2016/02/02/
///by XBW//
//环境 unity 4.6.1///
截图: Application.CaptureScreenshot("Screenshot.png");//截取积分截图
调用: Application.persistentDataPath + "/Screenshot.png";
2016/02/02/
///by XBW//
//环境 unity 4.6.1///
截图: Application.CaptureScreenshot("Screenshot.png");//截取积分截图
调用: Application.persistentDataPath + "/Screenshot.png";