#include <iostream>
using namespace std;
class Weapon
{
public:
Weapon(string wnam, int f);
int getForce();
private:
string wname; //名称
int force; //威力
};
Weapon::Weapon(string wnam, int f):wname(wnam),force(f){}
int Weapon::getForce()
{
return force;
}
class Role
{
public:
Role(string nam, int b, string wnam, int f); //构造函数
~Role(); //析构函数
void eat(int d); //吃东西,涨d血
void attack(Role &r); //攻击别人,自己涨一半血,别人同时失血
bool isAlived(); //是否活着
void show(); //显示
private:
string name;
int blood;//血量
Weapon weapon;
bool life;
};
Role::Role(string nam, int b, string wnam, int f):name(nam),blood(b),weapon(wnam,f)
{
if(blood<=0)
life=false;
else
life=true;
}
Role::~Role()
{
cout<<name<<"玩家退出"<<endl;
}
void Role::eat(int d)
{
blood+=d;
}
void Role::attack(Role &r)
{
r.blood-=weapon.getForce();
blood+=weapon.getForce()/2;
if(r.blood<=0)
{
r.~Role();
cout<<"游戏结束"<<endl;
}
}
bool Role::isAlived()
{
if(blood<=0)
{
life=false;
cout<<"玩家"<<name<<"死亡";
}
else
{
life=true;
cout<<"玩家"<<name<<"还活着";
}
}
void Role::show()
{
cout<<"玩家:"<<name<<" 血量:"<<blood<<" 攻击力:"<<weapon.getForce()<<endl;
}
int main( )
{
Role mary("Mary", 500, "TuLong",200);
Role jack("Jack", 100, "YiTian", 180);
cout<<"---begin---"<<endl;
mary.show();
jack.show();
cout<<"---1st round---"<<endl;
jack.attack(mary);
mary.show();
jack.show();
cout<<"---2nd round---"<<endl;
mary.attack(jack);
mary.show();
jack.show();
cout<<"---end---"<<endl;
return 0;
}