A simple bouncing ball

from graphics import *

class BouncingBall():

    def __init__(self, win,center, ball_radius, x, y):
        self.ball_circle = Circle(center, ball_radius)
        self.win = win
        self.x = x
        self.y = y
        self.ball_radius = ball_radius
        self.center = center

    def draw(self):
        self.ball_circle.draw(self.win)

    def undraw(self):
        self.ball_circle.undraw()

    def move(self, dx, dy):
        self.ball_circle.move(dx, dy)

        #after very move, the new center point must be moved too
        self.center = Point(self.center.x + dx, self.center.y + dy)

    def animate(self, dx, dy, n):
        if n > 0:
            self.move(dx, dy)
            self.win.after(100, self.animate, dx, dy, n-1)

    def set_color(self, ball_color):
        self.ball_circle.setFill(ball_color)

    def bouncing(self, dx, dy):
            if (self.center.x + self.ball_radius + dx > self.x) or (self.center.x - self.ball_radius + dx <  0):
                dx = -dx
            if (self.center.y + self.ball_radius + dy > self.y) or (self.center.y - self.ball_radius + dy <  0):
                dy = - dy
            
            self.move(dx, dy)
            #self.ball_circle.move(dx, dy)
            self.win.after(5, self.bouncing, dx, dy)
            
def main():
    x = 700
    y = 500

    new_win = GraphWin("Bouncing Ball", x, y)

    # ball center and radius
    ball_center = Point(200, 200)
    ball_radius = 100

    # make a bouncing ball object
    new_bouncing_ball = BouncingBall(new_win, ball_center, ball_radius, x, y)

    # set color
    new_bouncing_ball.set_color('green')

    # draw it
    new_bouncing_ball.draw()

    dx = 1
    dy = 2

    new_bouncing_ball.bouncing(dx, dy)

    #new_bouncing_ball.animate(dx,dy,100)
    
    # run the window loop (must be the last line of your code)
    new_win.mainloop()

main()

    


Below is the graphics module's implementation with Tkinter. It implemented many graphic methods.

 

# graphics.py
"""Simple object oriented graphics library

The library is designed to make it very easy for novice programmers to
experiment with computer graphics in an object oriented fashion. It is
written by John Zelle for use with the book "Python Programming: An
Introduction to Computer Science" (Franklin, Beedle & Associates).

LICENSE: This is open-source software released under the terms of the
GPL (http://www.gnu.org/licenses/gpl.html).

PLATFORMS: The package is a wrapper around Tkinter and should run on
any platform where Tkinter is available.

INSTALLATION: Put this file somewhere where Python can see it.

OVERVIEW: There are two kinds of objects in the library. The CanvasFrame
class implements a window where drawing can be done and various
GraphicsObjects are provided that can be drawn into a CanvasFrame. As a
simple example, here is a complete program to draw a circle of radius
10 centered in a 100x100 window:

--------------------------------------------------------------------
from graphics import *

def main():
    win = CanvasFrame("My Circle", 100, 100)
    c = Circle(Point(50,50), 10)
    c.draw(win)
    win.getMouse() // Pause to view result

main()
--------------------------------------------------------------------
CanvasFrame objects support coordinate transformation through the
setCoords method and pointer-based input through getMouse.

The library provides the following graphical objects:
    Point
    Line
    Circle
    Oval
    Rectangle
    Polygon
    Text
    Entry (for text-based input)
    Image

Various attributes of graphical objects can be set such as
outline-color, fill-color and line-width. Graphical objects also
support moving and hiding for animation effects.

The library also provides a very simple class for pixel-based image
manipulation, Pixmap. A pixmap can be loaded from a file and displayed
using an Image object. Both getPixel and setPixel methods are provided
for manipulating the image.

