随机抽奖程序的实现 P21_Begin import java.awt. * ; import java.awt.event. * ; import javax.swing. * ; public class GoodLucky extends JFrame implements ActionListener ... { JTextField tf = new JTextField(); JButton b1 = new JButton("开始"); JButton b2 = new JButton("停止"); boolean isGo = false; public GoodLucky()...{ b1.setActionCommand("start"); JPanel p = new JPanel(); p.add(b1); p.add(b2); b1.addActionListener(this); b2.addActionListener(this); b2.setEnabled(false); this.getContentPane().add(tf,"North"); this.getContentPane().add(p,"South"); this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); this.setSize(300,200); this.setLocation(300,300); Cursor cu = new Cursor(Cursor.HAND_CURSOR); this.setCursor(cu); this.setVisible(true); tf.setText("welcome you! "); this.go(); } public void go()...{ while(true)...{ if(isGo == true)...{ String s = ""; for(int j = 1; j <= 7;j++)...{ int i = (int)(Math.random() * 36) + 1; if(i < 10)...{ s = s + " 0" + i; }else...{ s = s + " " + i; } } tf.setText(s); } try...{ Thread.sleep(10); }catch(java.lang.InterruptedException e)...{ e.printStackTrace(); } } } public void actionPerformed(ActionEvent e)...{ String s = e.getActionCommand(); if(s.equals("start"))...{ isGo = true; b1.setEnabled(false); b2.setEnabled(true); }else...{ isGo = false; b2.setEnabled(false); b1.setEnabled(true); } } public static void main(String[] args)...{ new GoodLucky(); }}