素材:https://pan.baidu.com/s/1QNZBWrstBuuaWZ4P7trxRQ
在HelloWorldScene.h中
#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__
#include "cocos2d.h"
class HelloWorld : public cocos2d::Layer
{
public:
bool is_paused;
static cocos2d::Scene* createScene();
virtual bool init();
void HelloWorld::note1(cocos2d::Object* pSender);
void HelloWorld::note2(cocos2d::Object* pSender);
void HelloWorld::note3(cocos2d::Object* pSender);
void HelloWorld::note4(cocos2d::Object* pSender);
void HelloWorld::note5(cocos2d::Object* pSender);
CREATE_FUNC(HelloWorld);
};
#endif // __HELLOWORLD_SCENE_H__
在HelloWorldScene.cpp中
#include "HelloWorldScene.h"
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
#include"SimpleAudioEngine.h" //播放音乐的头文件
USING_NS_CC;
using namespace cocostudio::timeline;
Scene* HelloWorld::createScene