DOCUMENTATION: For complete documentation, see Chapter 5 of "Python
Programming: An Introduction to Computer Science" by John Zelle,
published by Franklin, Beedle & Associates.  Also see
http://mcsp.wartburg.edu/zelle/python for a quick reference"""

# Version 3.5 5/10/09
# Removed all the threading crap and cleaned up the _root stuff
#
# Version 3.4 10/16/07
#     Fixed GraphicsError to avoid "exploded" error messages.
# Version 3.3 8/8/06
#     Added checkMouse method to CanvasFrame
# Version 3.2.2 5/30/05
#     Cleaned up handling of exceptions in Tk thread. The graphics package
#     now raises an exception if attempt is made to communicate with
#     a dead Tk thread.
# Version 3.2.1 5/22/05
#     Added shutdown function for tk thread to eliminate race-condition
#        error "chatter" when main thread terminates
#     Renamed various private globals with _
# Version 3.2 5/4/05
#     Added Pixmap object for simple image manipulation.
# Version 3.1 4/13/05
#     Improved the Tk thread communication so that most Tk calls
#        do not have to wait for synchonization with the Tk thread.
#        (see _tkCall and _tkExec)
# Version 3.0 12/30/04
#     Implemented Tk event loop in separate thread. Should now work
#        interactively with IDLE. Undocumented autoflush feature is
#        no longer necessary. Its default is now False (off). It may
#        be removed in a future version.
#     Better handling of errors regarding operations on windows that
#       have been closed.
#     Addition of an isClosed method to CanvasFramedow class.

# Version 2.2 8/26/04
#     Fixed cloning bug reported by Joseph Oldham.
#     Now implements deep copy of config info.
# Version 2.1 1/15/04
#     Added autoflush option to CanvasFrame. When True (default) updates on
#        the window are done after each action. This makes some graphics
#        intensive programs sluggish. Turning off autoflush causes updates
#        to happen during idle periods or when flush is called.
# Version 2.0
#     Updated Documentation
#     Made Polygon accept a list of Points in constructor
#     Made all drawing functions call TK update for easier animations
#          and to make the overall package work better with
#          Python 2.3 and IDLE 1.0 under Windows (still some issues).
#     Removed vestigial turtle graphics.
#     Added ability to configure font for Entry objects (analogous to Text)
#     Added setTextColor for Text as an alias of setFill
#     Changed to class-style exceptions
#     Fixed cloning of Text objects

# Version 1.6
#     Fixed Entry so StringVar uses _root as master, solves weird
#            interaction with shell in Idle
#     Fixed bug in setCoords. X and Y coordinates can increase in
#           "non-intuitive" direction.
#     Tweaked wm_protocol so window is not resizable and kill box closes.

# Version 1.5
#     Fixed bug in Entry. Can now define entry before creating a
#     CanvasFrame. All CanvasFrames are now toplevel windows and share
#     a fixed root (called _root).

# Version 1.4
#     Fixed Garbage collection of Tkinter images bug.
#     Added ability to set text atttributes.
#     Added Entry boxes.

import time, os, sys
import Tkinter
tk = Tkinter


##########################################################################
# Module Exceptions

import exceptions

class GraphicsError(exceptions.Exception):
    """Generic error class for graphics module exceptions."""
    #def __init__(self, *args):
        #self.args=args

    pass

OBJ_ALREADY_DRAWN = "Object currently drawn"
UNSUPPORTED_METHOD = "Object doesn't support operation"
BAD_OPTION = "Illegal option value"


    
############################################################################
# Graphics classes start here
        
class CanvasFrame(tk.Frame):

    """A CanvasFrame is a frame for displaying graphics."""

    def __init__(self, parent, width=200, height=200):
        
        tk.Frame.__init__(self, parent)

        self.parent = parent
        self.canvas = tk.Canvas(parent, width = width, height = height)
        self.canvas.pack()
        parent.resizable(0,0)
        self.foreground = "black"
        self.items = []
        self.mouseX = None
        self.mouseY = None
        self.canvas.bind("<Button-1>", self._onClick)
        self.height = height
        self.width = width
        self._mouseCallback = None
        self._keyboardCallback = None
        self.trans = None
        self.closed = False
        parent.lift()

    def __checkOpen(self):
        if self.closed:
            raise GraphicsError, "window is closed"

    def setBackground(self, color):
        """Set background color of the window"""
        self.__checkOpen()
        self.canvas.config(bg=color)
        
    def setCoords(self, x1, y1, x2, y2):
        """Set coordinates of window to run from (x1,y1) in the
        lower-left corner to (x2,y2) in the upper-right corner."""
        self.trans = Transform(self.width, self.height, x1, y1, x2, y2)

