辛星Netty源码阅读第一篇:ChannelHandler与ChannelHandlerAdapter

基本结构
ChannelHandler

下面是ChannelHandler的定义:

public interface ChannelHandler {
   

    /**
     * Gets called after the {@link ChannelHandler} was added to the actual context and it's ready to handle events.
     */
    void handlerAdded(ChannelHandlerContext ctx) throws Exception;

    /**
     * Gets called after the {@link ChannelHandler} was removed from the actual context and it doesn't handle events
     * anymore.
     */
    void handlerRemoved(ChannelHandlerContext ctx) throws Exception;

    /**
     * Gets called if a {@link Throwable} was thrown.
     *
     * @deprecated is part of {@link ChannelInboundHandler}
     */
    @Deprecated
    void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception;

    /**
     * Indicates that the same instance of the annotated {@link ChannelHandler}
     * can be added to one or more {@link ChannelPipeline}s multiple times
     * without a race condition.
     * <p>
     * If this annotation is not specified, you have to create a new handler
     * instance every time you add it to a pipeline because it has unshared
     * state such as member variables.
     * <p>
     * This annotation is provided for documentation purpose, just like
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