element-ui组件库中的Tree树形控件,鼠标右键节点,显示新增,删除,编辑等操作(拖拽,切换等等)

其中包括的方法:

1)节点被点击时候的回调

2)当某一节点被鼠标右键点击时会触发的事件

3)节点开始拖拽时触发的事件

4)拖拽进入其他节点时触发的事件

5)拖拽离开某个节点时触发的事件

6)在拖拽节点时触发的事件(类似浏览器的 mouseover 事件)

7)拖拽结束时(可能未成功)触发的事件

8)判断节点能否被拖拽

9)拖拽时判定目标节点能否被放置。type 参数有三种情况:'prev'、'inner' 和 'next',分别表示放置在目标节点前、插入至目标节点和放置在目标节点后

下面代码里面都有详细说明 需要哪一项功能请自行断查

<template>

<div class="lalala">

    <el-input

          placeholder="输入关键字进行过滤"

          v-model="filterText"

        class="search">

    </el-input>

    <el-tree

          :data="treeData"

          node-key="id"

          default-expand-all

          @node-click="handleLeftclick"

          @node-drag-start="handleDragStart"

          @node-drag-enter="handleDragEnter"

          @node-drag-leave="handleDragLeave"

          @node-drag-over="handleDragOver"

          @node-drag-end="handleDragEnd"

          @node-drop="handleDrop"

          @node-contextmenu="rightClick"

          :filter-node-method="filterNode"

          draggable

          :allow-drop="allowDrop"

          :allow-drag="allowDrag"

        ref="tree">

            <span class="slot-t-node" slot-scope="{ node, data }">

                <span v-show="!data.isEdit">

                <span :class="[data.id>= 99 ? 'slot-t-node--label' : '']">{{node.label}}</span>

                </span>

            <span v-show="data.isEdit">

                <el-input class="slot-t-input" size="mini" autofocus

                      v-model="data.label"

                      :ref="'slotTreeInput'+data.id"

                      @blur.stop="NodeBlur(node,data)"

                      @keydown.native.enter="NodeBlur(node,data)"></el-input>

            </span>

        </span>

    </el-tree>

    <el-card class="box-card" ref="card" v-show="menuVisible">

        <div @click="addSameLevelNode()" v-show="firstLevel">

            <i class="el-icon-circle-plus-outline"></i>&nbsp;&nbsp;同级增加

        </div>

        <div class="add" @click="addChildNode()">

            <i class="el-icon-circle-plus-outline"></i>&nbsp;&nbsp;子级增加

        </div>

        <div class="delete" @click="deleteNode()">

            <i class="el-icon-remove-outline"></i>&nbsp;&nbsp;删除节点

        </div>

        <div class="edit" @click="editNode()">

            <i class="el-icon-edit"></i>&nbsp;&nbsp;修改节点

        </div>

    </el-card>

</div>

</template>

<script>

import '../mock/mockfile.js'

  import axios from 'axios'

  export default {

name:'processManagement',

data () {

return {

eleId:'',

isShow:false,

currentData:'',

currentNode:'',

menuVisible:false,

firstLevel:false,

filterText:'',

maxexpandId:4,

treeData: [{

id:1,

label:'一级 1',

isEdit:false,

children: [{

id:4,

label:'二级 1-1',

isEdit:false,

children: [{

id:9,

label:'三级 1-1-1',

isEdit:false

            }, {

id:10,

label:'三级 1-1-2',

isEdit:false

            }]

}]

}, {

id:2,

label:'一级 2',

isEdit:false,

children: [{

id:5,

label:'二级 2-1',

isEdit:false

          }, {

id:6,

label:'二级 2-2',

isEdit:false

          }]

}, {

id:3,

label:'一级 3',

isEdit:false,

children: [{

id:7,

label:'二级 3-1',

isEdit:false

          }, {

id:8,

label:'二级 3-2',

isEdit:false,

children: [{

id:11,

label:'三级 3-2-1',

isEdit:false

            }, {

id:12,

label:'三级 3-2-2',

isEdit:false

            }, {

id:13,

label:'三级 3-2-3',

isEdit:false

            }]

}]

}],

defaultProps: {

children:'children',

label:'label'

        }

}

},

methods: {

test () {

axios.get('http://test.cn')