    def close(self):
        if self.closed: return
        self.__close_help()
        
    def __close_help(self):
        """Close the window"""
        self.closed = True
        self.parent.destroy()

    def isClosed(self):
        return self.closed    
    
    def plot(self, x, y, color="black"):
        """Set pixel (x,y) to the given color"""
        self.__checkOpen()
        xs,ys = self.toScreen(x,y)
        self.create_line(xs,ys,xs+1,ys, fill=color)
        
    def plotPixel(self, x, y, color="black"):
        """Set pixel raw (independent of window coordinates) pixel
        (x,y) to color"""
        self.__checkOpen()
        self.create_line(x,y,x+1,y, fill=color)
        
    def flush(self):
        """Update drawing to the window"""        
        self.__checkOpen()
        self.update_idletasks()
        
    def getMouse(self):
        """Wait for mouse click and return Point object representing
        the click"""
        self.mouseX = None
        self.mouseY = None
        while self.mouseX == None or self.mouseY == None:
            self.update()
            if self.isClosed(): raise GraphicsError, "getMouse in closed window"
            time.sleep(.1) # give up thread
        x,y = self.toWorld(self.mouseX, self.mouseY)
        self.mouseX = None
        self.mouseY = None
        return Point(x,y)

    def checkMouse(self):
        """Return last mouse click or None if mouse has
        not been clicked since last call"""
        if self.isClosed():
            raise GraphicsError, "checkMouse in closed window"
        self.update()
        if self.mouseX != None and self.mouseY != None:
            x,y = self.toWorld(self.mouseX, self.mouseY)
            self.mouseX = None
            self.mouseY = None
            return Point(x,y)
        else:
            return None
        
    def getHeight(self):
        """Return the height of the window"""
        return self.height
        
    def getWidth(self):
        """Return the width of the window"""
        return self.width
    
    def toScreen(self, x, y):
        trans = self.trans
        if trans:
            return self.trans.screen(x,y)
        else:
            return x,y
                      
    def toWorld(self, x, y):
        trans = self.trans
        if trans:
            return self.trans.world(x,y)
        else:
            return x,y
        
    def setMouseHandler(self, func):
        self._mouseCallback = func
        
    def _onClick(self, e):
        self.mouseX = e.x
        self.mouseY = e.y
        if self._mouseCallback:
            self._mouseCallback(Point(e.x, e.y))


class Transform:

    """Internal class for 2-D coordinate transformations"""
    
    def __init__(self, w, h, xlow, ylow, xhigh, yhigh):
        # w, h are width and height of window
        # (xlow,ylow) coordinates of lower-left [raw (0,h-1)]
        # (xhigh,yhigh) coordinates of upper-right [raw (w-1,0)]
        xspan = (xhigh-xlow)
        yspan = (yhigh-ylow)
        self.xbase = xlow
        self.ybase = yhigh
        self.xscale = xspan/float(w-1)
        self.yscale = yspan/float(h-1)
        
    def screen(self,x,y):
        # Returns x,y in screen (actually window) coordinates
        xs = (x-self.xbase) / self.xscale
        ys = (self.ybase-y) / self.yscale
        return int(xs+0.5),int(ys+0.5)
        
    def world(self,xs,ys):
        # Returns xs,ys in world coordinates
        x = xs*self.xscale + self.xbase
        y = self.ybase - ys*self.yscale
        return x,y


# Default values for various item configuration options. Only a subset of
#   keys may be present in the configuration dictionary for a given item
DEFAULT_CONFIG = {"fill":"",
          "outline":"black",
          "width":"1",
          "arrow":"none",
          "text":"",
          "justify":"center",
                  "font": ("helvetica", 12, "normal")}

class GraphicsObject:

    """Generic base class for all of the drawable objects"""
    # A subclass of GraphicsObject should override _draw and
    #   and _move methods.
    
    def __init__(self, options):
        # options is a list of strings indicating which options are
        # legal for this object.
        
