CGContext 总结二
CGContext中的transform
1.1 用法
CGContextScaleCTM(ref, 1.0, -1.0)
表示缩放,为负数时,整个翻转;
CGContextRotateCTM(ref, 180 * M_PI/180)
表示旋转,rotate的方向,为正时,旋转方向为从x轴到y轴,负则相反;
CGContextTranslateCTM(ref, 0, -400)
表示平移;
也可结合CGAffineTransform:
transform = CGAffineTransformMakeTranslation(300, 0.0);
transform = CGAffineTransformRotate(transform, M_PI / 2.0);
CGContextConcatCTM(ref, transform);
效果与前者一致。需注意的是,以上transform都是对context坐标系的操作,即坐标原点会跟着变动。
1.2 示例
//right 图片向右旋转
CGContextScaleCTM(ref, -1, 1);
CGContextTranslateCTM(ref, -300, 0);//300代表宽
transform = CGAffineTransformMakeTranslation(300, 0.0);
transform = CGAffineTransformRotate(transform, M_PI / 2.0);
CGContextConcatCTM(ref, transform);
//left 图片向左旋转
CGContextScaleCTM(ref, -1, 1);
CGContextTranslateCTM(ref, -300, 0);
transform = CGAffineTransformMakeTranslation(0.0, 400);//400代表高
transform = CGAffineTransformRotate(transform, -90 * M_PI/180);
//transform = CGAffineTransformMakeTranslation(0.0, 400);
CGContextConcatCTM(ref, transform);
以上都是基于context坐标系原点在左上角:UIGraphicsBeginImageContext(CGSizeMake(300, 400))
,且采用CGContextDrawImage(ref, CGRectMake(0, 0, 300, 400), newImage.CGImage);
;还有另外一种方式实现图片旋转,即UIImage的drawInRect:
方法,此方法则不用对context进行操作:
UIGraphicsBeginImageContext(CGSizeMake(300, 400));
UIImage *originImage = [UIImage imageNamed:@"D.jpeg"];
UIImage *newImage = [UIImage imageWithCGImage:originImag