449. Serialize and Deserialize BST
Serialization is the process of converting a data structure or object into a sequence of bits so that it can be stored in a file or memory buffer, or transmitted across a network connection link to be reconstructed later in the same or another computer environment.
Design an algorithm to serialize and deserialize a binary search tree. There is no restriction on how your serialization/deserialization algorithm should work. You just need to ensure that a binary search tree can be serialized to a string and this string can be deserialized to the original tree structure.
The encoded string should be as compact as possible.
Note: Do not use class member/global/static variables to store states. Your serialize and deserialize algorithms should be stateless.
Reference: 297. Serialize and Deserialize Binary Tree
方法1:
discussion:https://leetcode.com/problems/serialize-and-deserialize-bst/discuss/93167/Concise-C%2B%2B-19ms-solution-beating-99.4
花花酱:https://www.youtube.com/watch?v=GDqVCQcmxgU
思路:
和297相比,这里进一步利用bst的性质,省去了null = “#”的部分,仅根据数字大小就可以判断是左子树还是右子树。重要结论:BST的前序遍历能唯一的确定一颗BST,不是中序,也不是后序。在deserialize时做出相应修改:keep一个最大和最小值来确定当前subtree的合法范围。
易错点
- 用binary format 来取代ASCII的搬运方式:如果val 大于四个字符的话,会节省空间。同时也不需要用空格来分割val。
- stringstream的使用
class Codec {
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
string order;
inorderDFS(root, order);
return order;
}
inline void inorderDFS(TreeNode* root, string& order) {
if (!root) return;
char buf[4];
memcpy(buf, &(root->val), sizeof(int)); //burn the int into 4 chars
for (int i=0; i<4; i++) order.push_back(buf[i]);
inorderDFS(root->left, order);
inorderDFS(root->right, order);
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
int pos = 0;
return reconstruct(data, pos, INT_MIN, INT_MAX);
}
inline TreeNode* reconstruct(const string& buffer, int& pos, int minValue, int maxValue) {
if (pos >= buffer.size()) return NULL; //using pos to check whether buffer ends is better than using char* directly.
int value;
memcpy(&value, &buffer[pos], sizeof(int));
if (value < minValue || value > maxValue) return NULL;
TreeNode* node = new TreeNode(value);
pos += sizeof(int);
node->left = reconstruct(buffer, pos, minValue, value);
node->right = reconstruct(buffer, pos, value, maxValue);
return node;
}
};
方法2: level-order traversal/BFS
grandyang:http://www.cnblogs.com/grandyang/p/4913869.html
思路:
用bfs的方法
易错点
- serialize和deserialize的时候,都需要判空。
- deserialize的时候,每次的要判断有没有需要连接的左右孩子,并且将孩子入队。
Complexity
Time complexity: O(n)
Space complexity: O(1)
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Codec {
public:
// Encodes a tree to a single string.
string serialize(TreeNode* root) {
ostringstream out;
queue<TreeNode*> q;
if (root) q.push(root);
while (!q.empty()){
TreeNode* t = q.front();
q.pop();
if (t){
out << t -> val << " ";
q.push(t -> left);
q.push(t -> right);
}
else {
out << "# ";
}
}
return out.str();
}
// Decodes your encoded data to tree.
TreeNode* deserialize(string data) {
if (data.empty()) return nullptr;
istringstream in(data);
queue<TreeNode*> q;
string val;
in >> val;
TreeNode* root = new TreeNode(stoi(val));
TreeNode* current = root;
q.push(current);
while (!q.empty()){
TreeNode* t = q.front();
q.pop();
if (!(in >> val)) break;
if (val != "#") {
current = new TreeNode(stoi(val));
q.push(current);
t -> left = current;
}
if (!(in >> val)) break;
if (val != "#") {
current = new TreeNode(stoi(val));
q.push(current);
t -> right = current;
}
}
return root;
}
};
// Your Codec object will be instantiated and called as such:
// Codec codec;
// codec.deserialize(codec.serialize(root));