        # When an object is drawn, canvas is set to the CanvasFrame(canvas)
        #    object where it is drawn and id is the TK identifier of the
        #    drawn shape.
        self.canvas_frame = None
        self.id = None

        # config is the dictionary of configuration options for the widget.
        config = {}
        for option in options:
            config[option] = DEFAULT_CONFIG[option]
        self.config = config
        
    def setFill(self, color):
        """Set interior color to color"""
        self._reconfig("fill", color)
        
    def setOutline(self, color):
        """Set outline color to color"""
        self._reconfig("outline", color)
        
    def setWidth(self, width):
        """Set line weight to width"""
        self._reconfig("width", width)

    def draw(self, canvas_frame):

        """Draw the object in CanvasFrame, which should be a CanvasFrame
        object.  A GraphicsObject may only be drawn into one
        window. Raises an error if attempt made to draw an object that
        is already visible."""

        if self.canvas_frame and not self.canvas_frame.isClosed(): raise GraphicsError, OBJ_ALREADY_DRAWN
        if canvas_frame.isClosed(): raise GraphicsError, "Can't draw to closed window"
        self.canvas_frame = canvas_frame
        self.id = self._draw(canvas_frame, self.config)

    def undraw(self):

        """Undraw the object (i.e. hide it). Returns silently if the
        object is not currently drawn."""
        
        if not self.canvas_frame: return
        if not self.canvas_frame.isClosed():
            self.canvas_frame.canvas.delete(self.id)
        self.canvas_frame = None
        self.id = None

    def move(self, dx, dy):

        """move object dx units in x direction and dy units in y
        direction"""
        
        self._move(dx,dy)
        canvas_frame = self.canvas_frame
        if canvas_frame and not canvas_frame.isClosed():
            trans = canvas_frame.trans
            if trans:
                x = dx/ trans.xscale 
                y = -dy / trans.yscale
            else:
                x = dx
                y = dy
            self.canvas_frame.canvas.move(self.id, x, y)
           
    def _reconfig(self, option, setting):
        # Internal method for changing configuration of the object
        # Raises an error if the option does not exist in the config
        #    dictionary for this object
        if not self.config.has_key(option):
            raise GraphicsError, UNSUPPORTED_METHOD
        options = self.config
        options[option] = setting
        if self.canvas_frame and not self.canvas_frame.isClosed():
            self.canvas_frame.canvas.itemconfig(self.id, options)

    def _draw(self, canvas_frame, options):
        """draws appropriate figure on canvas with options provided
        Returns Tk id of item drawn"""
        pass # must override in subclass

    def _move(self, dx, dy):
        """updates internal state of object to move it dx,dy units"""
        pass # must override in subclass
         
class Point(GraphicsObject):
    def __init__(self, x, y):
        GraphicsObject.__init__(self, ["outline", "fill"])
        self.setFill = self.setOutline
        self.x = x
        self.y = y
        
    def _draw(self, canvas_frame, options):
        x,y = canvas_frame.toScreen(self.x,self.y)
        return canvas_frame.canvas.create_rectangle(x,y,x+1,y+1,options)
        
    def _move(self, dx, dy):
        self.x = self.x + dx
        self.y = self.y + dy
        
    def clone(self):
        other = Point(self.x,self.y)
        other.config = self.config.copy()
        return other
                
    def getX(self): return self.x
    def getY(self): return self.y

class _BBox(GraphicsObject):
    # Internal base class for objects represented by bounding box
    # (opposite corners) Line segment is a degenerate case.
    
    def __init__(self, p1, p2, options=["outline","width","fill"]):
        GraphicsObject.__init__(self, options)
        self.p1 = p1.clone()
        self.p2 = p2.clone()

    def _move(self, dx, dy):
        self.p1.x = self.p1.x + dx
        self.p1.y = self.p1.y + dy
        self.p2.x = self.p2.x + dx
        self.p2.y = self.p2.y  + dy
                
    def getP1(self): return self.p1.clone()

    def getP2(self): return self.p2.clone()
    
    def getCenter(self):
        p1 = self.p1
        p2 = self.p2
        return Point((p1.x+p2.x)/2.0, (p1.y+p2.y)/2.0)
    
class Rectangle(_BBox):
    
