.r = r;
    this.c = c;
    this.shape = shape || false;
    this.boomArea = boomArea;
    this.theta = 0;
    this.dead = false;
    this.ba = parseInt(getRandom(80, 200))
};
Boom.prototype = {
    _paint: function() {
        ctx.save();
        ctx.beginPath();
        ctx.arc(this.x, this.y, this.r, 0, 2 * Math.PI);
        ctx.fillStyle = this.c;
        ctx.fill();
        ctx.restore()
    },
    _move: function() {
        var dx = this.boomArea.x - this.x,
            dy = this.boomArea.y - this.y;
        this.x = this.x + dx * 0.01;
        this.y = this.y + dy * 0.01;
        if (Math.abs(dx) <= this.ba && Math.abs(dy) <= this.ba) {
            if (this.shape) {
                this._shapBoom()
            } else {
                this._boom()
            }
            this.dead = true
        } else {
            this._paint()
        }
    },
    _drawLight: function() {
        ctx.save();
        ctx.fillStyle = "rgba(255,228,150,0.3)";
        ctx.beginPath();
        ctx.arc(this.x, this.y, this.r + 3 * Math.random() + 1, 0, 2 * Math.PI);
        ctx.fill();
        ctx.restore()
    },
    _boom: function() {
        var fragNum = getRandom(30, 200);
        var style = getRandom(0, 10) >= 5 ? 1 : 2;
        var color;
        if (style === 1) {
            color = {
                a: parseInt(getRandom(128, 255)),
                b: parseInt(getRandom(128, 255)),
                c: parseInt(getRandom(128, 255))
            }
        }
        var fanwei = parseInt(getRandom(300, 400));
        for (var i = 0; i < fragNum; i++) {
            if (style === 2) {
                color = {
                    a: parseInt(getRandom(128, 255)),
                    b: parseInt(getRandom(128, 255)),
                    c: parseInt(getRandom(128, 255))
                }
            }
            var a = getRandom( - Math.PI, Math.PI);
            var x = getRandom(0, fanwei) * Math.cos(a) + this.x;
            var y = getRandom(0, fanwei) * Math.sin(a) + this.y;
            var radius = getRandom(0, 2);
            var frag = new Frag(this.x, this.y, radius, color, x, y);
            this.booms.push(frag)
        }
    },
    _shapBoom: function() {
        var that = this;
        putValue(ocas, octx, this.shape, 5,
            function(dots) {
                var dx = canvas.width / 2 - that.x;
                var dy = canvas.height / 2 - that.y;
                for (var i = 0; i < dots.length; i++) {
                    color = {
                        a: dots[i].a,
                        b: dots[i].b,
                        c: dots[i].c
                    };
                    var x = dots[i].x;
                    var y = dots[i].y;
                    var radius = 1;
                    var frag = new Frag(that.x, that.y, radius, color, x - dx, y - dy);
                    that.booms.push(frag)
                }
            })
    }
};
function putValue(canvas, context, ele, dr, callback) {
    context.clearRect(0, 0, canvas.width, canvas.height);
    var img = new Image();
    if (ele.innerHTML.indexOf("img") >= 0) {
        img.src = ele.getElementsByTagName("img")[0].src;
        imgload(img,
            function() {
                context.drawImage(img, canvas.width / 2 - img.width / 2, canvas.height / 2 - img.width / 2);
                dots = getimgData(canvas, context, dr);
                callback(dots)
            })
    } else {
        var text = ele.innerHTML;
        context.save();
        var fontSize = 200;
        context.font = fontSize + "px 宋体 bold";
        context.textAlign = "center";
        context.textBaseline = "middle";
        context.fillStyle = "rgba(" + parseInt(getRandom(128, 255)) + "," + parseInt(getRandom(128, 255)) + "," + parseInt(getRandom(128, 255)) + " , 1)";
        context.fillText(text, canvas.width / 2, canvas.height / 2);
        context.restore();
        dots = getimgData(canvas, context, dr);
        callback(dots)
    }
}
function imgload(img, callback) {
    if (img.complete) {
        callback.call(img)
    } else {
        img.onload = function() {
            callback.call(this)
        }
    }
}
function getimgData(canvas, context, dr) {
    var imgData = context.getImageData(0, 0, canvas.width, canvas.height);
    context.clearRect(0, 0, canvas.width, canvas.height);
    var dots = [];
    for (var x = 0; x < imgData.width; x += dr) {
        for (var y = 0; y < imgData.height; y += dr) {
            var i = (y * imgData.width + x) * 4;
            if (imgData.data[i + 3] > 128) {
                var dot = {
                    x: x,
                    y: y,
                    a: imgData.data[i],
                    b: imgData.data[i + 1],
                    c: imgData.data[i + 2]
                };
                dots.push(dot)
            }
        }
    }
    return dots
}
function getRandom(a, b) {
    return Math.random() * (b - a) + a
}
var maxRadius = 1,
    stars = [];
function drawBg() {
    for (var i = 0; i < 100; i++) {
        var r = Math.random() * maxRadius;
        var x = Math.random() * canvas.width;
        var y = Math.random() * 2 * canvas.height - canvas.height;
        var star = new Star(x, y, r);
        stars.push(star);
        star.paint()
    }
}
var Star = function(x, y, r) {
    this.x = x;
    this.y = y;
    this.r = r
};
Star.prototype = {
    paint: function() {
        ctx.save();
        ctx.beginPath();
        ctx.arc(this.x, this.y, this.r, 0, 2 * Math.PI);
        ctx.fillStyle = "rgba(255,255,255," + this.r + ")";
        ctx.fill();
        ctx.restore()
    }
};
var focallength = 250;
var Frag = function(centerX, centerY, radius, color, tx, ty) {
    this.tx = tx;
    this.ty = ty;
    this.x = centerX;
    this.y = centerY;
    this.dead = false;
    this.centerX = centerX;
    this.centerY = centerY;
    this.radius = radius;
    this.color = color
};
Frag.prototype = {
    paint: function() {
        ctx.save();
        ctx.beginPath();
        ctx.arc(this.x, this.y, this.radius, 0, 2 * Math.PI);
        ctx.fillStyle = "rgba(" + this.color.a + "," + this.color.b + "," + this.color.c + ",1)";
        ctx.fill();
        ctx.restore()
    },
    moveTo: function(index) {
        this.ty = this.ty + 0.3;
        var dx = this.tx - this.x,
            dy = this.ty - this.y;
        this.x = Math.abs(dx) < 0.1 ? this.tx: (this.x + dx * 0.1);
        this.y = Math.abs(dy) < 0.1 ? this.ty: (this.y + dy * 0.1);
        if (dx === 0 && Math.abs(dy) <= 80) {
            this.dead = true
        }
        this.paint()
    }
};

3、前端 零基础 入门到高级 (视频+源码+开发软件+学习资料+面试题) 一整套 (教程)

适合入门到高级的童鞋们入手~

4、❉ 源码获取
❉ ~ 关注我,点赞博文~ 每天带你涨知识!

❉ 1.看到这里了就 [点赞+好评+收藏] 三连~ 支持下吧,你的「点赞,好评,收藏」是我创作的动力。

❉ 2.关注我~ 每天带你学习 :各种前端插件、3D炫酷效果、图片展示、文字效果、以及整站模板 、大学生毕业模板 、期末大作业模板 、等! 「在这里有好多 前端 开发者,一起探讨 前端 Node 知识,互相学习」!

❉ 3.以上内容技术相关问题可以相互学习,可关注↓Wx号 获取更多源码 !

 

                                


 

 

 

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