openCV svm 的例子程序 vs2010 + opencv2410

#include <opencv2/core/core.hpp>
#include <opencv2/highgui/highgui.hpp>
#include <opencv2/ml/ml.hpp>
#include <iostream>
#define NTRAINING_SAMPLES 100 // Number of training samples per class
#define FRAC_LINEAR_SEP 0.9f // Fraction of samples which compose the linear separable part


using namespace std;
using namespace cv;


int main()
{
const int WIDTH=512,HEIGHT=512;
Mat I=Mat::zeros(HEIGHT,WIDTH,CV_8UC3);


Mat trainData(2*NTRAINING_SAMPLES, 2, CV_32FC1);
Mat labels (2*NTRAINING_SAMPLES, 1, CV_32FC1);


RNG rng(100);


// Set up the linearly separable part of the training data
int nLinearSamples = (int) (FRAC_LINEAR_SEP * NTRAINING_SAMPLES);


// Generate random points for the class 1
Mat trainClass = trainData.rowRange(0, nLinearSamples);
// The x coordinate of the points is in [0, 0.4)
Mat c = trainClass.colRange(0, 1);


rng.fill(c, RNG::UNIFORM, Scalar(1), Scalar(0.4 * WIDTH));



c = trainClass.colRange(1,2);
rng.fill(c, RNG::UNIFORM, Scalar(1), Scalar(HEIGHT));








// Generate random points for the class 2
trainClass = trainData.rowRange(2*NTRAINING_SAMPLES-nLinearSamples, 2*NTRAINING_SAMPLES);
// The x coordinate of the points is in [0.6, 1]
c = trainClass.colRange(0 , 1);
rng.fill(c, RNG::UNIFORM, Scalar(0.6*WIDTH), Scalar(WIDTH));
// The y coordinate of the points is in [0, 1)
c = trainClass.colRange(1,2);
rng.fill(c, RNG::UNIFORM, Scalar(1), Scalar(HEIGHT));



//------------1------ Set up the non-linearly separable part of the training data ---------------


// Generate random points for the classes 1 and 2
trainClass = trainData.rowRange( nLinearSamples, 2*NTRAINING_SAMPLES-nLinearSamples);
// The x coordinate of the points is in [0.4, 0.6)
c = trainClass.colRange(0,1);
rng.fill(c, RNG::UNIFORM, Scalar(0.4*WIDTH), Scalar(0.6*WIDTH));
// The y coordinate of the points is in [0, 1)
c = trainClass.colRange(1,2);
rng.fill(c, RNG::UNIFORM, Scalar(1), Scalar(HEIGHT));


//------------------------- Set up the labels for the classes ---------------------------------
labels.rowRange( 0, NTRAINING_SAMPLES).setTo(1); // Class 1
labels.rowRange(NTRAINING_SAMPLES, 2*NTRAINING_SAMPLES).setTo(2); // Class 2


//------------------------ 2. Set up the support vector machines parameters --------------------
CvSVMParams params;
params.svm_type = SVM::C_SVC;
params.C = 0.1;
params.kernel_type = SVM::LINEAR;
params.term_crit = TermCriteria(CV_TERMCRIT_ITER, (int)1e7, 1e-6);


//------------------------ 3. Train the svm ----------------------------------------------------
cout << "Starting training process" << endl;
CvSVM svm;
svm.train(trainData, labels, Mat(), Mat(), params);
cout << "Finished training process" << endl;


//------------------------ 4. Show the decision regions ---------------------------------------74
Vec3b green(0,100,0), blue (100,0,0);
for (int i = 0; i < I.rows; ++i)
for (int j = 0; j < I.cols; ++j)
{
Mat sampleMat = (Mat_<float>(1,2) << i, j);


float response = svm.predict(sampleMat);
if (response == 1) I.at<Vec3b>(j, i) = green;
else if (response == 2) I.at<Vec3b>(j, i) = blue;
}





//----------------------- 5. Show the training data --------------------------------------------
int thick = -1;
int lineType = 8;
float px, py;
// Class 1
for (int i = 0; i < NTRAINING_SAMPLES; ++i)
{
px = trainData.at<float>(i,0);
py = trainData.at<float>(i,1);
circle(I, Point( (int) px, (int) py ), 3, Scalar(0, 255, 0), thick, lineType);
}
// Class 2
for (int i = NTRAINING_SAMPLES; i <2*NTRAINING_SAMPLES; ++i)
{
px = trainData.at<float>(i,0); 
py = trainData.at<float>(i,1);
circle(I, Point( (int) px, (int) py ), 3, Scalar(255, 0, 0), thick, lineType);
}




//------------------------- 6. Show support vectors --------------------------------------------
thick = 2;
lineType = 8;
int x = svm.get_support_vector_count();


for (int i = 0; i < x; ++i)
{
const float* v = svm.get_support_vector(i);
circle( I, Point( (int) v[0], (int) v[1]), 6, Scalar(128, 128, 128), thick, lineType);
}


imwrite("result.png", I); // save the Image
imshow("SVM for Non-Linear Training Data", I); // show it to the user
waitKey(0);
}

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