又是一道题搞一晚上,我去啊,优化了N次,开始理解为简单BFS,搞完发现用judge测试数据有几组答案不对,DEBUG了半天,发现保留已经搜索过的状态的逻辑不对,改了改答案全对了,以为万事大吉,一提交MLE了。。你妹的string存的太多了,发现可以用int来优化,因为每位只有两种状态,优化后觉得这次总过了吧,一提交还是MLE,我擦了,只能再想还有没有能优化的地方,发现存已搜索状态可以不用set,用个bool数组可解决,数据大小最大为2^20,再次优化后提交后总算过了。。这次再不过我也没办法了。。真是蛋疼无比,发现所有提交中我用的内存应该的最小的,聊以自慰了。。
#include<cstdio>
#include<iostream>
#include<queue>
#include<string>
#include<vector>
#include<cstring>
using namespace std;
namespace
{
struct Patch
{
int time;
string from, to;
};
struct cmp
{
bool operator()(const pair<int, int> &p1, const pair<int, int> &p2)
{
return p1.first > p2.first;
}
};
bool match(const int &src, const string &pattern)
{
int num = src;
for (int i = pattern.size() - 1; i >= 0; i--)
{
if (pattern[i] != '0')
{
char ch = num & 1 ? '+' : '-';
if (ch != pattern[i])
return false;
}
num >>= 1;
}
return true;
}
int patch(const int &src, const string &pattern)
{
int res = 0;
for (size_t i = 0; i < pattern.size(); i++)
{
res <<= 1;
if (pattern[i] == '0')
res |= (src >> (pattern.size() - i - 1)) & 1;
else
res |= pattern[i] == '+' ? 1 : 0;
}
return res;
}
}
int main()
{
int n, m, cs = 0;
vector<Patch *> V;
bool flag[1 << 20];
while (scanf("%d%d", &n, &m), n || m)
{
printf("Product %d\n", ++cs);
for (int i = 0; i < m; i++)
{
Patch *p = new Patch();
cin >> p->time >> p->from >> p->to;
V.push_back(p);
}
priority_queue<pair<int, int>, vector<pair<int, int> >, cmp> Q;
int begin = 0;
memset(flag, 0, sizeof(flag));
for (int i = 0; i < n; i++)
{
begin <<= 1;
begin |= 1;
}
Q.push(make_pair(0, begin));
int time = 0;
bool find = false;
while (!Q.empty())
{
pair<int, int> p = Q.top();
Q.pop();
if (!p.second)
{
time = p.first;
find = true;
break;
}
if (flag[p.second])
continue;
else
flag[p.second] = true;
for (size_t i = 0; i < V.size(); i++)
if (match(p.second, V[i]->from))
{
int res = patch(p.second, V[i]->to);
Q.push(make_pair(p.first + V[i]->time, res));
}
}
if (find)
printf("Fastest sequence takes %d seconds.\n\n", time);
else
puts("Bugs cannot be fixed.\n");
for (size_t i = 0; i < V.size(); i++)
delete V[i];
V.clear();
}
return 0;
}