#ifndef _MMINE_H_
#define _MMINE_H_
#include<stdio.h>
#include<stdlib.h>
#include<Windows.h>
#include<time.h>
#pragma warning(disable:4996)
#define ROW 12
#define COL 12
#define NUM 20
void Game();
void Initboard(char board[][COL],int row, int col, char elem);
void SetMine(char mine[][COL], int row, int col);
void ShowBoard(char board[][COL], int row, int col);
char GetNum(char mine[][COL], int x, int y);
void Gamee();
#define ROWA 6
#define COLA 6
#define NUMA 4
void Initboard1(char board1[][COLA], int rowa, int cola, char elem);
void SetMine1(char mine1[][COLA], int rowa, int cola);
void ShowBoard1(char board1[][COLA], int rowa, int cola);
char GetNum1(char mine1[][COLA], int x, int y);
在这里插入代码片#include"mmine.h"
static void menu()
{
printf("################################\n");
printf("#####欢迎来到我的扫雷游戏#######\n");
printf("################################\n");
printf("#######1.hard 2. exit 3. easy ########\n");
printf("################################\n");
printf("请输入你的选择-》");
}
int main()
{
int quit = 0;
do{
int select = 0;
menu();
scanf("%d", &select);
switch (select){
case 1:
Game();
printf("当前游戏已经结束,要不再来一把\n");
break;
case 2:
quit = 1;
printf("欢迎下次再来玩\n");
break;
case 3:
Gamee();
printf("当前游戏已经结束,要不再来一把\n");
break;
default:
printf("选择错误,请重新输入\n");
break;
}
} while (!quit);
system("pause");
return 0;
}
在这里插入代码片#include"mmine.h"
void Initboard(char board[][COL], int row, int col, char elem)
{
int i = 0;
for (; i < row; i++){
int j = 0;
for (; j < col; j++){
board[i][j] = elem;
}
}
}
void SetMine(char mine[][COL], int row, int col)
{
int n = NUM;
while (n){
int x = rand() % (row - 2) + 1;
int y = rand() % (col - 2) + 1;
if (mine[x][y] =='1'){
continue;
}
mine[x][y] = '1';
n--;
}
}
void ShowBoard(char board[][COL], int row, int col)
{
int i = 1;
printf(" ");
for (; i <= col - 2; i++){
printf(" %-2d|", i);
}
printf("\n");
for (i = 1; i <= col - 2; i++){
printf("%3s","----");
}
printf("---\n");
for (i = 1; i <= row - 2; i++){
printf("%2d|", i);
int j = 1;
for (; j <= col - 2; j++){
printf(" %-2c|", board[i][j]);
}
printf("\n");
for (j = 1; j<= col - 2; j++){
printf("%3s", "----");
}
printf("---\n");
}
}
char GetNum(char mine[][COL], int x, int y)
{
return mine[x - 1][y - 1] + mine[x - 1][y] + mine[x - 1][y + 1] + mine[x][y - 1] + mine[x][y + 1] + mine[x + 1][y - 1] + mine[x + 1][y] + mine[x + 1][y + 1]-7 * '0';
}
void Game()
{
srand((unsigned long)time(NULL));
char board[ROW][COL];
char mine[ROW][COL];
Initboard(board, ROW, COL, '*');
Initboard(mine, ROW, COL, '0');
SetMine(mine, ROW, COL);
int count = (ROW - 2)*(COL - 2) - NUM;
do{
system("cls");
int x = 0;
int y = 0;
ShowBoard(board, ROW, COL);
printf("请输入你要扫的坐标-》");
scanf("%d %d", &x, &y);
if (x<1 || x>10 || y<1 || y>10){
printf("你输入的位置是错悟的,请重新输入:\n");
continue;
}
if (board[x][y] != '*'){
printf("你输入的位置已经被占用,请重新输入:\n");
continue;
}
if (mine[x][y] == '0'){
count--;
char num = GetNum(mine, x, y);
board[x][y] = num;
}
else{
printf("你输入的位置(%d,%d),有雷!\n", x, y);
break;
}
} while (count>0);
if (count > 0){
printf("扫雷结束,你被炸死了\n");
}
else{
printf("扫雷结束,恭喜你,成功啦!\n");
}
ShowBoard(mine, ROW, COL);
}
void Initboard1(char board1[][COLA], int rowa, int cola, char elem)
{
int i = 0;
for (; i < rowa; i++){
int j = 0;
for (; j < cola; j++){
board1[i][j] = elem;
}
}
}
void SetMine1(char mine1[][COLA], int rowa, int cola)
{
int n = NUMA;
while (n){
int x = rand() % (rowa - 2) + 1;
int y = rand() % (cola - 2) + 1;
if (mine1[x][y] == '1'){
continue;
}
mine1[x][y] = '1';
n--;
}
}
void ShowBoard1(char board1[][COLA], int rowa, int cola)
{
int i = 1;
printf(" ");
for (; i <= cola - 2; i++){
printf(" %-2d|", i);
}
printf("\n");
for (i = 1; i <= cola - 2; i++){
printf("%3s", "----");
}
printf("---\n");
for (i = 1; i <= rowa - 2; i++){
printf("%2d|", i);
int j = 1;
for (; j <= cola - 2; j++){
printf(" %-2c|", board1[i][j]);
}
printf("\n");
for (j = 1; j <= cola - 2; j++){
printf("%3s", "----");
}
printf("---\n");
}
}
char GetNum1(char mine1[][COLA], int x, int y)
{
return mine1[x - 1][y - 1] + mine1[x - 1][y] + mine1[x - 1][y + 1] + mine1[x][y - 1] + mine1[x][y + 1] + mine1[x + 1][y - 1] + mine1[x + 1][y] + mine1[x + 1][y + 1] - 7 * '0';
}
void Gamee(){
srand((unsigned long)time(NULL));
char board1[ROWA][COLA];
char mine1[ROWA][COLA];
Initboard1(board1, ROWA, COLA, '*');
Initboard1(mine1, ROWA, COLA, '0');
SetMine1(mine1, ROWA, COLA);
int count1 = (ROWA - 2)*(COLA - 2) - NUMA;
do{
system("cls");
int x = 0;
int y = 0;
ShowBoard1(board1, ROWA, COLA);
printf("请输入你要扫的坐标-》");
scanf("%d %d", &x, &y);
if (x<1 || x>10 || y<1 || y>10){
printf("你输入的位置是错悟的,请重新输入:\n");
continue;
}
if (board1[x][y] != '*'){
printf("你输入的位置已经被占用,请重新输入:\n");
continue;
}
if (mine1[x][y] == '0'){
count1--;
char num1 = GetNum1(mine1, x, y);
board1[x][y] = num1;
}
else{
printf("你输入的位置(%d,%d),有雷!\n", x, y);
break;
}
} while (count1>0);
if (count1 > 0){
printf("扫雷结束,你被炸死了\n");
}
else{
printf("扫雷结束,恭喜你,成功啦!\n");
}
ShowBoard1(mine1, ROWA, COLA);
}