练习
import java.awt.*;
public class Test3 {
public static void main(String[] args) {
//总
Frame frame=new Frame();
frame.setVisible(true);
frame.setSize(400,400);
frame.setLocation(300,400);
frame.setLayout(new GridLayout(2,1));
//4个面板
Panel p1=new Panel(new BorderLayout());
Panel p2=new Panel(new GridLayout(2,1));
Panel p3=new Panel(new BorderLayout());
Panel p4=new Panel(new GridLayout(2,1));
p1.add(new Button("East-1"),BorderLayout.EAST);
p1.add(new Button("West-1"),BorderLayout.WEST);
p2.add(new Button("p2-btn-1"));
p2.add(new Button("p2-btn-2"));
p1.add(p2,BorderLayout.CENTER);
//下面
p3.add(new Button("East-2"),BorderLayout.EAST);
p3.add(new Button("West-2"),BorderLayout.WEST);
//中间4个
for (int i=0;i<4;i++){
p4.add(new Button("for-"+i));
}
p3.add(p4,BorderLayout.CENTER);
frame.add(p1);
frame.add(p3);
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
总结
-
Frame是一个顶级窗口
-
Panel无法单独显示,必须添加到某个容器中
-
布局管理器
- 流式
- 东西南北中
- 表格
4.大小,定位,背景颜色,可见性,监听
事件监听
事件监听:当某个事件发生的时候,干什么
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class Test4 {
public static void main(String[] args) {
//按下按钮的时候,触发一些事件
Frame frame=new Frame();
Button button=new Button();
//因为addActionListener()需要一个ActionListener,所以我们需要构造一个ActionListener
MyActionListener myActionListener=new MyActionListener();
button.addActionListener(myActionListener);
frame.add(button,BorderLayout.CENTER);
frame.pack();
windowClose(frame);//关闭窗口
frame.setVisible(true);
}
//关闭窗体的事件
private static void windowClose(Frame frame){
frame.addWindowListener(new WindowAdapter() {
@Override
public void windowClosing(WindowEvent e) {
System.exit(0);
}
});
}
}
class MyActionListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
System.out.println("aaa");
}
}
多个按钮,共享一个事件
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class TestActionTwo {
public static void main(String[] args) {
//两个按钮,实现同一个监听
Frame frame=new Frame("开始-停止");
Button button1=new Button("start");
Button button2=new Button("stop");
//可以显示的定义触发会返回的命令,如果不显示定义,则会走默认的值
//可以多个按钮只写一个监听类
button2.setActionCommand("button2-stop");
Mymonitor mymonitor=new Mymonitor();
button1.addActionListener(mymonitor);
button2.addActionListener(mymonitor);
frame.add(button1,BorderLayout.NORTH);
frame.add(button2,BorderLayout.SOUTH);
frame.pack();
frame.setVisible(true);
}
}
class Mymonitor implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
//e.getActionCommand()获取按钮的信息
System.out.println("按钮被点击了:msg"+e.getActionCommand());
}
}
输入框TexField监听
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Test5 {
public static void main(String[] args) {
//启动
new MyFrame();
}
}
class MyFrame extends Frame{
public MyFrame(){
TextField textField=new TextField();
add(textField);
//监听这个文本框输入的文字
MyActionListener2 myActionListener2=new MyActionListener2();
textField.addActionListener(myActionListener2);
//设置置换编码
textField.setEchoChar('*');
pack();
setVisible(true);
}
}
class MyActionListener2 implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
TextField field=(TextField) e.getSource();//获得一些资源,返回的一个对象
System.out.println(field.getText());//获得输入框中的文本
field.setText("");//null
}
}
简易计算器
import java.awt.*;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
public class Textclac {
public static void main(String[] args) {
new Calculator();
}
}
//计算器类
class Calculator extends Frame{
public Calculator(){
//3个文本框
TextField num1=new TextField(10);//字符数
TextField num2=new TextField(10);//字符数
TextField num3=new TextField(20);//字符数
//1个按钮
Button button=new Button("=");
button.addActionListener(new MyCalcutorListener(num1,num2,num3));
//1个标签
Label label=new Label("+");
//布局
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
pack();
setVisible(true);
}
}
//监听器类
class MyCalcutorListener implements ActionListener{
//获取3个变量
private TextField num1,num2,num3;
public MyCalcutorListener(TextField num1,TextField num2,TextField num3) {
this.num1=num1;
this.num2=num2;
this.num3=num3;
}
@Override
public void actionPerformed(ActionEvent e) {
//1.获得加数和被加数
int n1=Integer.parseInt(num1.getText());
int n2=Integer.parseInt(num2.getText());
//2.将这个值+法运算后,就得到第三个数
num3.setText(""+(n1+n2));
//3.清楚前两个方法
num1.setText("");
num2.setText("");
}
}
画笔
import java.awt.*;
public class TestPaint {
public static void main(String[] args) {
new MyPaint().loadFrame();
}
}
class MyPaint extends Frame{
public void loadFrame(){
setBounds(200,200,600,500);
setVisible(true);
}
//画笔
@Override
public void paint(Graphics g) {
//画笔需要有颜色
g.setColor(Color.red);
g.drawOval(100,100,100,100);
g.fillOval(200,100,100,100);//实心圆
g.setColor(Color.GREEN);
g.fillRect(150,200,200,200);
//养成习惯,画笔用完,还原最初的颜色
g.setColor(Color.black);
}
}