Design Pattern--Singleton

Design Pattern

参考 ooDesign


Singleton

Singletons used for centralized management of internal or external resources

(1 ) Only one instance of a class is created: it involves only one class which is responsible to instantiate itself

(2) provides a global point of access to the object.: can be used from everywhere

synchronized   :可以完成线程安全的需求,但是若已经创建后则同步这一动作是多余且降低效率的。若程序对这部分的效率不关注则使用该方法即可。

class Singleton
{
       private static Singleton instance;
       private Singleton()
      {
           ...
       }

       public static <strong>synchronized</strong> Singleton getInstance()
      {
           if (instance == null)
                       instance = new Singleton();

             return instance;
       }
   ...
     public void doSomething()
     {
           ...     
     }
}

 
//Lazy instantiation using double locking mechanism.
class Singleton
{
	private static Singleton instance;

	private Singleton()
	{
	System.out.println("Singleton(): Initializing Instance");
	}

	public static Singleton getInstance()
	{
		if (instance == null)
		{
			synchronized(Singleton.class)
			{
				if (instance == null)
				{
					System.out.println("getInstance(): First time getInstance was invoked!");
					instance = new Singleton();
				}
			}            
		}

		return instance;
	}

	public void doSomething()
	{
		System.out.println("doSomething(): Singleton does something!");
	}
}


 


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