OpenGL绘制三维房间

使用vs2013进行编译

绘制家具关键代码如下:


//床
void draw_bed(void)
{
    GLfloat x = 6;
    GLfloat y1 = -7.5;
    GLfloat y2 = -5;
    GLfloat z1 = -19.9;
    GLfloat z2 = -5;
    //床头
    glBegin(GL_QUADS);
    glColor3f(0.f,0.54f,0.5f);
    glVertex3f(x, y2, z1);
    glVertex3f(-x, y2,z1);
    glVertex3f(-x, y1,z1);
    glVertex3f(x, y1, z1);
    glEnd();

    //床身
    glBegin(GL_QUADS);
    glColor3f(1.f,0.54f,0.5f);
    glVertex3f(x, y1, z1);
    glVertex3f(-x, y1,z1);
    glVertex3f(-x, y1,z2);
    glVertex3f(x, y1, z2);
    glEnd();

    glBegin(GL_QUADS);
    glColor3f(1.f,0.54f,0.5f);
    glVertex3f(-x, y1, z1);
    glVertex3f(-x, -8.99,z1);
    glVertex3f(-x, -8.99,z2);
    glVertex3f(-x, y1, z2);
    glEnd();

    glBegin(GL_QUADS);
    glColor3f(1.f,0.54f,0.5f);
    glVertex3f(x, y1, z1);
    glVertex3f(x, -8.99,z1);
    glVertex3f(x, -8.99,z2);
    glVertex3f(x, y1, z2);
    glEnd();

    glBegin(GL_QUADS);
    glColor3f(1.f,0.54f,0.5f);
    glVertex3f(-x, y1,z2);
    glVertex3f(x, y1, z2);
    glVertex3f(x, -8.99, z2);
    glVertex3f(-x, -8.99,z2);
    glEnd();

    //枕头
    glBegin(GL_QUADS);
    glColor3f(1.0f,0.84f,0.5f);
    glVertex3f(x-0.5, -7, z1+0.5);
    glVertex3f(0.5, -7,z1+0.5);
    glVertex3f(0.5, -7,-17);
    glVertex3f(x-0.5, -7,-17);
    glEnd();

    glBegin(GL_QUADS);
    glColor3f(1.0f,0.84f,0.5f);
    glVertex3f(0.5, -7,-17);
    glVertex3f(x-0.5, -7,-17);
    glVertex3f(x-0.5, y1,-17);
    glVertex3f(0.5, y1,-17);
    glEnd();

    glBegin(GL_QUADS);
    glColor3f(1.0f,0.84f,0.5f);
    glVertex3f(-x+0.5, -7, z1+0.5);
    glVertex3f(-0.5, -7,z1+0.5);
    glVertex3f(-0.5, -7,-17);
    glVertex3f(-x+0.5, -7,-17);
    glEnd();

    glBegin(GL_QUADS);
    glColor3f(1.0f,0.84f,0.5f);
    glVertex3f(-0.5, -7,-17);
    glVertex3f(-x+0.5, -7,-17);
    glVertex3f(-x+0.5, y1,-17);
    glVertex3f(-0.5, y1,-17);
    glEnd();

    //被子
    glPushMatrix();
    glTranslatef(0, -7.49, -10.5);
    glScalef(10 * x, 100.1, 100);
    glutSolidCube(1);
    glPopMatrix();

}

// 空调
void draw_air_conditioning(void)
{
//    bool tv_open = false;
    glPushMatrix();
    glTranslatef(-100, 50, 100);

    // 空调
    if (air_open){// 开空调
        glPushMatrix();
        glTranslatef(0, 10, -2);
        glScalef( 8.3, 20, 86);
        glColor3f(1.0, 1.0, 1.0);// 白色
        glutSolidCube(1);
        glLineWidth(4);
        glColor3f(1, 1, 1);
        glutWireCube(1);
        glLineWidth(1);
        glPopMatrix();


        glPushMatrix();
        glTranslatef(0, -1, 0);
        glScalef( 0.001, 0.001, 83);
        glColor3f(0.0, 0.0, 0.0);// 黑色
        glutSolidCube(1);
        glLineWidth(3);
        glColor3f(0.0, 0.0, 0.0);
        glutWireCube(1);
        glLineWidth(1);
        glPopMatrix();

        glPushMatrix();
        glTranslatef(3.0, -0.5, 0);
        glScalef( 0.001, 0.001, 83);
        glColor3f(0.0, 0.0, 0.0);// 黑色
        glutSolidCube(1);
        glLineWidth(3);
        glColor3f(0.0, 0.0, 0.0);
        glutWireCube(1);
        glLineWidth(1);
        glPopMatrix();

    }else{// 关空调
        glPushMatrix();
        glTranslatef(0, 10, -2);
        glScalef( 8.3, 20, 86);
        glColor3f(1.0, 1.0, 1.0);// 白色
        glutSolidCube(1);
        glLineWidth(4);
        glColor3f(1, 1, 1);
        glutWireCube(1);
        glLineWidth(1);
        glPopMatrix();
    }

    glPopMatrix();

}

键盘交互:

void keyboard(unsigned char key, int x, int y) // Handle the keyboard events here
{
	switch (key)// 获取键盘值
	{
		case '\033':
			exit(0);
			break;
		case 'p': /*pause*/
			option = 1;
			break;	

		case '1': /*decrease light*/
		    option = 11;
			break;

		case '2': /*increase light*/
		    option = 12;
			break;

		case 's': /*switch on/off the light*/
			option = 4;
			break;
		case '3':// 控制台灯 开
			option = 2;// 看option==2
			break;
		case '5':// 时钟
			option = 3;
			break;
		case '6':
			option = 5;
			break;	
		case '7':// 空调开
			option = 13;
			break;
        case '8':// 空调关
            option = 14;
            break;
		case 'q':// 椅子向外移动
			option = 7;
			break;	
		case 'w':// 椅子向内移动
			option = 8;
			break;
		case 'e':// 柜子外移
			option = 9;
			break;	
		case 'r':// 柜子内移
			option = 10;
			break;
	}
}

运行截图:

 

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