Examples
#include <list>
#include <boost/any.hpp>
using boost::any_cast;
typedef std::list<boost::any> many;
void append_int(many & values, int value)
{
boost::any to_append = value;
values.push_back(to_append);
}
void append_string(many & values, const std::string & value)
{
values.push_back(value);
}
void append_char_ptr(many & values, const char * value)
{
values.push_back(value);
}
void append_any(many & values, const boost::any & value)
{
values.push_back(value);
}
void append_nothing(many & values)
{
values.push_back(boost::any());
}
bool is_empty(const boost::any & operand)
{
return operand.empty();
}
bool is_int(const boost::any & operand)
{
return operand.type() == typeid(int);
}
bool is_char_ptr(const boost::any & operand)
{
try
{
any_cast<const char *>(operand);
return true;
}
catch(const boost::bad_any_cast &)
{
return false;
}
}
bool is_string(const boost::any & operand)
{
return any_cast<std::string>(&operand);
}
void count_all(many & values, std::ostream & out)
{
out << "#empty == "
<< std::count_if(values.begin(), values.end(), is_empty) << std::endl;
out << "#int == "
<< std::count_if(values.begin(), values.end(), is_int) << std::endl;
out << "#const char * == "
<< std::count_if(values.begin(), values.end(), is_char_ptr) << std::endl;
out << "#string == "
<< std::count_if(values.begin(), values.end(), is_string) << std::endl;
}
Reference
Header <boost/any.hpp>
namespace boost {
class bad_any_cast;
class any;
void swap(any &, any &);
template<typename T> T any_cast(any &);
template<typename T> T any_cast(any &&);
template<typename T> T any_cast(const any &);
template<typename ValueType> const ValueType * any_cast(const any *);
template<typename ValueType> ValueType * any_cast(any *);
}
Class any
class any {
public:
// construct/copy/destruct
any();
any(const any &);
any(any &&);
template<typename ValueType> any(const ValueType &);
template<typename ValueType> any(ValueType &&);
any & operator=(const any &);
any & operator=(any &&);
template<typename ValueType> any & operator=(const ValueType &);
template<typename ValueType> any & operator=(ValueType &&);
~any();
// modifiers
any & swap(any &);
// queries
bool empty() const;
void clear();
const std::type_info & type() const;
};