    def __init__(self, p1, p2):
        _BBox.__init__(self, p1, p2)
    
    def _draw(self, canvas_frame, options):
        p1 = self.p1
        p2 = self.p2
        x1,y1 = canvas_frame.toScreen(p1.x,p1.y)
        x2,y2 = canvas_frame.toScreen(p2.x,p2.y)
        return canvas_frame.canvas.create_rectangle(x1,y1,x2,y2,options)
        
    def clone(self):
        other = Rectangle(self.p1, self.p2)
        other.config = self.config.copy()
        return other
        
class Oval(_BBox):
    
    def __init__(self, p1, p2):
        _BBox.__init__(self, p1, p2)
        
    def clone(self):
        other = Oval(self.p1, self.p2)
        other.config = self.config.copy()
        return other
   
    def _draw(self, canvas_frame, options):
        p1 = self.p1
        p2 = self.p2
        x1,y1 = canvas_frame.toScreen(p1.x,p1.y)
        x2,y2 = canvas_frame.toScreen(p2.x,p2.y)
        return canvas_frame.canvas.create_oval(x1,y1,x2,y2,options)
    
class Circle(Oval):
    
    def __init__(self, center, radius):
        p1 = Point(center.x-radius, center.y-radius)
        p2 = Point(center.x+radius, center.y+radius)
        Oval.__init__(self, p1, p2)
        self.radius = radius
        
    def clone(self):
        other = Circle(self.getCenter(), self.radius)
        other.config = self.config.copy()
        return other
        
    def getRadius(self):
        return self.radius
              
class Line(_BBox):
    
    def __init__(self, p1, p2):
        _BBox.__init__(self, p1, p2, ["arrow","fill","width"])
        self.setFill(DEFAULT_CONFIG['outline'])
        self.setOutline = self.setFill
   
    def clone(self):
        other = Line(self.p1, self.p2)
        other.config = self.config.copy()
        return other
    
    def _draw(self, canvas_frame, options):
        p1 = self.p1
        p2 = self.p2
        x1,y1 = canvas_frame.toScreen(p1.x,p1.y)
        x2,y2 = canvas_frame.toScreen(p2.x,p2.y)
        return canvas_frame.canvas.create_line(x1,y1,x2,y2,options)
        
    def setArrow(self, option):
        if not option in ["first","last","both","none"]:
            raise GraphicsError, BAD_OPTION
        self._reconfig("arrow", option)
        

class Polygon(GraphicsObject):
    
    def __init__(self, *points):
        # if points passed as a list, extract it
        if len(points) == 1 and type(points[0] == type([])):
            points = points[0]
        self.points = map(Point.clone, points)
        GraphicsObject.__init__(self, ["outline", "width", "fill"])
        
    def clone(self):
        other = apply(Polygon, self.points)
        other.config = self.config.copy()
        return other

    def getPoints(self):
        return map(Point.clone, self.points)

    def _move(self, dx, dy):
        for p in self.points:
            p.move(dx,dy)
   
    def _draw(self, canvas_frame, options):
        args = [canvas_frame.canvas]
        for p in self.points:
            x,y = canvas_frame.toScreen(p.x,p.y)
            args.append(x)
            args.append(y)
        args.append(options)
        return apply(tk.Canvas.create_polygon, args) 

class Text(GraphicsObject):
    
        def __init__(self, p, text):
            GraphicsObject.__init__(self, ["justify","fill","text","font"])
            self.setText(text)
            self.anchor = p.clone()
            self.setFill(DEFAULT_CONFIG['outline'])
            self.setOutline = self.setFill
            
        def _draw(self, canvas_frame, options):
            p = self.anchor
            x,y = canvas_frame.toScreen(p.x,p.y)
            return canvas_frame.canvas.create_text(x,y,options)
            
        def _move(self, dx, dy):
            self.anchor.move(dx,dy)
            
        def clone(self):
            other = Text(self.anchor, self.config['text'])
            other.config = self.config.copy()
            return other

        def setText(self,text):
            self._reconfig("text", text)
            
        def getText(self):
            return self.config["text"]
                
        def getAnchor(self):
            return self.anchor.clone()

