#include <opencv2/opencv.hpp>
#include <iostream>
using namespace std;
using namespace cv;
Mat src, src_gray, src_threshold, drawing;
RNG rng(12345);
Scalar color = Scalar(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255));
int main()
{
src = imread("D:/opencv练习/picture/9.png");
if (!src.data )
{
cout << "图片没有加载成功" << endl;
return -1;
}
cvtColor(src, src_gray, COLOR_BGR2GRAY);
threshold(src_gray, src_threshold, 175, 255, THRESH_BINARY);
//查找轮廓
vector<vector<Point>>contours;
vector<Vec4i>hierrachy;
findContours(src_threshold, contours, hierrachy, RETR_TREE, CHAIN_APPROX_SIMPLE, Point(0, 0));
vector<vector<Point>>contours_poly(contours.size());//多边形轮廓逼近
vector<Rect>boundrect(contours.size());//绘制矩形边界框
vector<Point2f>cir(contours.size());//绘制圆形边界
vector<float>radius(contours.size());//圆心
vector<RotatedRect>minboundrect(contours.size());//绘制最小面积的矩形
vector<RotatedRect>myellipse(contours.size());//绘制椭圆
for (size_t i=0;i<contours.size();i++)
{
approxPolyDP(Mat(contours[i]), contours_poly[i], 3, true);
boundrect[i] = boundingRect(Mat(contours_poly[i]));
minEnclosingCircle(contours_poly[i], cir[i], radius[i]);
minboundrect[i] = minAreaRect(contours_poly[i]);
}
//绘制
src.copyTo(drawing);
Point2f pst[4];
for (size_t i = 0; i < contours.size(); i++)
{
drawContours(drawing, contours_poly, i, color, 1, 8,vector<Vec4i>(), 0,Point());
rectangle(drawing, boundrect[i], color, 1, 8);
circle(drawing, cir[i], radius[i], 1, 8);
minboundrect[i].points(pst);//获取矩形的四个点;
for (int j=0;j<4;j++)
{
line(drawing, pst[j], pst[(j + 1) % 4], color, 1, 8);
}
}
imshow("测试",drawing);
waitKey(0);
//图形的矩
vector<Moments>contours_moment(contours.size());
vector<Point2f>cs(contours.size());//矩的中心点坐标
Mat ju = Mat::zeros(src.size(), CV_8UC1);
for (size_t i = 0; i < contours.size(); i++)
{
contours_moment[i] = moments(contours[i]);
cs[i] = Point(static_cast<float>(contours_moment[i].m10 / contours_moment[i].m00),
static_cast<float>(contours_moment[i].m01 / contours_moment[i].m00));
cout << "area = " << contourArea(contours[i],true) << endl;
cout << "length = " << arcLength(contours[i],true) << endl;
circle(ju, cs[i], 10, Scalar(255,255,255), 1, 8,0);
}
imshow("矩",ju);
waitKey(0);
return 0;
}
对approxPolyDP函数的一些总结
void approxPolyDP( InputArray curve,OutputArray approxCurve,double epsilon, bool closed );
其中第三个参数为逼近的精度,为原始曲线和近似曲线间的最大值,对于一个矩形轮廓,可通过设定该值使该矩形轮廓由四个顶点来表示,一般设置为0.02*arcLength(contous[i])。
对 drawcontours函数的一些总结
void drawContours( InputOutputArray image, InputArrayOfArrays contours,
int contourIdx,//轮廓的索引,即需要绘制哪个轮廓,若绘制全部轮廓则为-1
const Scalar& color,
int thickness = 1, int lineType = LINE_8,
InputArray hierarchy = noArray(),
int maxLevel = INT_MAX, Point offset = Point() );
若想绘制顶层轮廓
for(int index=0;index>=0;index=hierarchy[index][0])//hierarchy[index][0]表示第index的后一个轮廓
{
drawcontours(dstimage,contours,index,color,1,8,hierarchy);
}
hierarchy[index][0]~hierarchy[index][2],分别表示后一个轮廓,前一个轮廓,父轮廓,内嵌轮廓,hierarchy[index][2]和hierarchy[index][3]有时会颠倒顺序,具体看定义