NVCaffe P2PManager

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Caffe多GPU训练主要涉及4个类:P2PManagerP2PSyncSolverNet
假设使用4个GPU进行训练,模块依赖图如下图所示:

P2PManager
值得注意的是,每个Solver会创建线程运行Solver::Reduce。而Solver::Reduce会借由Net::ReduceAndUpdate调用Net::ReduceSolver::ApplyUpdate。这意味着Net::ForwardBackwardNet::ReduceAndUpdate会异步执行。

每个迭代的操作可以简化为:

Created with Raphaël 2.3.0 Solver::Step X_t,W_t Forward Backward Reduce ApplyUpdate W_t+1 End

P2PManager

dl_bar用于data layer。
bar用于P2PSync::soft_barrier(),以避免GPU上的忙碌轮询。
rbar0rbar1用于P2PSync::reduce_barrier。有两个似乎是因为Forward和Backward参数类型不同。
soft_barrier
SharedScores结构体维护的内存可以共享。P2PManager::Run中,P2PSync均会指向该结构体变量。P2PSync::aggregateTestResultsP2PSync::saveTestResults会使用该变量存储损失和分数。

class P2PManager {
 public:
  P2PManager(shared_ptr<Solver> root_solver, int nranks, const SolverParameter& param);

  void Run(const vector<int>& gpus);
  void EarlyCancel(P2PSync* killed);

  static void dl_bar_wait() {
    dl_bar->wait();
  }
  static void bar_wait() {
    bar->wait();
  }
  static void rbar_wait(int type_id) {
    if (type_id == 0) {
      rbar0->wait();
    } else {
      rbar1->wait();
    }
  }

 protected:
  const size_t nranks_;
  vector<unique_ptr<P2PSync>> syncs_;
  shared_ptr<SharedScores<float>> shared_;
  shared_ptr<Solver> root_solver_;
#ifdef USE_NCCL
  ncclUniqueId nccl_id_;
#endif

  static unique_ptr<boost::barrier> dl_bar;  // DataLayer sync helper
  static unique_ptr<boost::barrier> bar;
  static unique_ptr<boost::barrier> rbar0;
  static unique_ptr<boost::barrier> rbar1;
};

P2PManager::P2PManager

root_solver_指向求解器。
构造函数主要初始化了barrier。

P2PManager::P2PManager(shared_ptr<Solver> root_solver,
    int nranks, const SolverParameter& solver_param) :
      nranks_(nranks),
      syncs_(nranks),
      root_solver_(root_solver) {
#ifndef USE_NCCL
  LOG(FATAL) << "USE_NCCL must be specified for multi-GPU mode";
#endif
  dl_bar.reset(new boost::barrier(nranks_));
  bar.reset(new boost::barrier(nranks_));
  rbar0.reset(new boost::barrier(nranks_));
  rbar1.reset(new boost::barrier(nranks_));
}

P2PManager::Run

Created with Raphaël 2.3.0 Run ncclGetUniqueId SharedScores P2PSync InternalThread::StartInternalThread InternalThread::WaitAll End

多卡训练需要NCCL。检查数量是否一致。
ncclGetUniqueId函数生成要在ncclCommInitRank函数中使用的Id。
应该调用一次ncclGetUniqueId函数。在调用ncclCommInitRank函数之前,应将Id分发给通信器中的所有队列。

#ifdef USE_NCCL
  CHECK_EQ(nranks_, gpus.size());
  CHECK_EQ(nranks_, Caffe::solver_count());
  NCCL_CHECK(ncclGetUniqueId(&nccl_id_));
#else
  LOG(FATAL) << "Multi-GPU execution not available - rebuild with USE_NCCL";
#endif  // USE_NCCL

读取求解器参数,切换设备id后用于初始化多个P2PSync。每个P2PSyncshared_均指向P2PManager创建出的共享内存。

  SolverParameter param = root_solver_->param();
  this->shared_ = make_shared<SharedScores<float>>(nranks_);
  for (int i = 0; i < gpus.size(); ++i) {
    param.set_device_id(gpus[i]);
    syncs_[i].reset(new P2PSync(this, root_solver_, i, gpus.size(), param));
#ifdef USE_NCCL
    syncs_[i]->aux_ = &nccl_id_;
#else
    LOG(FATAL) << "Multi-GPU execution not available - rebuild with USE_NCCL";
#endif  // USE_NCCL
    syncs_[i]->shared_ = this->shared_;
  }

每个P2PSync启动线程。

InternalThread
StartInternalThread触发了P2PSync::InternalThreadEntry

  LOG(INFO)<< "Starting Optimization";

  for (int i = 0; i < syncs_.size(); ++i) {
    syncs_[i]->StartInternalThread(true, static_cast<uint64_t>(param.random_seed()));
  }

