vtkPCANormalEstimation
vtkPCANormalEstimation使用PCA(principal component analysis)生成点法线。
基本上,这是通过考虑围绕p的点的较小邻域并将平面拟合到邻域(通过PCA)来估计每个采样点p周围的局部切平面.
有三种解决法线一致性的方法:1)使法线保持计算状态; 2)调整法线的+/-符号,以使法线都指向指定点; 3)遍历点云;以及 翻转相邻法线,使它们相互一致。
vtkSignedDistance
vtkSignedDistance是一个过滤器,用于计算从输入点云到整个卷的有符号距离
读取dcm文件(不可压缩)
vtkSmartPointer<vtkDICOMImageReader> reader =
vtkSmartPointer<vtkDICOMImageReader>::New();
reader->SetDirectoryName("E:/workspace/DICOM/133ceng");
reader->Update();
读取mhd文件
vtkSmartPointer<vtkMetaImageReader> metaread =
vtkSmartPointer<vtkMetaImageReader>::New();
metaread->SetFileName("./volume/25723.mhd");
metaread->Update();
Marchingcubes面提取
vtkSmartPointer<vtkMarchingCubes> march =
vtkSmartPointer<vtkMarchingCubes>::New();
march->SetInputData(metaread->GetOutput());
march->SetValue(0,0.5);
march->Update();
绘制体
vtkSmartPointer<vtkDICOMImageReader> reader =
vtkSmartPointer<vtkDICOMImageReader>::New();
reader->SetDirectoryName("E:/workspace/DICOM/133ceng");
reader->Update();
vtkSmartPointer<vtkOpenGLGPUVolumeRayCastMapper> volumeMapper =
vtkSmartPointer<vtkOpenGLGPUVolumeRayCastMapper>::New();
volumeMapper->SetInputConnection(reader->GetOutputPort());
// Create transfer mapping scalar value to opacity
vtkSmartPointer<vtkPiecewiseFunction> opacityTransferFunction =
vtkSmartPointer<vtkPiecewiseFunction>::New();
// Create transfer mapping scalar value to color
vtkSmartPointer<vtkColorTransferFunction> colorTransferFunction =
vtkSmartPointer<vtkColorTransferFunction>::New();
colorTransferFunction->AddRGBPoint( -3024, 0, 0, 0, 0.5, 0.0 );
colorTransferFunction->AddRGBPoint( -16, 0.73, 0.25, 0.30, 0.49, .61 );
colorTransferFunction->AddRGBPoint( 641, .90, .82, .56, .5, 0.0 );
colorTransferFunction->AddRGBPoint( 3071, 1, 1, 1, .5, 0.0 );
opacityTransferFunction->AddPoint(-3024, 0, 0.5, 0.0 );
opacityTransferFunction->AddPoint(-16, 0, .49, .61 );
opacityTransferFunction->AddPoint(641, .72, .5, 0.0 );
opacityTransferFunction->AddPoint(3071, .71, 0.5, 0.0);
// The property describes how the data will look
vtkSmartPointer<vtkVolumeProperty> volumeProperty =
vtkSmartPointer<vtkVolumeProperty>::New();
volumeProperty->SetColor(colorTransferFunction);
volumeProperty->SetScalarOpacity(opacityTransferFunction);
volumeProperty->ShadeOn();
volumeProperty->SetInterpolationTypeToLinear();
// The volume holds the mapper and the property and
// can be used to position/orient the volume
vtkSmartPointer<vtkVolume> volume =
vtkSmartPointer<vtkVolume>::New();
volume->SetMapper(volumeMapper);
volume->SetProperty(volumeProperty);
vtkSmartPointer<vtkRenderer> ren1 =
vtkSmartPointer<vtkRenderer>::New();
ren1->AddVolume(volume);
ren1->ResetCamera();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(ren1);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
vtkSmartPointer<vtkInteractorStyleTrackballCamera> style =
vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
renderWindowInteractor->SetInteractorStyle(style);
renderWindow->Render();
renderWindowInteractor->Start();