以下代码并非原创,如有侵权请联系删除,仅做编程理解使用。
本质是父类的指针指向了子类的对象.
#include <iostream>
using namespace std;
//抽象父类
class Fruit{
public:
virtual void getFruit()=0;
};
//子类1
class Banana : public Fruit{
public:
virtual void getFruit(){
cout << "我是香蕉" << endl;
}
};
//子类2
class Apple : public Fruit {
public:
virtual void getFruit()
{
cout << "我是苹果" << endl;
}
};
//本质是用到了多态,父类的指针指向子类的对象.
class Factory {
public:
//工场中定义子类的创建逻辑.
Fruit * create(char *p)
{
if(strcmp(p , "banana") == 0){
return new Banana;
} else if(strcmp(p, "apple") == 0){
return new Apple;
} else{
printf("不支持.\n");
return NULL;
}
}
};
int main() {
Factory * f = new Factory;
Fruit * fruit =NULL;
fruit = f->create("banana");
fruit->getFruit();
delete fruit;
fruit = f->create("apple");
fruit->getFruit();
delete fruit;
return 0;
}