GPUImage崩溃
Tried to overrelease a framebuffer, did you forget to call -useNextFrameForImageCapture before using -imageFromCurrentFramebuffer?
是因为 framebufferReferenceCount的值小于0,这里是GPUImage对buffer的缓存处理,简单的解决办法是在
GPUImageFramebuffer.m中unlock方法添加一个判断
if (framebufferReferenceCount <1) {
return;
}