#ifndef _FBTOOLS_H_
#define _FBTOOLS_H_
#include <linux/fb.h>
//a framebuffer device structure;
typedef struct fbdev{
int fb;
unsigned long fb_mem_offset;
unsigned long fb_mem;
struct fb_fix_screeninfo fb_fix;
struct fb_var_screeninfo fb_var;
char dev[20];
} FBDEV, *PFBDEV;
//open & init a frame buffer
//to use this function,
//you must set FBDEV.dev=/"/dev/fb0/"
//or /"/dev/fbX/"
//it/'s your frame buffer.
int fb_open(PFBDEV pFbdev);
//close a frame buffer
int fb_close(PFBDEV pFbdev);
//get display depth
int get_display_depth(PFBDEV pFbdev);
//full screen clear
void fb_memset(void *addr, int c, size_t len);
#endif
//---------------------------------------------------------------------------------------------------------------------------
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <sys/ioctl.h>
// #include <unistd.h>
#include <sys/mman.h>
#include <asm/page.h>
#include "fbtools.h"
#define TRUE 1
#define FALSE 0
#define MAX(x,y) ((x)>(y)?(x):(y))
#define MIN(x,y) ((x)<(y)?(x):(y))
//open & init a frame buffer
int fb_open(PFBDEV pFbdev)
{
pFbdev->fb = open(pFbdev->dev, O_RDWR);
if (pFbdev->fb < 0)
{
printf("Error opening %s: %m. Check kernel config/n", pFbdev->dev);
return FALSE;
}
if ( - 1 == ioctl(pFbdev->fb, FBIOGET_VSCREENINFO, &(pFbdev->fb_var)))
{
printf("ioctl FBIOGET_VSCREENINFO/n");
return FALSE;
}
if ( - 1 == ioctl(pFbdev->fb, FBIOGET_FSCREENINFO, &(pFbdev->fb_fix)))
{
printf( "ioctl FBIOGET_FSCREENINFO/n");
return FALSE;
}
//map physics address to virtual address
pFbdev->fb_mem_offset = (unsigned long)(pFbdev->fb_fix.smem_start) &
(~PAGE_MASK);
pFbdev->fb_mem = (unsigned long int)mmap(NULL, pFbdev->fb_fix.smem_len +
pFbdev->fb_mem_offset, PROT_READ | PROT_WRITE, MAP_SHARED, pFbdev->fb, 0);
if ( - 1L == (long)pFbdev->fb_mem)
{
printf( "mmap error! mem:%d offset:%d/n", pFbdev->fb_mem,pFbdev->fb_mem_offset);
return FALSE;
}
return TRUE;
}
//close frame buffer
int fb_close(PFBDEV pFbdev)
{
close(pFbdev->fb); pFbdev->fb = - 1;
}
//get display depth
int get_display_depth(PFBDEV pFbdev)
{
if (pFbdev->fb <= 0)
{
printf( "fb device not open, open it first/n");
return FALSE;
}
return pFbdev->fb_var.bits_per_pixel;
}
//full screen clear
void fb_memset(void *addr, int c, size_t len)
{
memset(addr, c, len);
}
//use by test
#define DEBUG
#ifdef DEBUG
int main()
{
int i =0;
FBDEV fbdev;
printf("hello my framebuffer world/n");
memset(&fbdev, 0, sizeof(FBDEV));
strcpy(fbdev.dev, "/dev/fb0");
if (fb_open(&fbdev) == FALSE)
{
printf( "open frame buffer error/n");
return 0;
}
//fb_memset(fbdev.fb_mem + fbdev.fb_mem_offset, 0, fbdev.fb_fix.smem_len);
fb_memset((void *)(fbdev.fb_mem+fbdev.fb_mem_offset), 100, fbdev.fb_fix.smem_len);
sleep(10);
for(i=0;i< fbdev.fb_fix.smem_len;i++)
{
//printf("fill buffer i =%d/n",i);
*(unsigned char *)(fbdev.fb_mem + fbdev.fb_mem_offset + i)= i%255;
}
fb_close(&fbdev);
printf("goodbye my framebuffer world/n");
return 0;
}
#endif