等待线程完成。

  for (int i = 0; i < syncs_.size(); ++i) {
    syncs_[i]->WaitAll();
  }

输出性能报告。

  std::ostringstream os;
  os.precision(4);
  float total_perf = this->root_solver_->perf_report(os, syncs_[0]->target_device_);
  LOG(INFO) << "Root " << os.str();
  for (int i = 1; i < syncs_.size(); ++i) {
    std::ostringstream os;
    os.precision(4);
    total_perf += syncs_[i]->solver_->perf_report(os, syncs_[i]->target_device_, 5 /* "Root " */);
    LOG(INFO) << os.str();
  }
  if (syncs_.size() > 1) {
    LOG(INFO) << "Overall multi-GPU performance: " << total_perf << " img/sec";
  }

P2PSync

在本地GPU之间使用map-reduce实现同步数据并行。

P2PSync

// Synchronous data parallelism using map-reduce between local GPUs.
class P2PSync : public Solver::Callback, public InternalThread {
  friend class P2PManager;
 public:
  P2PSync(P2PManager* mgr, shared_ptr<Solver> root_solver,
      int rank, int nranks, const SolverParameter& param);
  virtual ~P2PSync();

  // Divide the batch size by the number of solvers
  static unsigned int divide_batch_size(NetParameter* net);

  void allreduce(int type_id, int param_id) override;
  void allreduce_bucket(int type_id, size_t count, void* bucket, Type type) override;
  void soft_barrier() override;
  void reduce_barrier(int type_id) override;
  void saveTestResults(float loss, const vector<float>& scores) override;
  void aggregateTestResults(float* loss, vector<float>* scores) override;

  cudaStream_t comm_stream(int type_id) {
    return comm_stream_[type_id]->get();
  }

 protected:
  void on_start(const vector<shared_ptr<Blob>>& net) override;
#ifdef USE_NCCL
  ncclComm_t nccl_comm_;
#endif
  void InternalThreadEntry() override;

  P2PManager* mgr_;
  const int rank_;
  const size_t nranks_;
  const int initial_iter_;
  shared_ptr<Solver> solver_, root_solver_;
  SolverParameter solver_param_;
  shared_ptr<CudaStream> comm_stream_[2];

  // memory shared between threads
  shared_ptr<SharedScores<float>> shared_;
};

P2PManagerP2PSync各自拥有指向对方的指针,双向关联。
此外,P2PSync 拥有两个Solver指针,solver_root_solver_

P2PSync::InternalThreadEntry()

Created with Raphaël 2.3.0 P2PSync::InternalThreadEntry rank_ == 0? set_root_solver root_add_callback set_callback soft_barrier ncclCommInitRank CudaStream::create set_random_seed Solve retun 0? End P2PManager::EarlyCancel SolverRegistry::CreateSolver set_root_solver yes no yes no

如果rank_为0将线程设置为根求解器,否则根据参数创建求解器。
SolverRegistry::CreateSolver借助Registry访问已注册的求解器。
如果是root线程则将自身设置为root_callbacks_的调用。
所有线程均将自身设置为Solvercallback_调用。

  if (rank_ == 0) {
    Caffe::set_root_solver(true);
    solver_ = root_solver_;
    solver_->root_add_callback(this);
  } else {
    Caffe::set_root_solver(false);
    solver_.reset(caffe::SolverRegistry::CreateSolver(solver_param_, root_solver_.get(), rank_));
  }
  solver_->set_callback(this);

检查rank和设备。

  CHECK_EQ(nranks_, Caffe::solver_count());
  CHECK_EQ(target_device_, Caffe::current_device());

soft_barrier作为CPU屏障避免频繁轮询GPU。
ncclCommInitRank函数为当前的CUDA设备创建一个新的通信器对象。该功能允许多进程初始化。ncclCommInitRank函数隐式地与其他rank同步,所以它必须由不同的线程和进程调用,或者使用ncclGroupStartncclGroupEnd函数。

#ifdef USE_NCCL
  ncclUniqueId* nccl_id = reinterpret_cast<ncclUniqueId*>(this->aux_);
  soft_barrier();
  NCCL_CHECK(ncclCommInitRank(&nccl_comm_, nranks_, *nccl_id, rank_));
  soft_barrier();
#endif

为什么需要两个stream?其通过comm_stream函数进行访问。
CudaStream::create创建一个CudaStream对象。CudaStream是用于生命周期管理的共享CUDA流。

Created with Raphaël 2.3.0 CudaStream::create CudaStream::CudaStream high_priority? cudaDeviceGetStreamPriorityRange cudaStreamCreateWithPriority End cudaStreamCreate yes no
  comm_stream_[0] = CudaStream::create(true);
  comm_stream_[1] = CudaStream::create(true);