        def setFace(self, face):
            if face in ['helvetica','arial','courier','times roman']:
                f,s,b = self.config['font']
                self._reconfig("font",(face,s,b))
            else:
                raise GraphicsError, BAD_OPTION

        def setSize(self, size):
            if 5 <= size <= 72:
                f,s,b = self.config['font']
                self._reconfig("font", (f,size,b))
            else:
                raise GraphicsError, BAD_OPTION

        def setStyle(self, style):
            if style in ['bold','normal','italic', 'bold italic']:
                f,s,b = self.config['font']
                self._reconfig("font", (f,s,style))
            else:
                raise GraphicsError, BAD_OPTION

        def setTextColor(self, color):
            #self.config['fg'] = color;
            self.setFill(color)


class Entry(GraphicsObject):

    def __init__(self, canvas_frame, p, width):
        GraphicsObject.__init__(self, [])
        self.anchor = p.clone()
        #print self.anchor
        self.width = width
        self.text = tk.StringVar(canvas_frame.parent)
        self.text.set("")
        self.fill = "gray"
        self.color = "black"
        self.font = DEFAULT_CONFIG['font']
        self.entry = None

    def _draw(self, canvas_frame, options):
        p = self.anchor
        x,y = canvas_frame.toScreen(p.x,p.y)
        frm = tk.Frame(canvas_frame.parent)
        self.entry = tk.Entry(frm,
                              width=self.width,
                              textvariable=self.text,
                              bg = self.fill,
                              fg = self.color,
                              font=self.font)
        self.entry.pack()
        #self.setFill(self.fill)
        return canvas_frame.canvas.create_window(x,y,window=frm)

    def getText(self):
        return self.text.get()

    def _move(self, dx, dy):
        self.anchor.move(dx,dy)

    def getAnchor(self):
        return self.anchor.clone()

    def clone(self):
        other = Entry(self.anchor, self.width)
        return self.__clone_help, other()

    def __clone_help(self, other):
        other.config = self.config.copy()
        other.text = tk.StringVar()
        other.text.set(self.text.get())
        other.fill = self.fill
        return other

    def setText(self, t):
        self.text.set(t)
            
    def setFill(self, color):
        self.fill = color
        if self.entry:
            self.entry.config(bg=color)

    def _setFontComponent(self, which, value):
        font = list(self.font)
        font[which] = value
        self.font = tuple(font)
        if self.entry:
            self.entry.config(font=self.font)

    def setFace(self, face):
        if face in ['helvetica','arial','courier','times roman']:
            self._setFontComponent(0, face)
        else:
            raise GraphicsError, BAD_OPTION

    def setSize(self, size):
        if 5 <= size <= 36:
            self._setFontComponent(1,size)
        else:
            raise GraphicsError, BAD_OPTION

    def setStyle(self, style):
        if style in ['bold','normal','italic', 'bold italic']:
            self._setFontComponent(2,style)
        else:
            raise GraphicsError, BAD_OPTION

    def setTextColor(self, color):
        self.color=color
        if self.entry:
            self.entry.config(fg=color)


class Image(GraphicsObject):

    idCount = 0
    imageCache = {} # tk photoimages go here to avoid GC while drawn 
    
    def __init__(self, p, pixmap):
        GraphicsObject.__init__(self, [])
        self.anchor = p.clone()
        self.imageId = Image.idCount
        Image.idCount = Image.idCount + 1
        if type(pixmap) == type(""):
            self.img = tk.PhotoImage(file=pixmap, master=_root)
        else:
            self.img = pixmap.image
                    
    def _draw(self, canvas_frame, options):
        p = self.anchor
        x,y = canvas_frame.toScreen(p.x,p.y)
        self.imageCache[self.imageId] = self.img # save a reference  
        return canvas_frame.canvas.create_image(x,y,image=self.img)
    
    def _move(self, dx, dy):
        self.anchor.move(dx,dy)
        
    def undraw(self):
        del self.imageCache[self.imageId]  # allow gc of tk photoimage
        GraphicsObject.undraw(self)

    def getAnchor(self):
        return self.anchor.clone()
            
    def clone(self):
        imgCopy = Pixmap(self.img.copy())
        other = Image(self.anchor, imgCopy)
        other.config = self.config.copy()
        return other


class Pixmap:
    """Pixmap represents an image as a 2D array of color values.
    A Pixmap can be made from a file (gif or ppm):

       pic = Pixmap("myPicture.gif")
       
    or initialized to a given size (initially transparent):

       pic = Pixmap(512, 512)


