Matrix
Time Limit: 5000/1000 MS (Java/Others) Memory Limit: 32768/32768 K (Java/Others)Total Submission(s): 1603 Accepted Submission(s): 704
Problem Description
Give you a matrix(only contains 0 or 1),every time you can select a row or a column and delete all the '1' in this row or this column .
Your task is to give out the minimum times of deleting all the '1' in the matrix.
Your task is to give out the minimum times of deleting all the '1' in the matrix.
Input
There are several test cases.
The first line contains two integers n,m(1<=n,m<=100), n is the number of rows of the given matrix and m is the number of columns of the given matrix.
The next n lines describe the matrix:each line contains m integer, which may be either ‘1’ or ‘0’.
n=0 indicate the end of input.
The first line contains two integers n,m(1<=n,m<=100), n is the number of rows of the given matrix and m is the number of columns of the given matrix.
The next n lines describe the matrix:each line contains m integer, which may be either ‘1’ or ‘0’.
n=0 indicate the end of input.
Output
For each of the test cases, in the order given in the input, print one line containing the minimum times of deleting all the '1' in the matrix.
Sample Input
3 3 0 0 0 1 0 1 0 1 0 0
Sample Output
2
Author
Wendell
Source
Recommend
威士忌
/*
应该讲在这个题目是不难的,以横作为一个X集合,
列作为一个Y集合,1为集合之间的关系,然后求出
最小覆盖要求用最少的点(X集合或Y集合的都行)
让每条边都至少和其中一个点关联,最少的点=最大
匹配数
*/
#include<stdio.h>
#include<string.h>
using namespace std;
#define M 200
int n,m;
int link[M],g[M][M];//g[][]是算地图,link代表联系
int map[M][M];
bool vis[M];
bool find(int i)
{
for(int j=1;j<=m;j++)
if(g[i][j]&&!vis[j])
{
vis[j]=true;
if(link[j]==0||find(link[j]))
{
link[j]=i;
return true;
}
}
return false;
}
int main()
{
while(scanf("%d",&n),n)
{
scanf("%d",&m);
memset(g,0,sizeof(g));
memset(link,0,sizeof(link));
for(int i=1;i<=n;i++)
for(int j=1;j<=m;j++)
{
scanf("%d",&map[i][j]);
if(map[i][j]==1)
g[i][j]=1;
}
int num=0;
for(int i=1;i<=n;i++)
{
memset(vis,false,sizeof(vis));
if(find(i))
{
//printf("fdsjklfsd");
num++;
}
}
printf("%d\n",num);
}
return 0;
}