三子棋游戏

三子棋游戏
game.h

#ifndef  ____game__h___
#define  ____game__h___


#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>


#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void PrintBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char CheckBoard(char board[ROW][COL], int row, int col);
#endif    //_____game_h___

test.c

#define  _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
    printf("*********************************************\n");
    printf("************1.play   0.exit******************\n");
    printf("*********************************************\n");
}
void game()
{   
    char board[ROW][COL] = { 0 } ;
    char ret = '0';
    InitBoard(board, ROW, COL);
    PrintBoard(board, ROW, COL);
    srand((unsigned int)time(NULL));
    while (1)
    {
        PlayerMove(board, ROW, COL);
        ret = CheckBoard(board, ROW, COL);
        PrintBoard(board, ROW, COL);
        if (ret != ' ')
        {
            break;
        }
        ComputerMove(board, ROW, COL);
        ret = CheckBoard(board, ROW, COL);
        PrintBoard(board, ROW, COL);

        if (ret != ' ')
        {
            break;
        }
    }
        if (ret == 'X')
        {
            printf("玩家赢\n");

        }
        if (ret == '0')
        {
            printf("电脑赢\n");

        }
        if (ret == 'q')
        {
            printf("平局\n");

        }


}
int main()
{  
    int input = 0;
    do
    {   
        menu();
        printf("请输入选项:>");
        scanf("%d", &input);
        switch (input)
        {
        case 1:
            game();
            break;
        case 0:
            break;
        default:
            break;
        }

    } while (input);

    return 0;
}

game.c

#define  _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
    memset(board, ' ', row*col * sizeof(board[0][0]));
}
void PrintBoard(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    for (i = 0; i < row; ++i)
    {
        for (j = 0; j < col; ++j)
        {
            printf(" %c ", board[i][j]);
            if (j != col - 1)
            {
                printf("|");
            }
        }
        printf("\n");
        if (i != row - 1)
        {
            printf("---|---|---\n");
        }
    }
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    int x = 0;
    int y = 0;

while(1)
    {
printf("请输入坐标:>");
scanf("%d%d", &x, &y);
if (((x - 1) >= 0 && (x - 1) <= 2) && ((y - 1) <= 2 && (y - 1) >= 0))
{
    if (board[x - 1][y - 1] == ' ')
    {
        board[x - 1][y - 1] = 'X';
        break;
    }
    else
    {
        printf("\n输入不合法,请重新输入:>");
    }
}
else
{
    printf("输入不合法,请重新输入:>\n");
}
    }
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
    int x = 0;
    int y = 0;

    while (1)
    {
        x = rand() % row;
        y = rand() % col;
        if (board[x][y] == ' ')
        {
            board[x][y] = '0';
            break;
        }
    }
}
 int full(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    for (i = 0; i < row; ++i)
    {
        for (j = 0; j < col; ++j)
        {
            if (board[i][j] == ' ')
            {
                return 0;
            }       
        }
        return 1;
    }

}
char CheckBoard(char board[ROW][COL], int row, int col)
{
    int i = 0;
    int j = 0;
    for (i = 0; i < row; ++i)
    {
        if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && board[0][0] != ' ')
        {
            return board[0][i];
        }
    }
    for (j = 0; j < col; ++j)
    {
        if ((board[0][j] == board[1][j]) && (board[1][j] == board[2][j]) &&( board[1][1] != ' '))
        {
            return board[0][j];
        }
    }
    if (((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[1][1] != ' ')))
    {
        return board[1][1];
    }
    if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) &&( board[1][1] != ' '))
    {
      return board[1][1];
    }

if (full(board, ROW, COL)==1)
    {
        return 'q';
    }
        return ' ';

}
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