java打扑克

无聊就一起来打扑克吧~

package com.pm;

import java.util.ArrayList;
import java.util.List;
import java.util.Random;

public class puke {
    static Random ran = new Random();
    static List<Pai01> li = new ArrayList<>();
    static List<Pai01> li1 = new ArrayList<>();
    static List<Pai01> li2 = new ArrayList<>();
    static List<Pai01> li3 = new ArrayList<>();

    public static void main(String[] args) {
        method();
        System.out.println(li);
        int aa = (li.size() - 4) / 3;
        dapai(li1, aa);
        dapai(li2, aa);
        dapai(li3, aa);
        System.out.println(li1);
        System.out.println(li2);
        System.out.println(li3);
        System.out.println(li);

    }

    public static void method() {
        for (int a = 0; a < 4; a++) {
            for (int b = 4; b < 17; b++) {
                switch (a) {
                    case 0:
                        li.add(new Pai01(Clolr.hongtao, b));
                        break;
                    case 1:
                        li.add(new Pai01(Clolr.heitao, b));
                        break;
                    case 2:
                        li.add(new Pai01(Clolr.fanpian, b));
                        break;
                    case 3:
                        li.add(new Pai01(Clolr.meihua, b));
                        break;
                }
            }
        }
    }

    public static void dapai(List<Pai01> list, int bb) {
        for (int a = 0; a < bb; a++) {
            list.add(li.remove(ran.nextInt(li.size())));
        }
        list.sort((o1, o2) -> {
            return o1.compareTo(o2);
        });
    }

}

class Pai01 implements Comparable<Pai01> {
    private Clolr clor;
    private int count;

    @Override
    public int compareTo(Pai01 o) {
        return this.count - o.count;
    }

    public Pai01() {
    }

    public Pai01(Clolr clor, int count) {
        this.clor = clor;
        this.count = count;
    }

    @Override
    public String toString() {
        String str1 = null;
        String str2 = count + "";
        switch (clor) {
            case hongtao:
                str1 = "♥";
                break;
            case meihua:
                str1 = "♣";
                break;
            case heitao:
                str1 = "♠";
                break;
            case fanpian:
                str1 = "♦";
                break;
        }
        switch (count) {
            case 11:
                str2 = "J";
                break;
            case 12:
                str2 = "Q";
                break;
            case 13:
                str2 = "K";
                break;
            case 14:
                str2 = "A";
                break;
            case 15:
                str2 = "2";
                break;
            case 16:
                str2 = "3";
                break;
        }

        return
                str1 + str2;
    }


}


enum Clolr {
    hongtao, heitao, fanpian, meihua;
}
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