C# 链表的实现

using System;
using System.Collections.Generic;
using System.Collections;

namespace MyPractise.LinkPractise
{
    class Program
    {
        static void Main()
        {
            //Initialize a person link instance
            LinkList<Person> personLink = new LinkList<Person>();
            //Add 50 persons to the link by the method AddFirstNode
            for (int i = 0; i < 5; i++)
            {
                Person person = new Person(i.ToString(), string.Format("Alias{0}", i.ToString()));
                personLink.AddFirstNode(person);
            }
            //Add 50 persons to the link by the method AddLastNode
            for (int i = 5; i < 10; i++)
            {
                Person person = new Person(i.ToString(), string.Format("Alias{0}", i.ToString()));
                personLink.AddLastNode(person);
            }
            //Output the infor of the 100 persons
            foreach (Person person in personLink)
            {
                Console.WriteLine(string.Format("Name:{0},Alias:{1}",person.Name,person.Alias));
            }
            Console.ReadKey();
            return;
        }
    }
    #region Node example class
    /// <summary>
    /// Node example class
    /// </summary>
    class Person : Node<Person>
    {
        public string Name { get; private set; }
        public string Alias { get; private set; }
        public Person(string name, string alias)
        {
            Name = name;
            Alias = alias;
        }
    }
    #endregion
    #region Basic Classes
    /// <summary>
    /// Node template of the link
    /// </summary>
    /// <typeparam name="T">T inherited from Node<T></typeparam>
    abstract class Node<T> where T:Node<T>
    {
        /// <summary>
        /// Reserve next node
        /// </summary>
        public T Next { get; set; }
    }
    /// <summary>
    /// Link
    /// </summary>
    /// <typeparam name="T">Node of the link</typeparam>
    class LinkList<T> where T:Node<T>
    {
        /// <summary>
        /// First node of the link
        /// </summary>
        public T FirstNode { get; private set; }
        /// <summary>
        /// Last node of the link
        /// </summary>
        public T LastNode { get; private set; }
        /// <summary>
        /// Use foreach cycle to output all the node
        /// </summary>
        /// <returns></returns>
        public IEnumerator GetEnumerator()
        {
            T current=FirstNode;
            while (current != null)
            {
                yield return current;
                current = current.Next;
            }
        }
        /// <summary>
        /// Add node to the first of the link
        /// </summary>
        /// <param name="newFirstNode">Node instance</param>
        public void AddFirstNode(T newFirstNode)
        {
            if (FirstNode == null)
            {
                FirstNode = newFirstNode;
                LastNode = FirstNode;
            }
            else
            {
                newFirstNode.Next = FirstNode;
                FirstNode = newFirstNode;
            }
        }
        /// <summary>
        /// Add node to the last of the link
        /// </summary>
        /// <param name="newLastNode">Node instance</param>
        public void AddLastNode(T newLastNode)
        {
            if (LastNode == null)
            {
                LastNode = newLastNode;
                FirstNode = LastNode;
            }
            else
            {
                LastNode.Next = newLastNode;
                LastNode = newLastNode;
            }
        }
    #endregion
    }
}

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