【练手】reactor模式

测试代码之Reactor模式

 

class Handler
{
public:
	virtual void OnRead(SOCKET s) = 0;
	virtual void OnSend(SOCKET s) = 0;
	virtual void OnAccept(SOCKET s) = 0;
};

class Reactor
{
public:
	typedef std::map<SOCKET, Handler*>	HANDLERLIST;
	typedef std::map<SOCKET, Handler*>::iterator  HANDLERLIST_ITER;
public:
	void RegisterHandler(SOCKET sock, Handler* handler)
	{
		m_HandlerList.insert(std::make_pair(sock, handler));
	}

	void RemoveHandler(SOCKET sock)
	{
		HANDLERLIST_ITER iter = m_HandlerList.find(sock);
		if ( iter != m_HandlerList.end() )
		{
			m_HandlerList.erase(iter);
		}
	}

	void Poll()
	{
		while(true)
		{
			fd_set rset, wset;
			FD_ZERO(&rset);
			FD_ZERO(&wset);

			HANDLERLIST_ITER iter = m_HandlerList.begin();
			for( ; iter != m_HandlerList.end(); iter++ )
			{
				FD_SET(iter->first, &rset);
				FD_SET(iter->first, &wset);
			}

			timeval time_val;
			time_val.tv_sec = 0;
			time_val.tv_usec = 600;

			if ( 0 == select(0, &rset, &wset, 0, &time_val))
			{
				//time out
				continue;
			}

			for(int i = 0; i < rset.fd_count; i++)
			{
				if(FD_ISSET(rset.fd_array[i], &rset))
				{
					HANDLERLIST_ITER iter = m_HandlerList.find(rset.fd_array[i]);
					if( iter != m_HandlerList.end() )
					{
						iter->second->OnRead(rset.fd_array[i]);
					}
				}
			}

			for(int i = 0; i < wset.fd_count; i++)
			{
				if(FD_ISSET(wset.fd_array[i], &wset))
				{
					HANDLERLIST_ITER iter = m_HandlerList.find(rset.fd_array[i]);
					if( iter != m_HandlerList.end() )
					{
						iter->second->OnSend(rset.fd_array[i]);
					}
				}
			}
		}
	}

private:
	HANDLERLIST			m_HandlerList;
};

Reactor			g_reactor;

class MyHandler : public Handler
{
public:
	MyHandler()	{

	}

public:
	virtual void OnRead(SOCKET s)
	{
		cout<<"can recv "<< s <<endl;

		char buff[256] = {0};
		int len = ::recv(s, buff, 256, 0 );
		if(len > 0)
		{
			cout<<"socket " << m_index <<" recv" <<buff<<endl;
		}
		else
		{
			g_reactor.RemoveHandler(s);
		}
	}

	virtual void OnSend(SOCKET s)
	{
	//	cout<<"can send "<< s <<endl;
	}

	virtual void OnAccept(SOCKET s)
	{
	//	cout<<"can accept "<< s <<endl;
	}
};


 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值