#ifndef MTREE_H
#define MTREE_H
#include <algorithm>
#include <iostream>
#include <list>
#include <unordered_map>
#include <cassert>
/*!
* \brief 定义 MTreeInfo 结构体
* \param MTreeFlag 树节点的唯一标识类型
* \param MTreeData 树节点的自定义数据类型
*/
template <typename MTreeFlag, typename MTreeData>
struct MTreeInfo {
MTreeFlag selfid;
MTreeFlag parentid;
MTreeData* data;
};
/*!
* \brief 定义树节点结构
* \param MTreeFlag 树节点的唯一标识类型
* \param MTreeData 树节点的自定义数据类型
*/
template <typename MTreeFlag, typename MTreeData>
struct MTreeNode {
MTreeFlag id;
MTreeFlag parent_id;
std::list<MTreeNode*> children;
MTreeNode* parent = nullptr;
MTreeNode() = default;
MTreeNode(MTreeFlag id, MTreeFlag parent_id)
: id(id), parent_id(parent_id) {}
~MTreeNode() {
for (MTreeNode* child : children) {
delete child;
}
}
// 深拷贝
MTreeNode(const MTreeNode& other)
: id(other.id), parent_id(other.parent_id) {
for (const MTreeNode* child : other.children) {
children.push_back(new MTreeNode(*child));
}
}
// 浅拷贝
MTreeNode& operator=(const MTreeNode& other) {
if (this != &other) {
id = other.id;
parent_id = other.parent_id;
}
return *this;
}
void AddChild(MTreeNode* child) {
children.push_back(child);
child->parent = this;
}
void RemoveChild(MTreeNode* child) {
auto it = std::find(children.begin(), children.end(), child);
if (it != children.end()) {
children.erase(it);
child->parent = nullptr;
}
}
};
/*!
* \brief 多叉树
* \param MTreeFlag 树节点的唯一标识类型
* \param MTreeData 树节点的自定义数据类型
*/
template<typename MTreeFlag, typename MTreeData>
class MTree {
private:
std::unordered_map<MTreeFlag, MTreeNode<MTreeFlag, MTreeData>*> nodes_;
MTreeNode<MTreeFlag, MTreeData> root_;
public:
MTree() { root_.parent = nullptr; }
~MTree() = default;
// 深拷贝
MTree(const MTree& other) {
for (const auto& pair : other.nodes_) {
auto node = new MTreeNode<MTreeFlag, MTreeData>(*pair.second);
nodes_[node->id] = node;
node->parent = (pair.second->parent != nullptr)
? nodes_[pair.second->parent->id]
: nullptr;
for (MTreeNode<MTreeFlag, MTreeData>* chd : pair.second->children) {
node->AddChild(new MTreeNode<MTreeFlag, MTreeData>(*chd));
}
}
}
// 浅拷贝
MTree& operator=(const MTree& other) {
if (this == &other)
return *this;
CleanUp();
for (const auto& pair : other.nodes_) {
auto node = new MTreeNode<MTreeFlag, MTreeData>(*pair.second);
nodes_[node->id] = node;
node->parent = (pair.second->parent != nullptr)
? nodes_[pair.second->parent->id]
: nullptr;
for (MTreeNode<MTreeFlag, MTreeData>* chd : pair.second->children) {
node->AddChild(new MTreeNode<MTreeFlag, MTreeData>(*chd));
}
}
return *this;
}
// 创建树
void CreateTree(const std::list<MTreeInfo<MTreeFlag, MTreeData>>& info_list) {
for (const auto& info : info_list) {
if (nodes_.find(info.selfid) == nodes_.end()) {
auto node = new MTreeNode<MTreeFlag, MTreeData>(info.selfid, info.parentid);
if (info.parentid == 0) {
// 如果是根节点
root_.AddChild(node);
} else {
// 否则,找到父节点并将其作为子节点
auto parent_node_iter = nodes_.find(info.parentid);
