将创建对象的过程封装起来
#include<iostream>
#include<string>
using namespace std;
// 抽象水果
class AbstractFruit
{
public:
virtual void ShowName() = 0;
};
class Apple :public AbstractFruit
{
public:
virtual void ShowName()
{
cout << "我是苹果" << endl;
}
};
class Banana :public AbstractFruit
{
public:
virtual void ShowName()
{
cout << "我是香蕉" << endl;
}
};
class Pear :public AbstractFruit
{
public:
virtual void ShowName()
{
cout << "我是梨" << endl;
}
};
// 抽象工厂
class AbstractFruitFactory
{
public:
virtual AbstractFruit* CreateFruit() = 0;
};
// 苹果工厂
class AppleFactory :public AbstractFruitFactory
{
public:
virtual AbstractFruit* CreateFruit()
{
return new Apple;
}
};
// 香蕉工厂
class BananaFactory :public AbstractFruitFactory
{
public:
virtual AbstractFruit* CreateFruit()
{
return new Banana;
}
};
class PearFactory :public AbstractFruitFactory
{
public:
virtual AbstractFruit* CreateFruit()
{
return new Pear;
}
};
void test01()
{
AbstractFruitFactory* factory = NULL;
AbstractFruit* fruit = NULL;
// 创建一个苹果工厂
factory = new AppleFactory;
fruit = factory->CreateFruit();
fruit->ShowName();
delete fruit;
delete factory;
// 创建一个香蕉工厂
factory = new BananaFactory;
fruit = factory->CreateFruit();
fruit->ShowName();
delete fruit;
delete factory;
// 创建一个鸭梨工厂
factory = new PearFactory;
fruit = factory->CreateFruit();
fruit->ShowName();
delete fruit;
delete factory;
}
int main()
{
test01();
system("pause");
}