LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := cocos2dcpp_shared
LOCAL_MODULE_FILENAME := libcocos2dcpp
#traverse all the directory and subdirectory
define walk
$(wildcard $(
1
)) $(foreach e, $(wildcard $(
1
)/*), $(call walk, $(e)))
endef
#traverse Classes Directory
ALLFILES = $(call walk, $(LOCAL_PATH)/../../Classes)
FILE_LIST := hellocpp/main.cpp
FILE_LIST += $(filter %.cpp, $(ALLFILES))
FILE_LIST += $(filter %.c, $(ALLFILES))
FILE_INCLUDES := $(shell find $(LOCAL_PATH)/../../Classes -type d)
#source file will be compiled
LOCAL_SRC_FILES := $(FILE_LIST:$(LOCAL_PATH)/%=%)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../../external/Box2D/ \
$(FILE_INCLUDES) \
LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static cocosdenshion_static cocos_extension_static box2d_static
include $(BUILD_SHARED_LIBRARY)
$(call
import
-module,.)
$(call
import
-module,audio/android)
# $(call
import
-module,Box2D)
# $(call
import
-module,editor-support/cocosbuilder)
# $(call
import
-module,editor-support/spine)
# $(call
import
-module,editor-support/cocostudio)
# $(call
import
-module,network)
# $(call
import
-module,extensions)