鼠标监听
目的:想要实现鼠标画画
import java.awt.*;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.util.ArrayList;
import java.util.Iterator;
public class TestMouseListener {
public static void main(String[] args) {
Myframe myframe=new Myframe("画图");
}
}
class Myframe extends Frame{
//画笔需要画笔,需要监听鼠标当前的位置,需要集合来储存这个点
ArrayList points;
public Myframe(String title) {
super(title);
setBounds(200,200,400,400);
//鼠标点击的点
points=new ArrayList<>();
//鼠标监听器,正对这个窗口
this.addMouseListener(new MyMouseListener());
setVisible(true);
}
@Override
public void paint(Graphics g) {
//画画,监听鼠标的事件
Iterator iterator=points.iterator();
while (iterator.hasNext()){
Point point=(Point) iterator.next();
g.setColor(Color.blue);
g.fillOval(point.x,point.y,10,10);
}
}
//添加一个点到界面上
public void addPoint(Point point){
points.add(point);
}
private class MyMouseListener extends MouseAdapter{
//鼠标 按下,弹起,按住不放
@Override
public void mousePressed(MouseEvent e) {
Myframe frame=(Myframe) e.getSource();
//这个我们点击的时候,就会在界面上产生一个点
//这个点就是鼠标的点
frame.addPoint(new Point(e.getX(),e.getY()));
//每次点击鼠标都需要重新画一遍
frame.repaint();
}
}
}
窗口监听
import java.awt.*;
import java.awt.event.WindowAdapter;
import java.awt.event.WindowEvent;
public class TestWindow {
public static void main(String[] args) {
new WindowFrame();
}
}
class WindowFrame extends Frame{
public WindowFrame() {
setBackground(Color.blue);
setBounds(100,100,200,200);
setVisible(true);
//addWindowListener(new MyWindowListener());
this.addWindowListener(
//匿名内部类
new WindowAdapter() {
//关闭窗口
@Override
public void windowClosing(WindowEvent e) {
System.out.println("windowclosing");
System.exit(0);
}
//激活窗口
@Override
public void windowActivated(WindowEvent e) {
WindowFrame source=(WindowFrame)e.getSource();
source.setTitle("被激活了");
System.out.println("windowactivated");
}
}
);
}
class MyWindowListener extends WindowAdapter{
@Override
public void windowClosing(WindowEvent e) {
setVisible(false);//隐藏窗口,通过按钮,隐藏当前窗口
System.exit(0);//正常退出
}
}
}
键盘监听
import javafx.scene.input.KeyCode;
import java.awt.*;
import java.awt.event.KeyAdapter;
import java.awt.event.KeyEvent;
public class TestKeyListener {
public static void main(String[] args) {
new KeyFrame();
}
}
class KeyFrame extends Frame{
public KeyFrame() {
setBounds(1,1,300,300);
setVisible(true);
this.addKeyListener(new KeyAdapter() {
//键盘按下
@Override
public void keyPressed(KeyEvent e) {
//键盘按下的键获得是哪一个
int keycode = e.getKeyCode();
System.out.println(keycode);
if (keycode == KeyEvent.VK_UP) {
System.out.println("你按下了上键");
}
//根据按下不同操作,产生不同结果
}
});
}
}
swing
-
窗口、面板
-
import javax.swing.*; import java.awt.*; public class Test1 { public static void main(String[] args) { new MyJframe2().init(); } } class MyJframe2 extends JFrame{ public void init() { this.setBounds(10,10,200,300); this.setVisible(true); JLabel jLabel=new JLabel("ljn"); this.add(jLabel); //让文本标签居中 jLabel.setHorizontalAlignment(SwingConstants.CENTER); //获得一个容器 Container container=this.getContentPane(); container.setBackground(Color.blue); this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); } }
-
弹窗
需要一个容器
import javax.swing.*; import java.awt.*; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; //主窗口 public class Test2 extends JFrame { public Test2() { this.setVisible(true); this.setSize(700,500); this.setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE); //JFrame 放东西,需要容器 Container container=this.getContentPane(); //绝对布局 container.setLayout(null); //按钮 JButton Button=new JButton("点击弹出一个对话框");//创建 Button.setBounds(30,30,200,50); //点击这个按钮的时候,弹出一个弹窗 Button.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { //弹窗 new MyTest2(); } }); container.add(Button); } public static void main(String[] args) { new Test2(); } } //弹窗的窗口 class MyTest2 extends JDialog{ public MyTest2() { this.setVisible(true); this.setBounds(100,100,500,500); Container container=this.getContentPane(); container.setLayout(null); container.add(new Label("ljn")); } }