penCv cv::Mat类用法1
1、使用准备:
using namespace cv;
2、Mat的声明
Mat m=Mat(rows, cols, type);
Mat m=Mat(Size(width,height), type);
Mat A=Mat(3,4,CV_32FC1);
Mat B=Mat(4,3,CV_32FC1);
3、Mat赋值
vector<Point3f>v;//suppose it is already full
Mat m1=Mat(v,true);//boolean value true is necessary in order to copy data from v to m1
CvMat *p1=====??
Mat m2=Mat(p1);
4、Mat之间运算
MatC=2*A*B;
Mat C=C.inv();//Now C is its own inverse matrix
Mat D=A.t();//D is the transposed matrix of A
Mat a=Mat(4,1, CV_32FC3);//a is 4x1, 3 channels
Mat b=a.reshape(1);//b is 4x3, 1 channel
5、单通道Mat元素读写
Mat a=Mat(4,3, CV_32FC1);
floatelem_a=a.at<float>(i,j);//access element aij, with i from 0 to rows-1 and j from 0 to cols-1
Point p=Point(x,y);
floatelem_a=a.at<float>(p);//Warning: y ranges from 0 to rows-1 and x from 0 to cols-1
6、多通道Mat元素读写
template<typename _Tp> _Tp& at(int y,int x); // cxcore.hpp (868)
template<typename _Tp>const _Tp& at(int y,int x)const; // cxcore.hpp (870)
template<typename _Tp> _Tp& at(Point pt); // cxcore.hpp (869)
template<typename _Tp>const _Tp& at(Point pt)const; // cxcore.hpp (871)
// defineded in cxmat.hpp (454-468)
typedefVec<float,2>Vec2f;// cxcore.hpp (254)
// we can access the element like this :
Mat m(Size(3,3), CV_32FC2 );
Vec2f& elem = m.at<Vec2f>( row , col );// or m.at<Vec2f>( Point(col,row) );
elem[0]=1212.0f;
elem[1]=326.0f;
float c1 = m.at<Vec2f>( row , col )[0];// or m.at<Vec2f>( Point(col,row) );
float c2 = m.at<Vec2f>( row , col )[1];
m.at<Vec2f>( row, col )[0]=1986.0f;
m.at<Vec2f>( row, col )[1]=326.0f;
7.选取Mat上指定区域方法
Mat src; Rect rect;
Mat dst = src(rect); 或者Mat dst(src,rect);
注意:cv::Mat A;
A.row(i) = A.row(j); // 错误
A.row(i) = A.row(j) + 0; // 正确
using namespace cv;
2、Mat的声明
Mat m=Mat(rows, cols, type);
Mat m=Mat(Size(width,height), type);
Mat A=Mat(3,4,CV_32FC1);
Mat B=Mat(4,3,CV_32FC1);
3、Mat赋值
vector<Point3f>v;//suppose it is already full
Mat m1=Mat(v,true);//boolean value true is necessary in order to copy data from v to m1
CvMat *p1=====??
Mat m2=Mat(p1);
4、Mat之间运算
MatC=2*A*B;
Mat C=C.inv();//Now C is its own inverse matrix
Mat D=A.t();//D is the transposed matrix of A
Mat a=Mat(4,1, CV_32FC3);//a is 4x1, 3 channels
Mat b=a.reshape(1);//b is 4x3, 1 channel
5、单通道Mat元素读写
Mat a=Mat(4,3, CV_32FC1);
floatelem_a=a.at<float>(i,j);//access element aij, with i from 0 to rows-1 and j from 0 to cols-1
Point p=Point(x,y);
floatelem_a=a.at<float>(p);//Warning: y ranges from 0 to rows-1 and x from 0 to cols-1
6、多通道Mat元素读写
template<typename _Tp> _Tp& at(int y,int x); // cxcore.hpp (868)
template<typename _Tp>const _Tp& at(int y,int x)const; // cxcore.hpp (870)
template<typename _Tp> _Tp& at(Point pt); // cxcore.hpp (869)
template<typename _Tp>const _Tp& at(Point pt)const; // cxcore.hpp (871)
// defineded in cxmat.hpp (454-468)
typedefVec<float,2>Vec2f;// cxcore.hpp (254)
// we can access the element like this :
Mat m(Size(3,3), CV_32FC2 );
Vec2f& elem = m.at<Vec2f>( row , col );// or m.at<Vec2f>( Point(col,row) );
elem[0]=1212.0f;
elem[1]=326.0f;
float c1 = m.at<Vec2f>( row , col )[0];// or m.at<Vec2f>( Point(col,row) );
float c2 = m.at<Vec2f>( row , col )[1];
m.at<Vec2f>( row, col )[0]=1986.0f;
m.at<Vec2f>( row, col )[1]=326.0f;
7.选取Mat上指定区域方法
Mat src; Rect rect;
Mat dst = src(rect); 或者Mat dst(src,rect);
注意:cv::Mat A;
A.row(i) = A.row(j); // 错误
A.row(i) = A.row(j) + 0; // 正确
OpenCV cv::Mat类操作
我这里测试了三种操作Mat数据的办法,套用流行词,普通青年,文艺青年,为啥第三种我不叫2b青年,大家慢慢往后看咯。
普通青年的操作的办法通常是M.at<float>(i, j)
文艺青年一般会走路线M.ptr<float>( i )[ j ]
暴力青年通常直接强制使用我第40讲提到的M.data这个指针
实验代码如下:
- t
= (double)getTickCount(); - Mat
img1(1000, 1000, CV_32F); - for
(int i=0; i<1000; i++) - {
for (int j=0; j<1000; j++) { img1.at<float>(i,j) = 3.2f; } - }
- t
= (double)getTickCount() - t; - printf("in
%gms\n", t*1000/getTickFrequency()); - /
- t
= (double)getTickCount(); - Mat
img5(1000, 1000, CV_32F); - float
*pData1; - for
(int i=0; i<1000; i++) - {
pData1=img5.ptr<float>(i); for (int j=0; j<1000; j++) { pData1[j] = 3.2f; } - }
- t
= (double)getTickCount() - t; - printf("in
%gms\n", t*1000/getTickFrequency()); - t
= (double)getTickCount(); - Mat
img6(1000, 1000, CV_32F); - float
*pData2; - Size
size=img6.size(); - if(img2.isContinuous())
- {
size.width = size.width*size.height; size.height = 1; - }
- size.width*=img2.channels();
- for(int
i=0; i<size.height; i++) - {
pData2 = img6.ptr<float>(i); for(int j=0; j<size.width; j++) { pData2[j] = saturate_cast<float>(3.2f); } - }
- t
= (double)getTickCount() - t; - printf("in
%gms\n", t*1000/getTickFrequency());
测试结果:
Debug | Release | |
加强版文艺青年 | 5.74ms | 2.43ms |
终极版文艺青年 | 40.12ms | 2.34ms |