查看是否存在已定义的种子,(如果有的话)重置随机状态。获取随机种子并通过设备ID进行调制,以确保每个人都没有相同的种子。如果我们让每个求解器都拥有相同的种子或系统生成一个,那么求解器可能不稳定。

  LOG(INFO) << "[" << rank_ << " - " << target_device_ << "] P2pSync adding callback";
  // See if there is a defined seed and reset random state if so
  if (solver_->param().random_seed() >= 0) {
    // Fetch random seed and modulate by device ID to make sure
    // everyone doesn't have the same seed.  We seem to have some
    // solver instability if we have everyone with the same seed
    Caffe::set_random_seed(solver_->param().random_seed() + static_cast<uint64_t>(rank_));
  } else {
    // Or system generated one
    Caffe::set_random_seed(Caffe::SEED_NOT_SET);
  }

执行Solver::Solve函数。

  if (solver_->Solve()) {
    mgr_->EarlyCancel(this);
  }

P2PSync::on_start

P2PSync::on_start在训练开始前广播网络参数。

Created with Raphaël 2.3.0 on_start ncclCommCount reduce_barrier ncclBcast cudaStreamSynchronize reduce_barrier

ncclCommCount函数返回通信器中的rank数量。

#ifdef USE_NCCL
  int count = 0;
  NCCL_CHECK(ncclCommCount(nccl_comm_, &count));
  CHECK_EQ(count, nranks_);

采用循环的形式可以广播多个网络的参数。

  for (int i = 0; i < net.size(); ++i) {
    Blob* param = net[i].get();
    const Type param_type = param->data_type();
    const int type_id = solver_->net()->learnable_types()[0] == param_type ? 0 : 1;
    reduce_barrier(type_id);
    NCCL_CHECK(ncclBcast(param->current_mutable_data_memory(true),
        even(param->count()),
        nccl::nccl_type(param_type),
        0,
        nccl_comm_,
        comm_stream(type_id)));
    CUDA_CHECK(cudaStreamSynchronize(comm_stream(type_id)));
    reduce_barrier(type_id);
  }
#endif  // USE_NCCL

P2PSync::allreduce

调用ncclAllReduce,对指定learnable_params的梯度进行规约。
之后,每个Net会运行ApplyUpdate()函数更新网络参数。
cudaStreamSynchronize等待流任务完成。

void P2PSync::allreduce(int type_id, int param_id) {
#ifdef USE_NCCL
  const shared_ptr<Blob>& param = solver_->net()->learnable_params()[param_id];
  NCCL_CHECK(ncclAllReduce(param->current_diff_memory(true),
      param->current_mutable_diff_memory(true),
      even(param->count()),
      nccl::nccl_type(param->diff_type()),
      ncclSum,
      nccl_comm_,
      comm_stream(type_id)));
  CUDA_CHECK(cudaStreamSynchronize(comm_stream(type_id)));
#endif  // USE_NCCL
}

P2PSync::allreduce_bucket

void P2PSync::allreduce_bucket(int type_id, size_t count, void* bucket, Type type) {
#ifdef USE_NCCL
  CHECK(bucket);
  NCCL_CHECK(ncclAllReduce(bucket,
      bucket,
      count,
      nccl::nccl_type(type),
      ncclSum,
      nccl_comm_,
      comm_stream(type_id)));
  CUDA_CHECK(cudaStreamSynchronize(comm_stream(type_id)));
#endif  // USE_NCCL
}

P2PSync::aggregateTestResults

多GPU测试时,主线程获取输出结果的汇总。得益于SharedScores结构体,主线程可以访问其他线程的结果。

// master thread gets aggregate of results for output
void P2PSync::aggregateTestResults(float* loss, vector<float>* scores) {
  // only run on master thread
  if (this->rank_ == 0) {
    // initialize results
    *loss = 0.F;
    for (size_t i = 0; i < scores->size(); ++i) {
      (*scores)[i] = 0.F;
    }
    // all test threads
    for (size_t i = 0; i < nranks_; ++i) {
      vector<float>& shared_scr = shared_->rank_scores(this->rank_);
      *loss += shared_scr[0];
      // all scores within each test thread
      for (size_t j = 0; j < scores->size(); ++j) {
        (*scores)[j] += shared_scr[j+1];
      }
    }
  }
}

P2PSync::saveTestResults

在多GPU测试时,P2PSync::saveTestResults用于记录损失和得分。

void P2PSync::saveTestResults(float loss, const vector<float>& scores) {
  vector<float>& shared_scr = shared_->rank_scores(this->rank_);
  CHECK_GE(shared_scr.size(), scores.size() + 1);
  shared_scr[0] = loss;
  for (size_t i = 0; i < scores.size(); ++i) {
    shared_scr[i+1] = scores[i];
  }
}

参考资料:

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