My_window类(带有next和quit按钮)

运行代码:

//My_window类(带有next和quit按钮)
#include"std_lib_facilities.h"
#include"GUI/Simple_window.h"
#include"GUI/GUI.h"
#include"GUI/Graph.h"
#include"GUI/Point.h"

//-------------------------------------------------------------------------------

class My_window :public Window
{
public:
	My_window(Point xy, int w, int h, const string& title);

	bool wait_for_button(); // simple event loop

private:
	Button next_button;     
	bool button_pushed;     
	Button quit_button;
	bool quit_pushed;

	static void cb_next(Address, Address); 
	void next();
	static void cb_quit(Address, Address);
	void quit();
};

//-------------------------------------------------------------------------------

My_window::My_window(Point xy, int w, int h, const string& title) :
    Window(xy, w, h, title),
    next_button(Point(x_max() - 70, 0), 70, 20, "Next", cb_next),
    button_pushed(false),
	quit_button(Point(x_max()-70,25),70,20,"Quit",cb_quit),
	quit_pushed(false)
{
    attach(next_button);
	attach(quit_button);
}

//------------------------------------------------------------------------------

bool My_window::wait_for_button()
{
    if(!quit_pushed)show();
	if (quit_pushed) {hide(); return quit_pushed;}
    button_pushed = false;
#if 1
    while (!button_pushed&&!quit_pushed) Fl::wait();
    Fl::redraw();
#else
	if Fl::run();
#endif
    return button_pushed;
}

//------------------------------------------------------------------------------

void My_window::cb_next(Address, Address pw)
{
    reference_to<My_window>(pw).next();
}

//------------------------------------------------------------------------------

void My_window::next()
{
    button_pushed = true;
    hide();
}

//------------------------------------------------------------------------------

void My_window::cb_quit(Address, Address pw)
{
	reference_to<My_window>(pw).quit();
}

//------------------------------------------------------------------------------

void My_window::quit()
{
    quit_pushed=true;
}

//------------------------------------------------------------------------------

int main()
try
{
	My_window win(Point(100, 100), 600, 400, "My_window");

	win.wait_for_button();
}
catch (exception& e) {
	cerr << "error:" << e.what() << '\n';
	keep_window_open();
	return 1;
}
catch (...) {
	cerr << "Oops:unknown exception!\n";
	keep_window_open();
	return 2;
}

//---------------------------------------------------------------------------------

运行结果:

 

  • 0
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
检测鼠标事件 def mouse_event(self, event, x, y, flags, param): if event == cv2.EVENT_LBUTTONUP and x > 550 and y < 50: def open_login_window(my_window, on_entry_click): loginwindow = LoginWindow(on_entry_click) loginwindow.transient(my_window) loginwindow.wait_visibility() loginwindow.grab_set() def quit_window(my_window): # self.camera_process.terminate() my_window.destroy() # 虚拟键盘 def on_entry_click(self, event, entry): if self.keyboard_window: self.keyboard_window.destroy() keyboard_window = tk.Toplevel(self) keyboard_window.title("虚拟键盘") keyboard_window.geometry("610x140") keyboard_window.resizable(False, False) button_list = ['1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '<-', 'q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p', 'a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', 'z', 'x', 'c', 'v', 'b', 'n', 'm'] row = 0 col = 0 for button_text in button_list: button = tk.Button(keyboard_window, text=button_text, width=3) if button_text != '<-': button.config(command=lambda char=button_text: entry.insert(tk.END, char)) else: button.config( command=lambda char=button_text: entry.delete(len(entry.get()) - 1, tk.END)) button.grid(row=row, column=col) col += 1 if col > 10: row += 1 col = 0 keyboard_window.deiconify() self.keyboard_window = keyboard_window # 登录界面 my_window = tk.Tk() my_window.title("登录") my_window.geometry("300x200") # 计算窗口位置,让其出现在屏幕中间 screen_width = my_window.winfo_screenwidth() screen_height = my_window.winfo_screenheight() x = (screen_width - 300) // 2 y = (screen_height - 200) // 2 my_window.geometry("+{}+{}".format(x, y)) my_window.wm_attributes("-topmost", True) login_button = tk.Button(my_window, text="登录", font=('Arial', 12), width=10, height=1, command=lambda: open_login_window(my_window, on_entry_click)) login_button.pack(side='left', expand=True) exitbutton = tk.Button(my_window, text="退出", font=('Arial', 12), width=10, height=1, command=lambda: [quit_window(my_window)]) exitbutton.pack(side='left', expand=True) my_window.mainloop() if event == cv2.EVENT_LBUTTONUP and x < 50 and y > 1000: cv2.destroyAllWindows() 在此基础上请实现让tk界面不会出现重影 用中文回答
06-02

“相关推荐”对你有帮助么?

  • 非常没帮助
  • 没帮助
  • 一般
  • 有帮助
  • 非常有帮助
提交
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值