#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <windows.h>
#define High 20
#define Width 30
int canvas[High][Width]={0};
void gotoxy(int x,int y){
HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
COORD pos;
pos.X = x;
pos.Y = y;
SetConsoleCursorPosition(handle,pos);
}
void startup(){
int i,j;
for (i=0;i<High;i++){
canvas[i][0] = -1;
canvas[i][Width-1] = -1;
}
for (j=0;j<Width;j++){
canvas[0][j] = -1;
canvas[High-1][j] = -1;
}
canvas[High/2][Width/2] = 1;
for (i=1;i<=4;i++)
canvas[High/2][Width/2] = i+1;}
void show(){
gotoxy(0,0);
int i,j;
for (i=0;i<High;i++)
{
for (j=0;j<Width;j++){
if (canvas[i][j]==0)
printf("");
else if (canvas[i][j]==-1)
printf("#");
else if(canvas[i][j]==1)
printf("@");
else if(canvas[i][j]>1)
printf("*");
}
printf("\n");
}
}
void updateWithoutInput(){
}
void updateWithInput(){
}
int main() {
startup();
while(1)
{
show();
updateWithoutInput();
updateWithInput();
}
return 0;
}