#include<iostream>
#include<cmath>
using namespace std;
class Triangle
{
public:
void setABC(double x, double y, double z);
void getABC(double *x, double *y, double *z);
double perimeter(void);
double area(void);
private:
double a,b,c;
};
void Triangle::setABC(double x, double y, double z)
{
if (x+y>z && x+z>y && y+z>x)
{
a=x;
b=y;
c=z;
}
}
void Triangle::getABC(double *x, double *y, double *z)
{
*x=a;
*y=b;
*z=c;
}
double Triangle::perimeter()
{
return (a+b+c);
}
double Triangle::area()
{
double p,s;
p=(a+b+c)/2;
s=sqrt(p*(p-a)*(p-b)*(p-c));
return s;
}
int main()
{
Triangle tri1; //定义三角形类的一个实例(对象)
tri1.setABC(85,84,65); //为三边置初值
double x,y,z;
tri1.getABC (&x,&y,&z); //将三边的值为x,y,z赋值
cout<<"三条边为:"<<x<<'\t'<<y<<'\t'<<z<<endl;
cout<<"三角形的周长为:"<< tri1.perimeter()<<'\t'<<"面积为:"<< tri1.area()<<endl;
return 0;
}
#include<cmath>
using namespace std;
class Triangle
{
public:
void setABC(double x, double y, double z);
void getABC(double *x, double *y, double *z);
double perimeter(void);
double area(void);
private:
double a,b,c;
};
void Triangle::setABC(double x, double y, double z)
{
if (x+y>z && x+z>y && y+z>x)
{
a=x;
b=y;
c=z;
}
}
void Triangle::getABC(double *x, double *y, double *z)
{
*x=a;
*y=b;
*z=c;
}
double Triangle::perimeter()
{
return (a+b+c);
}
double Triangle::area()
{
double p,s;
p=(a+b+c)/2;
s=sqrt(p*(p-a)*(p-b)*(p-c));
return s;
}
int main()
{
Triangle tri1; //定义三角形类的一个实例(对象)
tri1.setABC(85,84,65); //为三边置初值
double x,y,z;
tri1.getABC (&x,&y,&z); //将三边的值为x,y,z赋值
cout<<"三条边为:"<<x<<'\t'<<y<<'\t'<<z<<endl;
cout<<"三角形的周长为:"<< tri1.perimeter()<<'\t'<<"面积为:"<< tri1.area()<<endl;
return 0;
}