百度松果菁英班东华二期25周oj赛

码蹄集

T1 cup

使用cdq分治和树状数组动态维护逆序对

T2 查询

树套树求区间中小于r的值和小于l的值作差(改的y总板子)

#include<bits/stdc++.h>
using namespace std;

const int N = 20000010 , INF = 1e9;

int n, m;
struct Node{
    int s[2], p, v;
    int size;
    void init(int _v, int _p){
        v = _v, p = _p;
        size = 1;
    }
}tr[N];
int L[N], R[N], T[N], idx;
int w[N];

void pushup(int x){
    tr[x].size = tr[tr[x].s[0]].size + tr[tr[x].s[1]].size + 1;
}

void rotate(int x){
    int y = tr[x].p, z = tr[y].p;
    int k = tr[y].s[1] == x;
    tr[z].s[tr[z].s[1] == y] = x, tr[x].p = z;
    tr[y].s[k] = tr[x].s[k ^ 1], tr[tr[x].s[k ^ 1]].p = y;
    tr[x].s[k ^ 1] = y, tr[y].p = x;
    pushup(y), pushup(x);
}

void splay(int& root, int x, int k){
    while (tr[x].p != k){
        int y = tr[x].p, z = tr[y].p;
        if (z != k)
            if ((tr[y].s[1] == x) ^ (tr[z].s[1] == y)) rotate(x);
            else rotate(y);
        rotate(x);
    }
    if (!k) root = x;
}

void insert(int& root, int v){
    int u = root, p = 0;
    while (u) p = u, u = tr[u].s[v > tr[u].v];
    u = ++ idx;
    if (p) tr[p].s[v > tr[p].v] = u;
    tr[u].init(v, p);
    splay(root, u, 0);
}

int get_k(int root, int v){
    int u = root, res = 0;
    while (u){
        if (tr[u].v < v) res += tr[tr[u].s[0]].size + 1, u = tr[u].s[1];
        else u = tr[u].s[0];
    }
    return res;
}

void update(int& root, int x, int y){
    int u = root;
    while (u){
        if (tr[u].v == x) break;
        if (tr[u].v < x) u = tr[u].s[1];
        else u = tr[u].s[0];
    }
    splay(root, u, 0);
    int l = tr[u].s[0], r = tr[u].s[1];
    while (tr[l].s[1]) l = tr[l].s[1];
    while (tr[r].s[0]) r = tr[r].s[0];
    splay(root, l, 0), splay(root, r, l);
    tr[r].s[0] = 0;
    pushup(r), pushup(l);
    insert(root, y);
}

void build(int u, int l, int r){
    L[u] = l, R[u] = r;
    insert(T[u], -INF), insert(T[u], INF);
    for (int i = l; i <= r; i ++ ) insert(T[u], w[i]);
    if (l == r) return;
    int mid = l + r >> 1;
    build(u << 1, l, mid), build(u << 1 | 1, mid + 1, r);
}

int query(int u, int a, int b, int x){
    if (L[u] >= a && R[u] <= b) return get_k(T[u], x) - 1;
    int mid = L[u] + R[u] >> 1, res = 0;
    if (a <= mid) res += query(u << 1, a, b, x);
    if (b > mid) res += query(u << 1 | 1, a, b, x);
    return res;
}

void change(int u, int p, int x){
    update(T[u], w[p], x);
    if (L[u] == R[u]) return;
    int mid = L[u] + R[u] >> 1;
    if (p <= mid) change(u << 1, p, x);
    else change(u << 1 | 1, p, x);
}

int get_pre(int root, int v){
    int u = root, res = -INF;
    while (u){
        if (tr[u].v < v) res = max(res, tr[u].v), u = tr[u].s[1];
        else u = tr[u].s[0];
    }
    return res;
}

int get_suc(int root, int v){
    int u = root, res = INF;
    while (u){
        if (tr[u].v > v) res = min(res, tr[u].v), u = tr[u].s[0];
        else u = tr[u].s[1];
    }
    return res;
}

int query_pre(int u, int a, int b, int x){
    if (L[u] >= a && R[u] <= b) return get_pre(T[u], x);
    int mid = L[u] + R[u] >> 1, res = -INF;
    if (a <= mid) res = max(res, query_pre(u << 1, a, b, x));
    if (b > mid) res = max(res, query_pre(u << 1 | 1, a, b, x));
    return res;
}

int query_suc(int u, int a, int b, int x){
    if (L[u] >= a && R[u] <= b) return get_suc(T[u], x);
    int mid = L[u] + R[u] >> 1, res = INF;
    if (a <= mid) res = min(res, query_suc(u << 1, a, b, x));
    if (b > mid) res = min(res, query_suc(u << 1 | 1, a, b, x));
    return res;
}

int main(){
    scanf("%d", &n);
    for (int i = 1; i <= n; i ++ ) scanf("%d", &w[i]);
    build(1, 1, n);
    scanf("%d", &m);
    while (m -- ){
        int op, a, b, x, y;
        scanf("%d", &op);
        if (op == 0){
            scanf("%d%d%d%d", &a, &b, &x, &y);
            int ans1 = query(1, a, b, x);
            int ans2 = query(1, a, b, y+1);
            printf("%d\n",ans2 - ans1);
        }
        
        else if (op == 1){
            scanf("%d%d", &a, &x);
            change(1, a, x);
            w[a] = x;
        }
    }
    return 0;
} 

