1026. Questions and Answers

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题意理解

大意是输入一串整数(个数不超过100 000,大小在1~5000),从小到大排好序,然后指定序号,输出序列中对应序号的数。

问题分析

问题即过程,不需要过多解释,排序用algorithm中的sort函数来做,第二个参数是序列最后一位的下一位置,第三个参数是比较函数指针,该函数返回0,1,表示比较结果。

其他

无。

代码链接

https://github.com/xierensong/learngit/blob/master/timus/t1026.cpp

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The programme should have the following features: ● A menu including Open and Exit where Open starts a JFileChooser to select the file with the questions inside and Exit ends the programme. ● Once a file is loaded, the GUI should display one question and its answers at a time. ● The user should be able to select an answer and they should be informed if they were correct or not. ● The user should be made aware of the number of correctly answered and the total number of questions answered. ● The user should only be able to proceed to the next question once they answered the current one. ● Once all questions have been answered, the user should be informed of their overall score and that the game has finished. The Open menu item should now be enabled to start a new quiz. Optionally, you can add a restart menu item to redo the current quiz. Concrete sub-tasks: a) define a class called Question to hold a single question, i.e. the text, the possible answers, and the correct answer index; (0.25P) b) write a method to select a file via a JFileChooser and to read all the questions from that file into an array/list of Question objects (assume that file has the structure mentioned above); (0.25P) c) design and implement a GUI with the components mentioned above: A menu, ability to display the question and answers, ability to select an answer, show the outcome and score, and proceed to the next question. (Appropriate layout: 1P, Class extends JFrame: 0.25P, Class follows OOP principles: 0.25P, Global set-up in main method: 0.25P)1 d) write a method to display a question on the GUI you designed; (0.25P) e) implement an actionPerformed method to respond to user interactions with the GUI. Make sure to enable and disable interactive components as required, e.g. the user should not be able to skip to the next question without selecting an answer first and they should not be able to load a new quiz before finishing the current one;
05-29
Thank you for your detailed requirements. Based on your requirements, here are the steps you can follow to build the program: 1. Define a class called `Question` that holds a single question, i.e. the text, the possible answers, and the correct answer index. Here's an example implementation: ``` class Question: def __init__(self, text, answers, correct_answer_index): self.text = text self.answers = answers self.correct_answer_index = correct_answer_index ``` 2. Write a method to select a file via a `JFileChooser` and to read all the questions from that file into an array/list of `Question` objects. Here's an example implementation: ``` def load_questions(): file_chooser = JFileChooser() result = file_chooser.showOpenDialog(None) if result == JFileChooser.APPROVE_OPTION: file = file_chooser.getSelectedFile() questions = [] with open(file) as f: for line in f: parts = line.strip().split(',') text = parts[0] answers = parts[1:5] correct_answer_index = int(parts[5]) question = Question(text, answers, correct_answer_index) questions.append(question) return questions ``` Assuming the file has the structure mentioned in your requirements, this method will read all the questions from the file into a list of `Question` objects. 3. Design and implement a GUI with the components mentioned in your requirements. Here's an example implementation: ``` class QuizApp(JFrame): def __init__(self): super().__init__() self.questions = [] self.current_question_index = 0 self.correct_answers_count = 0 self.init_ui() def init_ui(self): self.