if (parent_node_iter != nodes_.end()) {
parent_node_iter->second->AddChild(node);
}
}
nodes_[node->id] = node; // 添加到节点映射中
}
}
}
// 获取根节点
MTreeNode<MTreeFlag, MTreeData>* GetRoot() const {
return &root_;
}
// 根据 ID 获取节点的指针
MTreeNode<MTreeFlag, MTreeData>* GetNodeById(MTreeFlag id) const {
auto it = nodes_.find(id);
return (it != nodes_.end()) ? it->second : nullptr;
}
// 移除指定 ID 的节点,并更新树结构
void RemoveNodeById(MTreeFlag id) {
auto it = nodes_.find(id);
if (it != nodes_.end()) {
MTreeNode<MTreeFlag, MTreeData>* node_to_remove = it->second;
if (node_to_remove->parent) {
node_to_remove->parent->RemoveChild(node_to_remove);
}
delete node_to_remove; // 删除节点
nodes_.erase(it); // 从映射中移除节点
}
}
// 获取节点的兄弟节点
std::list<MTreeNode<MTreeFlag, MTreeData>*>
GetSiblings(MTreeNode<MTreeFlag, MTreeData>* node) const {
if (!node || node->parent == nullptr) {
return {};
}
std::list<MTreeNode<MTreeFlag, MTreeData>*> siblings;
for (MTreeNode<MTreeFlag, MTreeData>* sibling : node->parent->children) {
if (sibling != node) {
siblings.push_back(sibling);
}
}
return siblings;
}
// 清理树内存
void CleanUp() {
for (auto& pair : nodes_) {
delete pair.second;
}
nodes_.clear();
}
// 根据 MTreeInfo 结构体更新或新增节点
void UpdateOrAddNode(const MTreeInfo<MTreeFlag, MTreeData>& info) {
auto it = nodes_.find(info.selfid);
if (it != nodes_.end()) {
// 如果节点已存在,则更新父节点
MTreeNode<MTreeFlag, MTreeData>* node = it->second;
if (node->parent_id != info.parentid) {
node->parent->RemoveChild(node);
node->parent_id = info.parentid;
// 如果新父节点 ID 为 0,则将节点挂载到根节点下
if (info.parentid == 0) {
root_.AddChild(node);
} else {
// 否则,找到父节点并将其作为子节点
auto parent_node_iter = nodes_.find(info.parentid);
if (parent_node_iter != nodes_.end()) {
parent_node_iter->second->AddChild(node);
}
}
}
} else {
// 如果节点不存在,则创建新节点并添加到树中
auto node = new MTreeNode<MTreeFlag, MTreeData>(info.selfid, info.parentid);
if (info.parentid == 0) {
// 如果新父节点 ID 为 0,则将节点挂载到根节点下
root_.AddChild(node);
} else {
// 否则,找到父节点并将其作为子节点
auto parent_node_iter = nodes_.find(info.parentid);
if (parent_node_iter != nodes_.end()) {
parent_node_iter->second->AddChild(node);
}
}
nodes_[node->id] = node; // 更新节点映射
}
}
// 判断已知节点是否存在于树中的接口, 不包括根节点
bool ContainsNode(MTreeNode<MTreeFlag, MTreeData>* node) const {
assert(node);
// 根节点不包含在内
if (node == &this->root) {
return false;
}
// 父节点不存在
if (node->parent && nodes_.find(node->parent->id) == nodes_.end()) {
return false;
}
// 如果节点有父节点,检查节点是否在父节点的子节点列表中
auto& siblings = node->parent->children;
auto it = std::find(siblings.begin(), siblings.end(), node);
if (it == siblings.end()) {
return false; // 节点不在父节点的子节点列表中
}
return true;
}
// 索引 已知node在tree中的位置, 并为其添加subnode
void AddSubNode(MTreeNode<MTreeFlag, MTreeData>* parent,
MTreeNode<MTreeFlag, MTreeData>* child) {
assert(parent);
assert(child);
if (!ContainsNode(parent))
return;
parent->AddChild(child);
child->parent = parent;
nodes_[child->id] = child;
}
};
#endif // MTREE_H
支持存储自定义数据 的 多叉树 实现[c++]
于 2024-03-25 01:31:18 首次发布