弹幕实现

1.用NSTimer做一个定时器 

2.随机一个弹道,判断该弹道是否有别的字在跑着 

3.如果没有的话,将KSBarrageItemView加入到弹道里 

4.然后随机个速度进行动画移动 

?
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- ( void )postView {
     if (_dataArray && _dataArray.count > 0) {
         int indexPath = random()%( int )((self.frame.size.height)/30);
         int top = indexPath * 30;
          
         UIView *view = [self viewWithTag:indexPath + ITEMTAG];
         if (view && [view isKindOfClass:[KSBarrageItemView class ]]) {
             return ;
         }
          
         NSDictionary *dict = nil;
         if (_dataArray.count > _curIndex) {
             dict = _dataArray[_curIndex];
             _curIndex++;
         } else {
             _curIndex = 0;
             dict = _dataArray[_curIndex];
             _curIndex++;
         }
          
         for (KSBarrageItemView *view in self.subviews) {
             if ([view isKindOfClass:[KSBarrageItemView class ]] && view.itemIndex == _curIndex-1) {
                 return ;
             }
         }
          
         KSBarrageItemView *item = [[KSBarrageItemView alloc] initWithFrame:CGRectMake([[UIScreen mainScreen] bounds].size.width, top, 10, 30)];
          
         id avatar = [dict objectForKey:@ "avatar" ];
         NSString *content = [dict objectForKey:@ "content" ];
         if ([avatar isKindOfClass:[UIImage class ]]) {
             [item setAvatarWithImage:avatar withContent:content];
         } else if ([avatar isKindOfClass:[NSString class ]]){
             UIImage *image = [UIImage imageNamed:avatar];
             if (image) {
                 [item setAvatarWithImage:image withContent:content];
             } else {
                 // 这里使用网络图片,请加入sdwebImage库
//                [item setAvatarUrl:avatar withContent:content];
             }
         } else {
             return ;
         }
          
         item.itemIndex = _curIndex-1;
         item.tag = indexPath + ITEMTAG;
         [self addSubview:item];
          
         CGFloat speed = 85.;
         speed += random()%20;
         CGFloat time = (item.width+[[UIScreen mainScreen] bounds].size.width) / speed;
          
         [UIView animateWithDuration: time delay:0.f options:UIViewAnimationOptionAllowUserInteraction | UIViewAnimationOptionCurveEaseInOut  animations:^{
             item.left = -item.width;
         } completion:^( BOOL finished) {
             [item removeFromSuperview];
         }];
          
     }
}

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