    """

    def __init__(self, *args):
        if len(args) == 1: # a file name or pixmap
            if type(args[0]) == type(""):
                self.image = tk.PhotoImage( file=args[0], master=_root)
            else:
                self.image = args[0]
        else: # arguments are width and height
            width, height = args
            self.image = tk.PhotoImage( master=_root,
                                width=width, height=height)
    
    def getWidth(self):
        """Returns the width of the image in pixels"""
        return self.image.width()

    def getHeight(self):
        """Returns the height of the image in pixels"""
        return self.image.height()

    def getPixel(self, x, y):
        """Returns a list [r,g,b] with the RGB color values for pixel (x,y)
        r,g,b are in range(256)

        """
        
        value = self.image.get( x,y)
        if type(value) ==  int:
            return [value, value, value]
        else:
            return map(int, value.split()) 

    def setPixel(self, x, y, (r,g,b)):
        """Sets pixel (x,y) to the color given by RGB values r, g, and b.
        r,g,b should be in range(256)

        """
        
        self.image.put( "{%s}"%color_rgb(r,g,b), (x, y))

    def clone(self):
        """Returns a copy of this Pixmap"""
        return Pixmap(self.image.copy())

    def save(self, filename):
        """Saves the pixmap image to filename.
        The format for the save image is determined from the filname extension.

        """
        
        path, name = os.path.split(filename)
        ext = name.split(".")[-1]
        self.image.write( filename, format=ext)

        
def color_rgb(r,g,b):
    """r,g,b are intensities of red, green, and blue in range(256)
    Returns color specifier string for the resulting color"""
    return "#%02x%02x%02x" % (r,g,b)

class GraphWin(CanvasFrame):
    def __init__(self, title, width=200, height=200):
        self.root = tk.Tk()
        self.root.title(title)
        CanvasFrame.__init__(self, self.root, width, height)
        self.root.protocol("WM_DELETE_WINDOW", self.__close_help)
        self.root.config(bg = "dark gray")

    def mainloop(self):
        self.root.mainloop()

    def __close_help(self):
        """Close the window"""        
        self.root.destroy()

class Window(tk.Tk):
    def __init__(self, title):
        tk.Tk.__init__(self)
        self.title(title)
        self.config(bg = "dark gray")
        self.protocol("WM_DELETE_WINDOW", self.__close_help)

    def __close_help(self):
        """Close the window"""        
        self.destroy()

        
def test():
    
    #win = CanvasFrame(_root)
    win = GraphWin("Test")
    win.setCoords(0,0,10,10)
    t = Text(Point(5,5), "Centered Text")
    t.draw(win)
    p = Polygon(Point(1,1), Point(5,3), Point(2,7))
    p.draw(win)
    e = Entry(win, Point(5,6), 10)
    e.draw(win)
    win.getMouse()
    p.setFill("red")
    p.setOutline("blue")
    p.setWidth(2)
    s = ""
    for pt in p.getPoints():
        s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
    t.setText(e.getText())
    e.setFill("green")
    e.setText("Spam!")
    e.move(2,0)
    win.getMouse()
    p.move(2,3)
    s = ""
    for pt in p.getPoints():
        s = s + "(%0.1f,%0.1f) " % (pt.getX(), pt.getY())
    t.setText(s)
    win.getMouse()
    p.undraw()
    e.undraw()
    t.setStyle("bold")
    win.getMouse()
    t.setStyle("normal")
    win.getMouse()
    t.setStyle("italic")
    win.getMouse()
    t.setStyle("bold italic")
    win.getMouse()
    t.setSize(14)
    win.getMouse()
    t.setFace("arial")
    t.setSize(20)
    win.getMouse()
    win.close()
    win.mainloop()
 
if __name__ == "__main__":
    
    test()



 

 

 


 

  • 1
    点赞
  • 1
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值