三子棋实现步骤

目录

1.打印三子棋目录

2.初始化棋盘

3.显示棋盘

4.玩家下棋

5.电脑下棋

6.判断输赢

7.主函数

8.game函数


包含头文件与自定义函数声明

#pragma once
#include<stdio.h>
#include<math.h>
#include<stdlib.h>
#include<time.h>
#define COL 3
#define ROW 3
void  initmenu(char board[ROW][COL], int row, int col);
void  displaymenu(char board[ROW][COL], int row, int col);
void menu();
void palyermove(char board[ROW][COL], int row, int col);
void computremove(char board[ROW][COL], int row, int col);
char iswin(char board[ROW][COL], int row, int col);

1.打印三子棋目录

void menu() {
	printf("******************\n");
	printf("**** 1. play *****\n");
	printf("**** 0. exit *****\n");
	printf("******************\n");
}

2.初始化棋盘

 void  initmenu(char board[ROW][COL], int row, int col) {
	 for (int q = 0; q < row; q++) {
		 for (int w = 0; w < col; w++) {
			 board[q][w] =' ';
		 }
	 }

 }

3.显示棋盘

void  displaymenu(char board[ROW][COL], int row, int col) {
	 for (int i = 0; i < row; i++) {
		 for (int j = 0; j < col; j++) {
			 printf(" %c ", board[i][j]);
			 if (j < col-1)
			 printf("|");
		 }
		 printf("\n");
		 for (int j = 0; j < col; j++) {
			 printf("---");
			 if (j < col - 1)
			 printf("|");

		 }
		 printf("\n");
	 }

 }

4.玩家下棋


 void palyermove(char board[ROW][COL], int row, int col) {
	 int i, j;
	 while (1) {
		 printf("玩家下棋\n");
		 printf("请输入坐标:>");
		 scanf("%d %d", &i, &j);
		 if (i <= row && j <= col && i >= 1 && j >= 1) {
			 if (board[i -1][j-1] == ' ') {
				 board[i - 1][j - 1] = '*';
				 break;
			 }
			 else
				 printf("该位置已被占用,请重新输入!\n");
		 }
		 else
			 printf("坐标不存在,请重新输入!\n");
		
	}
 }

5.电脑下棋



 void computremove(char board[ROW][COL], int row, int col) {
	
	 printf("电脑下棋\n");
	 while (1) {
		 int i = rand() % 3 + 1;
		 int j = rand() % 3 + 1;
		 if (board[i - 1][j - 1] == ' ')
		 {
			 board[i - 1][j - 1] = '#';
			 break;
		 }

	 }
 }

6.判断输赢

 char iswin(char board[ROW][COL], int row, int col) {
	 for (int i = 0; i < row; i++) {
		 if (board[i][1] == board[i][2] && board[i][2]==board[i][0] && board[i][1] != ' ') {
			 return board[i][1];
		 }
	 }
	 for (int j = 0; j < col; j++) {
		 if (board[0][j] == board[1][j]&& board[1][j]==board[2][j] && board[0][j] != ' ') {
			 return board[0][j];
		 }
	 }
		 if (board[0][2] == board[1][1] && board[1][1]== board[2][0] && board[0][2] != ' ') {
			 return board[0][2];
		 }
		 if (board[0][0] == board[1][1] && board[1][1]== board[2][2] && board[2][2] != ' ')
		 {
			 return board[2][2];
		 }
		 if (Isfull(board, ROW, COL)) {
			 return 'Q';
		 }
		 else
			 return 'C';
	 
 }
 static int Isfull(char board[ROW][COL], int row, int col) {
	 for (int i = 0; i < row; i++) {
		 for (int j = 0; j < col; j++) {
			 if (board[i][j] == ' ')
				 return 0;
		 }
	 }
	 return 1;

 }

7.主函数

int main() {
	int input;
	srand((unsigned int)time(NULL));
	do {
		menu();
		scanf("%d", &input);
		switch (input) {
		case 1:game(); break;
		case 0:printf("退出游戏"); break;
		default:printf("输入错误,请重新输入!\n"); break;


		}



	} while (input);


		return 0;
}

8.game函数

void game() {
	char board[ROW][COL];
	initmenu(board, ROW, COL);
	displaymenu(board, ROW, COL);
	char ret = 0;
	while (1) {
		
		palyermove(board, ROW, COL);
		displaymenu(board, ROW, COL);
		char ret=iswin(board, ROW, COL);		
		if (ret == '*')
			printf("玩家赢\n");
		if (ret == '#')
			printf("电脑赢\n");
		if (ret == 'Q')
			printf("平局\n");
		if(ret!= 'C')
			break;
		computremove(board, ROW, COL);
		displaymenu(board, ROW, COL);
	    ret = iswin(board, ROW, COL);
			if (ret == '*')
				printf("玩家赢\n");
		if (ret == '#')
			printf("电脑赢\n");
		if (ret == 'Q')
			printf("平局\n");
		if (ret != 'C')
			break;
	}
			
}

评论 1
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值