android四种基本动画效果使用

1.点击下载

上图:在这里插入图片描述

包括基础的动画 透明度、放大缩小、平移、旋转、组合动画、闪烁、弹跳动画

1.透明度

final Animation alphaAniamtion = new AlphaAnimation(1.0f,0);
        alphaAniamtion.setFillAfter(false);
        alphaAniamtion.setDuration(1500);
        alphaAniamtion.setRepeatCount(-1);
        v.startAnimation(alphaAniamtion);

2.放大缩小

final ScaleAnimation scaleAnimation = new ScaleAnimation(1, 0.1f, 1, 0.1f,
         Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
        scaleAnimation.setDuration(1000);
        scaleAnimation.setFillAfter(true);
        scaleAnimation.setFillBefore(false);
        scaleAnimation.setRepeatCount(-1);
          v.startAnimation(scaleAnimation);

3.平移

  final TranslateAnimation translateAnimation=new TranslateAnimation(
                Animation.ABSOLUTE,0,Animation.ABSOLUTE,
                750,Animation.RELATIVE_TO_SELF,0f,Animation.RELATIVE_TO_SELF,0f);
        translateAnimation.setDuration(4000);
        translateAnimation.setFillAfter(true);
        translateAnimation.setFillBefore(true);
        translateAnimation.setRepeatCount(-1);
        // 使用插值器 LinearInterpolator(匀速)、AccelerateInterpolator(加速)、AccelerateDecelerateInterpolator(先加速再减速)、BounceInterpolator(反弹数次后停止)、DecelerateInterpolator(减速)
        translateAnimation.setInterpolator(new AccelerateInterpolator());//设置一个加速的插值器
         v.startAnimation(translateAnimation);

4.旋转

final RotateAnimation rotateAnimation = new RotateAnimation(0, 360,
                Animation.RELATIVE_TO_SELF, 1f, Animation.RELATIVE_TO_SELF, 1f);

        rotateAnimation.setDuration(1000);
        rotateAnimation.setFillAfter(true);
        rotateAnimation.setFillBefore(false);
        rotateAnimation.setRepeatCount(-1);
         v.startAnimation(rotateAnimation);

5.组合动画

/**
     * 创建组合动画
     */
    private void createAnimationSet(){
        final AnimationSet animationSet = new AnimationSet(true);
        AlphaAnimation alphaAnimation = new AlphaAnimation(1.0f, 0.0f);
        ScaleAnimation scaleAnimation = new ScaleAnimation(1f, 0.5f, 1f, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
        RotateAnimation rotateAnimation = new RotateAnimation(0, 360, Animation.RELATIVE_TO_SELF, 0.5f, Animation.RELATIVE_TO_SELF, 0.5f);
        TranslateAnimation translateAnimation = new TranslateAnimation(Animation.RELATIVE_TO_SELF, 0f, Animation.RELATIVE_TO_SELF, 0f, Animation.RELATIVE_TO_SELF, 0f, Animation.ABSOLUTE, 100);    animationSet.addAnimation(alphaAnimation);
        animationSet.addAnimation(scaleAnimation);
        animationSet.addAnimation(rotateAnimation);
        animationSet.addAnimation(translateAnimation);
        animationSet.setDuration(5000);
        animationSet.setFillAfter(true);//设置动画执行后保持最后状态
        animationSet.setFillBefore(false);//设置动画执行后不回到原来状态
        animationSet.setRepeatCount(3);//这样设置无作用,所以在回调中重新启动动画
        animationSet.setAnimationListener(new Animation.AnimationListener() {
            @Override
            public void onAnimationStart(Animation animation) {

            }

            @Override
            public void onAnimationEnd(Animation animation) {
                v.startAnimation(animationSet);
            }

            @Override
            public void onAnimationRepeat(Animation animation) {

            }
        });
        v.startAnimation(animationSet);
    }

6.弹跳

       //弹跳动画    插值器实现
        final TranslateAnimation down = new TranslateAnimation(0, 0, 0, 150);//位移动画,从button的上方300像素位置开始
        down.setFillAfter(true);
        down.setInterpolator(new BounceInterpolator());//弹跳动画,要其它效果的当然也可以设置为其它的值
        down.setDuration(2000);//持续时间
        v.startAnimation(down);    

7.闪烁

        //闪烁动画
        final Animation animation = new AlphaAnimation(1,0.5f);
        animation.setDuration(500);//闪烁时间间隔
        animation.setInterpolator(new AccelerateDecelerateInterpolator());
        animation.setRepeatCount(Animation.INFINITE);
        animation.setRepeatMode(Animation.REVERSE);
        v.startAnimation(animation);    

补充:
动画结束的监听事件

 animation.setAnimationListener(new Animation.AnimationListener() {
            @Override
            public void onAnimationStart(Animation animation) {

            }

            @Override
            public void onAnimationEnd(Animation animation) {
                image5.startAnimation(animationSet);
            }

            @Override
            public void onAnimationRepeat(Animation animation) {

            }
        });

8.结束动画

/** 结束动画 */
 aniamtion.cancel();

了解更多可以参照: https://www.jianshu.com/p/5d090270a4f5
https://blog.csdn.net/amanduzhuojiang/article/details/77877900

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