服务器代码
using
System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace VarTcpSrvr
... {
class Program
...{
private static int SendVarData(Socket s, byte[] data)
...{
int total = 0;
int size = data.Length;
int dataleft = size;
int sent;
byte[] datasize = new byte[4];
datasize = BitConverter.GetBytes(size);
sent = s.Send(datasize);
while (total < size)
...{
sent = s.Send(data, total, dataleft, SocketFlags.None);
total += sent;
dataleft -= sent;
}
return total;
}
private static byte[] ReceiveVarData(Socket s)
...{
int total = 0;
int recv;
byte[] datasize = new byte[4];
recv = s.Receive(datasize, 0, 4, 0);
int size = BitConverter.ToInt32(datasize,0);
int dataleft = size;
byte[] data = new byte[size];
while (total < size)
...{
recv = s.Receive(data, total, dataleft, 0);
if (recv == 0)
...{
data = Encoding.ASCII.GetBytes("exit ");
break;
}
total += recv;
dataleft -= recv;
}
return data;
}
static void Main(string[] args)
...{
byte[] data = new byte[1024];
IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);
Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
newsock.Bind(ipep);
newsock.Listen(10);
Console.WriteLine("Waiting for a client...");
Socket client = newsock.Accept();
IPEndPoint newclient = (IPEndPoint)client.RemoteEndPoint;
Console.WriteLine("Connected with {0} at port {1}", newclient.Address, newclient.Port);
string welcome = "Welcome to my test server";
data = Encoding.ASCII.GetBytes(welcome);
int sent = SendVarData(client, data);
for (int i = 0; i < 5; i++)
...{
data = ReceiveVarData(client);
Console.WriteLine(Encoding.ASCII.GetString(data));
}
Console.WriteLine("Disconnected from {0}", newclient.Address);
client.Close();
newsock.Close();
Console.Read();
}
}
}
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace VarTcpSrvr
... {
class Program
...{
private static int SendVarData(Socket s, byte[] data)
...{
int total = 0;
int size = data.Length;
int dataleft = size;
int sent;
byte[] datasize = new byte[4];
datasize = BitConverter.GetBytes(size);
sent = s.Send(datasize);
while (total < size)
...{
sent = s.Send(data, total, dataleft, SocketFlags.None);
total += sent;
dataleft -= sent;
}
return total;
}
private static byte[] ReceiveVarData(Socket s)
...{
int total = 0;
int recv;
byte[] datasize = new byte[4];
recv = s.Receive(datasize, 0, 4, 0);
int size = BitConverter.ToInt32(datasize,0);
int dataleft = size;
byte[] data = new byte[size];
while (total < size)
...{
recv = s.Receive(data, total, dataleft, 0);
if (recv == 0)
...{
data = Encoding.ASCII.GetBytes("exit ");
break;
}
total += recv;
dataleft -= recv;
}
return data;
}
static void Main(string[] args)
...{
byte[] data = new byte[1024];
IPEndPoint ipep = new IPEndPoint(IPAddress.Any, 9050);
Socket newsock = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
newsock.Bind(ipep);
newsock.Listen(10);
Console.WriteLine("Waiting for a client...");
Socket client = newsock.Accept();
IPEndPoint newclient = (IPEndPoint)client.RemoteEndPoint;
Console.WriteLine("Connected with {0} at port {1}", newclient.Address, newclient.Port);
string welcome = "Welcome to my test server";
data = Encoding.ASCII.GetBytes(welcome);
int sent = SendVarData(client, data);
for (int i = 0; i < 5; i++)
...{
data = ReceiveVarData(client);
Console.WriteLine(Encoding.ASCII.GetString(data));
}
Console.WriteLine("Disconnected from {0}", newclient.Address);
client.Close();
newsock.Close();
Console.Read();
}
}
}
客户端代码
using
System;
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace VarTcpClient
... {
class Program
...{
private static int SendVarData(Socket s, byte[] data)
...{
int total = 0;
int size = data.Length;
int dataleft = size;
int sent;
byte[] datasize = new byte[4];
datasize = BitConverter.GetBytes(size);
sent = s.Send(datasize);
while (total < size)
...{
