LightOJ1305 Area of a Parallelogram (计算几何)

1305 - Area of a Parallelogram
Time Limit: 1 second(s)Memory Limit: 32 MB

A parallelogram is a quadrilateral with two pairs of parallel sides. See the picture below:

Fig: a parallelogram

Now you are given the co ordinates of A, B and C, you have to find the coordinates of D and the area of the parallelogram. The orientation of ABCD should be same as in the picture.

Input

Input starts with an integer T (≤ 1000), denoting the number of test cases.

Each case starts with a line containing six integers Ax, Ay, Bx, By, Cx, Cy where (Ax, Ay) denotes the coordinate of A(Bx, By) denotes the coordinate of B and (Cx, Cy) denotes the coordinate of C. Value of any coordinate lies in the range [-1000, 1000]. And you can assume that A, B and C will not be collinear.

Output

For each case, print the case number and three integers where the first two should be the coordinate of D and the third one should be the area of the parallelogram.

Sample Input

Output for Sample Input

3

0 0 10 0 10 10

0 0 10 0 10 -20

-12 -10 21 21 1 40

Case 1: 0 10 100

Case 2: 0 -20 200

Case 3: -32 9 1247

 


PROBLEM SETTER: JANE ALAM JAN
题意:已知三个点的坐标,求另外一个点的坐标,使其能构成平行四边形,并求该平行四边形的面积。
思路:利用对边平行且相等的性质求另外第四个点的坐标,再利用
s1=abs((x2-x1)*(y3-y1)-(x3-x1)*(y2-y1));求得三角形的面积乘以2:

#include<stdio.h>
#include<string.h>
#include<math.h> 
#include<algorithm>
using namespace std;
int main()
{
	int x1,y1,x2,y2,x3,y3,x4,y4,t,s1;
	scanf("%d",&t);
	int k=1;
	while(t--)
	{
		scanf("%d%d%d%d%d%d",&x1,&y1,&x2,&y2,&x3,&y3);
		x4=(x1-x2)+x3;
		y4=(y1-y2)+y3;
		s1=abs((x2-x1)*(y3-y1)-(x3-x1)*(y2-y1));
		printf("Case %d: %d %d %d\n",k++,x4,y4,s1);
	 } 
	 return 0;
}


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