简易计算器
老规矩,先粘代码
public class Calculator {
public static void main(String[] args) {
MyCalculator myCalculator = new MyCalculator();
myCalculator.loadFrame();
}
}
class MyCalculator extends Frame {
TextField num1,num2,num3;
public void loadFrame(){
num1 = new TextField(10);//字符数
num2 = new TextField(10);//字符数
num3 = new TextField(20);//字符数
Label label = new Label("+");
Button button = new Button("=");
button.addActionListener(new MyCalulatorListener(this));
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
setVisible(true);
}
}
class MyCalulatorListener implements ActionListener{
//组合而非继承
MyCalculator calculator = new MyCalculator();
public MyCalulatorListener(MyCalculator calculator){
this.calculator = calculator;
}
@Override
public void actionPerformed(ActionEvent e) {
//1.获取数据
int n1 = Integer.parseInt(calculator.num1.getText());
int n2 = Integer.parseInt(calculator.num2.getText());
//2.设计运算
calculator.num3.setText(""+(n1+n2));
//3.消除前两个值
calculator.num1.setText("");
calculator.num2.setText("");
}
}
在监听器类中,使用组合,将计算器类放入监听器,使得监听器获得计算器类的属性,整个编码过程的思想就是面对对象编程,而在编写一部分代码之前,先思考,构造出大概思路,在分别进行解决
内部类:
-更好的进行包装,内部类最好的好处就是可以畅通无阻的访问外部的属性和方法
public class Calculator {
public static void main(String[] args) {
MyCalculator myCalculator = new MyCalculator();
myCalculator.loadFrame();
}
}
class MyCalculator extends Frame {
TextField num1,num2,num3;
public void loadFrame(){
num1 = new TextField(10);
num2 = new TextField(10);
num3 = new TextField(20);
Label label = new Label("+");
Button button = new Button("=");
button.addActionListener(new MyCalulatorListener());
setLayout(new FlowLayout());
add(num1);
add(label);
add(num2);
add(button);
add(num3);
setVisible(true);
}
class MyCalulatorListener implements ActionListener{
@Override
public void actionPerformed(ActionEvent e) {
//1.获取数据
int n1 = Integer.parseInt(num1.getText());
int n2 = Integer.parseInt(num2.getText());
//2.设计运算
num3.setText(""+(n1+n2));
//3.消除前两个值
num1.setText("");
num2.setText("");
}
}
}
放在内部之後,就不需要在寫構造器,可以直接使用