sent = s.Send(data, total, dataleft, SocketFlags.None);
total += sent;
dataleft -= sent;
}
return total;
}
private static byte[] ReceiveVarData(Socket s)
...{
int total = 0;
int recv;
byte[] datasize = new byte[4];
recv = s.Receive(datasize, 0, 4, 0);
int size = BitConverter.ToInt32(datasize, 0);
int dataleft = size;
byte[] data = new byte[size];
while (total < size)
...{
recv = s.Receive(data, total, dataleft, 0);
if (recv == 0)
...{
data = Encoding.ASCII.GetBytes("exit ");
break;
}
total += recv;
dataleft -= recv;
}
return data;
}
static void Main(string[] args)
...{
byte[] data = new byte[1024];
int sent;
IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9050);
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
...{
server.Connect(ipep);
}
catch (SocketException e)
...{
Console.WriteLine("Unable to connect to server.");
Console.WriteLine(e.ToString());
return;
}
data = ReceiveVarData(server);
string stringdata = Encoding.ASCII.GetString(data);
Console.WriteLine(stringdata);
string message1 = "This is the first test";
string message2 = "A short test";
string message3 = "This string is an even longer test.The quick brown fox jumps over the lazy dog";
string message4 = "a";
string message5 = "The last test";
sent = SendVarData(server, Encoding.ASCII.GetBytes(message1));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message2));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message3));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message4));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message5));
Console.WriteLine("Disconnecting from server...");
server.Shutdown(SocketShutdown.Both);
server.Close();
Console.ReadLine();
}
}
}
using System.Collections.Generic;
using System.Text;
using System.Net;
using System.Net.Sockets;
namespace VarTcpClient
... {
class Program
...{
private static int SendVarData(Socket s, byte[] data)
...{
int total = 0;
int size = data.Length;
int dataleft = size;
int sent;
byte[] datasize = new byte[4];
datasize = BitConverter.GetBytes(size);
sent = s.Send(datasize);
while (total < size)
...{
sent = s.Send(data, total, dataleft, SocketFlags.None);
total += sent;
dataleft -= sent;
}
return total;
}
private static byte[] ReceiveVarData(Socket s)
...{
int total = 0;
int recv;
byte[] datasize = new byte[4];
recv = s.Receive(datasize, 0, 4, 0);
int size = BitConverter.ToInt32(datasize, 0);
int dataleft = size;
byte[] data = new byte[size];
while (total < size)
...{
recv = s.Receive(data, total, dataleft, 0);
if (recv == 0)
...{
data = Encoding.ASCII.GetBytes("exit ");
break;
}
total += recv;
dataleft -= recv;
}
return data;
}
static void Main(string[] args)
...{
byte[] data = new byte[1024];
int sent;
IPEndPoint ipep = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 9050);
Socket server = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
try
...{
server.Connect(ipep);
}
catch (SocketException e)
...{
Console.WriteLine("Unable to connect to server.");
Console.WriteLine(e.ToString());
return;
}
data = ReceiveVarData(server);
string stringdata = Encoding.ASCII.GetString(data);
Console.WriteLine(stringdata);
string message1 = "This is the first test";
string message2 = "A short test";
string message3 = "This string is an even longer test.The quick brown fox jumps over the lazy dog";
string message4 = "a";
string message5 = "The last test";
sent = SendVarData(server, Encoding.ASCII.GetBytes(message1));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message2));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message3));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message4));
sent = SendVarData(server, Encoding.ASCII.GetBytes(message5));
Console.WriteLine("Disconnecting from server...");
server.Shutdown(SocketShutdown.Both);
server.Close();
Console.ReadLine();
}
}
}