T3 捕鱼

首先可以明确的是捕鱼器一定在海岸线上
将每条鱼视为圆心做半径为d的圆同海岸线的交点有三种状态,相离 相切,相交
对于相离的状态直接判断无解
对于相交和相切的状态可以得到两个交点组成的区间(相切就是左右端点相同),捕鱼器在这个区间内都能覆盖这条鱼,这样就变成了区间找点问题。简单贪心即可
按区间右端点的大小顺序由小到大进行排序。最开始以首个区间的右端点作为基准点,用下一个区间的左端点与其进行比较,如果是错开的,那么说明要增加一个点数,然后以这个区间的右端点作为一个新的基准,进行下次比较。

#include<bits/stdc++.h>
using namespace std;
#define pii pair<int,int>
#define tii tuple<int,int,int>
#define debug() cout << "wtl" << endl;
#define int long long
#define endl '\n'
long long read(){
    long long ret=0,f=1;char ch=getchar();
    while(ch>'9'||ch<'0'){if(ch=='-')f=-f;ch=getchar();}
    while(ch>='0'&&ch<='9') ret=ret*10+ch-'0',ch=getchar();
    return ret*f;
}
const int N = 1000;
int n; double d;
pair<double,double >p[N + 11];
double dis(double y){
    return sqrt(d * d - y * y);
    
}
signed main(){
    n = read(); d = read();
    bool f = false;
    for(int i = 1 ; i <= n; i++){
        int x , y; x = read(); y = read();
        if(y > d){
            f = true;
            continue;
        }
        double delta = dis(y);
        p[i] = {x + delta, x - delta};//r,l
    }
    if(f == true){
        cout << -1 << endl;
        return 0;
    }
    sort(p + 1, p + 1 + n);
    int ans = 1;
    for(int i = 1,j = 1; i <= n; i++){
        if(p[i].second > p[j].first){
            j = i;
            ans++;
        }
    }
    cout << ans << endl;
    return 0;
}

T4 射线的交

数据很小,直接暴力枚举即可

#include<bits/stdc++.h>
using namespace std;
#define pii pair<int,int>
#define tii tuple<int,int,int>
#define debug() cout << "wtl" << endl;
#define int long long
#define endl '\n'
long long read(){
    long long ret=0,f=1;char ch=getchar();
    while(ch>'9'||ch<'0'){if(ch=='-')f=-f;ch=getchar();}
    while(ch>='0'&&ch<='9') ret=ret*10+ch-'0',ch=getchar();
    return ret*f;
}
int n;
struct node{
    int x,y;
    char tag;
}r[511],c[511];
signed main(){
    ios::sync_with_stdio(false);
    cin.tie(nullptr);cout.tie(nullptr);
    cin >> n;
    int cnt1 = 0; int cnt2 = 0;
    for(int i = 1; i <= n; i++){
        int x,y;char op;
        cin >> x >> y >> op;
        if(op == 'L' || op == 'R'){
            r[++cnt1].x = x; r[cnt1].y = y; r[cnt1].tag = op;
        }else{
            c[++cnt2].x = x; c[cnt2].y = y; c[cnt2].tag = op;
        }
    }
    int ans = 0;
    for(int i = 1; i <= cnt2; i++){
        int op = c[i].tag;
        int x = c[i].x;
        int y = c[i].y;
        for(int j = 1; j <= cnt1; j++){
            if(op == 'U'){
                if(r[j].tag == 'L'){
                    if(r[j].x >= x && r[j].y >= y){
                        ans++;
                    }
                }else{
                    if(r[j].x <= x && r[j].y >= y){
                        ans++;
                    }
                }
            }else{
                if(r[j].tag == 'L'){
                    if(r[j].x >= x && r[j].y <= y){
                        ans++;
                    }
                }else{
                    if(r[j].x <= x && r[j].y <= y){
                        ans++;
                    }
                }
            }
        }
    }
    cout << ans << endl;
}

T5 平衡
每一次操作对后面点的影响是可以累加的,通过cnt记录每次操作的累加和
,依次将每位数加上cnt%3的值判断对后面的影响即可

#include<bits/stdc++.h>
using namespace std;
#define pii pair<int,int>
#define tii tuple<int,int,int>
#define debug() cout << "wtl" << endl;
#define int long long
#define endl '\n'
long long read(){
    long long ret=0,f=1;char ch=getchar();
    while(ch>'9'||ch<'0'){if(ch=='-')f=-f;ch=getchar();}
    while(ch>='0'&&ch<='9') ret=ret*10+ch-'0',ch=getchar();
    return ret*f;
}
string s;
int cnt = 0;
signed main(){
    cin >> s;
    int ans = 0;
    for(int i = 0; i < s.size(); i++){
        int num = s[i] - '0';
        if((num + cnt) % 3 == 1){
            cnt = (cnt + 3 - 1) % 3;
            ans ++;
        }else if((num + cnt) % 3 == 2){
            cnt = (cnt + 3 + 1) % 3;
            ans ++;
        }
    }
    cout << ans << endl;
}
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