emgucv 视频读取


这样显示不会影响对窗体的拖动

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using Emgu.CV;
using Emgu.CV.Structure;
using Emgu.CV.ML;
using Emgu.Util;
using System.IO;

namespace 视频读取
{
    public partial class Form1 : Form
    {
 
        MovieInfo movieInfo;//结构体在最下面
        int Interval;
        string video;
        Timer myTimer;
        Capture a;
        int zongg;
 
        RunTaskDelegate runTask ;
        public Form1()
        {
            InitializeComponent();
        }
        delegate void RunTaskDelegate(int seconds); //需要委托 
        private void button1_Click(object sender, EventArgs e)
        {

            myTimer = new Timer();
            myTimer.Interval = 1000 / Convert.ToInt32(movieInfo.fps);
            myTimer.Tick += new EventHandler(MyTimer_Tick);
            myTimer.Start();

        }


        private void MyTimer_Tick(object sender, EventArgs e)
        {
            int p = movieInfo.currentFrame + 1;
          
            if (p >= movieInfo.frameCount)
            {
                myTimer.Stop();

                return;
            }
            else
            {
                runTask = new RunTaskDelegate(PlayVideoFile);
                runTask.Invoke(1);
               
                
            }

        }


        private void Form1_Load(object sender, EventArgs e)
        {
            
//读取视频里面的参数
            video = "1.avi";
            a = new Emgu.CV.Capture(video);
            movieInfo = new MovieInfo(video, a);
            Interval = 1000 / Convert.ToInt32(movieInfo.fps);
            zongg = movieInfo.frameCount;//总帧数

           
        }





        private void PlayVideoFile(int c)//每次显示一帧
        {
  
                Image<Bgr, byte> frame = a.QueryFrame();
                if (frame != null)
                {
                    Image<Gray, byte> grayFrame = frame.Convert<Gray, byte>();
                    pictureBox1.Image = grayFrame.ToBitmap();
                }    
            
        }


    }

    struct MovieInfo//结构体,描述视频里面的内容
    {
        public String filename;
        public int frameCount;
        public int width;
        public int height;
        public int currentFrame;
        public int fps;
        public MovieInfo(String filename1, IntPtr capture)
        {
            filename = filename1;
            frameCount = Convert.ToInt32(CvInvoke.cvGetCaptureProperty(capture, Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_FRAME_COUNT));
            width = Convert.ToInt32(CvInvoke.cvGetCaptureProperty(capture, Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_FRAME_WIDTH));
            height = Convert.ToInt32(CvInvoke.cvGetCaptureProperty(capture, Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_FRAME_HEIGHT));
            currentFrame = Convert.ToInt32(CvInvoke.cvGetCaptureProperty(capture, Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_POS_FRAMES));
            fps = Convert.ToInt32(CvInvoke.cvGetCaptureProperty(capture, Emgu.CV.CvEnum.CAP_PROP.CV_CAP_PROP_FPS));
        }
    }
}


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