.then(response => {

this.isShow = response.data.operations[0].pubResource.isVisiable

            console.log(response.data.operations[0].pubResource)

this.eleId = response.data.operations[0].pubResource.elementId

          })

},

NodeBlur (Node, data) {

debugger

        console.log(Node, data)

if (data.label.length ===0) {

this.$message.error('菜单名不可为空!')

return false

        }else {

if (data.isEdit) {

this.$set(data,'isEdit',false)

console.log(data.isEdit)

}

this.$nextTick(() => {

this.$refs['slotTreeInput' + data.id].$refs.input.focus()

})

}

},

// 查询

      filterNode (value, data) {

if (!value)return true

        return data.label.indexOf(value) !== -1

      },

handleDragStart (node, ev) {

console.log('drag start', node)

},

handleDragEnter (draggingNode, dropNode, ev) {

console.log('tree drag enter: ', dropNode.label)

},

handleDragLeave (draggingNode, dropNode, ev) {

console.log('tree drag leave: ', dropNode.label)

},

handleDragOver (draggingNode, dropNode, ev) {

console.log('tree drag over: ', dropNode.label)

},

handleDragEnd (draggingNode, dropNode, dropType, ev) {

console.log('tree drag end: ', dropNode && dropNode.label, dropType)

},

handleDrop (draggingNode, dropNode, dropType, ev) {

console.log('tree drop: ', dropNode.label, dropType)

},

allowDrop (draggingNode, dropNode, type) {

if (dropNode.data.label ==='二级 3-1') {

return type !=='inner'

        }else {

return true

        }

},

allowDrag (draggingNode) {

return draggingNode.data.label.indexOf('三级 3-2-2') === -1

      },

// 鼠标右击事件

      rightClick (MouseEvent, object, Node, element) {

debugger

        this.currentData = object

this.currentNode = Node

if (Node.level ===1) {

this.firstLevel =true

        }else {

this.firstLevel =false

        }

this.menuVisible =true

        // let menu = document.querySelector('#card')

// /* 菜单定位基于鼠标点击位置 */

// menu.style.left = event.clientX + 'px'

// menu.style.top = event.clientY + 'px'

        document.addEventListener('click',this.foo)

this.$refs.card.$el.style.left =event.clientX +40 +'px'

        this.$refs.card.$el.style.top =event.clientY +10 +'px'

      },

// 鼠标左击事件

      handleLeftclick (data, node) {

this.foo()

},

//  取消鼠标监听事件 菜单栏

      foo () {

this.menuVisible =false

        //  要及时关掉监听,不关掉的是一个坑,不信你试试,虽然前台显示的时候没有啥毛病,加一个alert你就知道了

        document.removeEventListener('click',this.foo)

},

// 增加同级节点事件

      addSameLevelNode () {

let id =Math.ceil(Math.random() *100)

var data = {id:id,label:'新增节点'}

this.$refs.tree.append(data,this.currentNode.parent)

},

// 增加子级节点事件

      addChildNode () {

console.log(this.currentData)

console.log(this.currentNode)

if (this.currentNode.level >=3) {

this.$message.error('最多只支持三级!')

return false

        }

let id =Math.ceil(Math.random() *100)

var data = {id:id,label:'新增节点'}

this.$refs.tree.append(data,this.currentNode)

},

// 删除节点

      deleteNode () {

this.$refs.tree.remove(this.currentNode)

},

// 编辑节点

      editNode () {

debugger

        if (!this.currentData.isEdit) {

this.$set(this.currentData,'isEdit',true)

}

}

},

watch: {

filterText (val) {

this.$refs.tree.filter(val)

}

},

mounted () {

this.test()

}

}

</script>

<style scoped lang="scss">

/*.lalala {*/

/*position: relative;*/

/*}*/

  .text {

font-size:14px;

}

.el-tree{

width:20%;

margin-top:10px;

}

.search{

width:20%;

}

.item {

padding:18px 0;

}

.add{

cursor:pointer;

margin-top:10px;

}

.delete{

margin:10px 0;

cursor:pointer;

}

.edit{

margin-bottom:10px;

cursor:pointer;

}

.search {

cursor:pointer;

}

.box-card {

width:120px;

position:absolute;

z-index:1000;

}

</style>

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值