glide版本现在我用的是4.14.2
Glide.with(view)
.load(url)
.diskCacheStrategy(DiskCacheStrategy.RESOURCE)
.error(R.mipmap.def_headicon)
.placeholder(R.mipmap.def_headicon)
.transform(CircleCrop())
.into(view)
关键代码
.transform(CircleCrop())
PS:下面是4.0之前的用法,已废弃。
直接上代码:
Glide.with(MyApplication.getMyApplicationContext())
.load(item.getImage_src())
.transform(new CenterCrop(MyApplication.getMyApplicationContext()), new GlideRoundTransform(MyApplication.getMyApplicationContext(),4))
.error(R.mipmap.deault_home3)
.into(itemImge);
//关键代码
.transform(new CenterCrop(MyApplication.getMyApplicationContext()), new GlideRoundTransform(MyApplication.getMyApplicationContext(),4))
GlideRoundTransform类,直接复制就可以
/**
* Created by fengjie on 2016/12/27.
* 将图片转化为圆角
* 构造中第二个参数定义半径
*/
public class GlideRoundTransform extends BitmapTransformation {
private static float radius = 0f;
public GlideRoundTransform(Context context) {
this(context, 4);
}
public GlideRoundTransform(Context context, int dp) {
super(context);
radius = Resources.getSystem().getDisplayMetrics().density * dp;
}
@Override protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
return roundCrop(pool, toTransform);
}
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
if (source == null) return null;
Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
if (result == null) {
result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
paint.setAntiAlias(true);
RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
canvas.drawRoundRect(rectF, radius, radius, paint);
return result;
}
@Override public String getId() {
return getClass().getName() + Math.round(radius);
}
}
注意:这样设置圆角的话,xml文件中不要设置centerCrop属性,否则代码是不起作用的,所以要在代码中设置这个属性,上面已经有了。