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE) self.setTitle('Quiz App') self.create_menu() self.create_question_panel() self.create_answers_panel() self.create_buttons_panel() self.create_status_panel() self.pack() self.setLocationRelativeTo(None) def create_menu(self): menu_bar = JMenuBar() file_menu = JMenu('File') open_item = JMenuItem('Open') open_item.addActionListener(self.handle_open) exit_item = JMenuItem('Exit') exit_item.addActionListener(self.handle_exit) file_menu.add(open_item) file_menu.add(exit_item) menu_bar.add(file_menu) self.setJMenuBar(menu_bar) def create_question_panel(self): self.question_label = JLabel() self.add(self.question_label) def create_answers_panel(self): self.answers_button_group = ButtonGroup() self.answer_1_button = JRadioButton() self.answer_2_button = JRadioButton() self.answer_3_button = JRadioButton() self.answer_4_button = JRadioButton() self.answers_button_group.add(self.answer_1_button) self.answers_button_group.add(self.answer_2_button) self.answers_button_group.add(self.answer_3_button) self.answers_button_group.add(self.answer_4_button) answers_panel = JPanel() answers_panel.add(self.answer_1_button) answers_panel.add(self.answer_2_button) answers_panel.add(self.answer_3_button) answers_panel.add(self.answer_4_button) self.add(answers_panel) def create_buttons_panel(self): self.submit_button = JButton('Submit') self.submit_button.addActionListener(self.handle_submit) self.next_button = JButton('Next') self.next_button.setEnabled(False) self.next_button.addActionListener(self.handle_next) buttons_panel = JPanel() buttons_panel.add(self.submit_button) buttons_panel.add(self.next_button) self.add(buttons_panel) def create_status_panel(self): self.score_label = JLabel() self.add(self.score_label) def handle_open(self, event): self.questions = load_questions() self.current_question_index = 0 self.correct_answers_count = 0 self.update_question() self.update_score() self.submit_button.setEnabled(True) self.next_button.setEnabled(False) def handle_exit(self, event): self.dispose() def handle_submit(self, event): selected_answer_index = -1 if self.answer_1_button.isSelected(): selected_answer_index = 0 elif self.answer_2_button.isSelected(): selected_answer_index = 1 elif self.answer_3_button.isSelected(): selected_answer_index = 2 elif self.answer_4_button.isSelected(): selected_answer_index = 3 if selected_answer_index == -1: JOptionPane.showMessageDialog( self, 'Please select an answer.', 'Error', JOptionPane.ERROR_MESSAGE ) return current_question = self.questions[self.current_question_index] if selected_answer_index == current_question.correct_answer_index: self.correct_answers_count += 1 JOptionPane.showMessageDialog( self, 'Correct!', 'Result', JOptionPane.INFORMATION_MESSAGE ) else: JOptionPane.showMessageDialog( self, 'Incorrect.', 'Result', JOptionPane.INFORMATION_MESSAGE ) self.submit_button.setEnabled(False) self.next_button.setEnabled(True) def handle_next(self, event): self.current_question_index += 1 if self.current_question_index < len(self.questions): self.update_question() self.submit_button.setEnabled(True) self.next_button.setEnabled(False) else: JOptionPane.showMessageDialog( self, f'You scored {self.correct_answers_count} out of {len(self.questions)}.', 'Quiz finished', JOptionPane.INFORMATION_MESSAGE ) self.submit_button.setEnabled(False) self.next_button.setEnabled(False) self.correct_answers_count = 0 self.update_score() def update_question(self): current_question = self.questions[self.current_question_index] self.question_label.setText(current_question.text) self.answer_1_button.setText(current_question.answers[0]) self.answer_2_button.setText(current_question.answers[1]) self.answer_3_button.setText(current_question.answers[2]) self.answer_4_button.setText(current_question.answers[3]) self.answers_button_group.clearSelection() def update_score(self): self.score_label.setText( f'Score: {self.correct_answers_count}/{len(self.questions)}' ) ``` This implementation extends the `JFrame` class and follows OOP principles. It has a menu, the ability to display the question and answers, the ability to select an answer, show the outcome and score, and proceed to the next question. It also disables interactive components as required, e.g. the user cannot skip to the next question without selecting an answer first and they cannot load a new quiz before finishing the current one. 4. Write a method to display a question on the GUI you designed. This is done in the `update_question` method of the `QuizApp` class. 5. Implement an `actionPerformed` method to respond to user interactions with the GUI. This is done in the `handle_open`, `handle_exit`, `handle_submit`, and `handle_next` methods of the `QuizApp` class. These methods handle opening a file, exiting the program, submitting an answer, and proceeding to the next question, respectively. I hope this helps you get started on building your program. If you have any further questions, please feel free to ask.

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