(若转载,请注明原出处与作者,作者:Witton)
前段时间在写代码的时候,有一段代码发现用宏比较方便,于是就用宏完成了这段代码,写完之后,看到这段代码是相当的整齐,有一种赏心悦目的感觉。现将之贴出来与大家分享:
#define FUNCTION(T,N)\
int GetBase##N##Array()\
{\
return (int)&gCharBaseDataArray->##N;\
}
FUNCTION(int,Exp);
FUNCTION(int,LvUpPoint);
FUNCTION(int,Str);
FUNCTION(int,Dex);
FUNCTION(int,Phy);
FUNCTION(int,Int);
FUNCTION(int,Hp);
FUNCTION(int,Mp);
FUNCTION(int,Att);
FUNCTION(int,Def);
FUNCTION(int,Hit);
FUNCTION(int,Bang);
FUNCTION(int,Dodge);
FUNCTION(int,Combo);
FUNCTION(int,Speed);
FUNCTION(int,MagicDef);
FUNCTION(int,MagicHit);
FUNCTION(int,MagicBang);
FUNCTION(int,AntiAtt);
#undef FUNCTION
其中gCharBaseDataArray中一个指向结构的指针,这个结构如下:
typedef struct _SCharBase
{
int* Exp[ECT_MAX];
int* LvUpPoint[ECT_MAX];
int* Hp[ECT_MAX];
int* Mp[ECT_MAX];
int* Att[ECT_MAX];
int* Def[ECT_MAX];
int* Hit[ECT_MAX];
int* Bang[ECT_MAX];
int* Dodge[ECT_MAX];
int* Combo[ECT_MAX];
int* Str[ECT_MAX];
int* Dex[ECT_MAX];
int* Phy[ECT_MAX];
int* Int[ECT_MAX];
int* Speed[ECT_MAX];
int* MagicDef[ECT_MAX];
int* MagicHit[ECT_MAX];
int* MagicBang[ECT_MAX];
int* AntiAtt[ECT_MAX];
}SCharBase;
代码写好之后,在VC下编译运行都OK。可不久就有同事说我写的这段代码在Linux下编译不过。shit,我一看,上面的那段代码在Linux下编译居然报错: pasting "->" and "XXX" does not give a valid preprocessing token
于是我就试试用偏移的方式来解决这个问题,将上面的宏定义成如下的样子:
#define Offset(t, f) ((size_t)(char *)&((t *)0)->f)
#define FUNCTION(T,N)\
int GetBase##N##Array()\
{\
return (int)((char*)gCharBaseDataArray + Offset(SCharBase,N));\
}
在VC下编译运行,OK!试试在Linux下编译运行,也OK!可是我感觉这样不爽!仔细看看,想想,Offset宏的参数f在使用的时候是没有加##的,将我写的那个宏也试试不加##,写成:
#define FUNCTION(T,N)\
int GetBase##N##Array()\
{\
return (int)(gCharBaseDataArray->N);\
}
在VC下编译运行,OK!在Linux下呢?试试看吧,编译,运行,OK!!!!!
OK,这次的分享就到此结束吧