三子棋游戏
game.h
#ifndef ____game__h___
#define ____game__h___
#include<stdio.h>
#include<string.h>
#include<stdlib.h>
#include<time.h>
#define ROW 3
#define COL 3
void InitBoard(char board[ROW][COL], int row, int col);
void PrintBoard(char board[ROW][COL], int row, int col);
void PlayerMove(char board[ROW][COL], int row, int col);
void ComputerMove(char board[ROW][COL], int row, int col);
char CheckBoard(char board[ROW][COL], int row, int col);
#endif //_____game_h___
test.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void menu()
{
printf("*********************************************\n");
printf("************1.play 0.exit******************\n");
printf("*********************************************\n");
}
void game()
{
char board[ROW][COL] = { 0 } ;
char ret = '0';
InitBoard(board, ROW, COL);
PrintBoard(board, ROW, COL);
srand((unsigned int)time(NULL));
while (1)
{
PlayerMove(board, ROW, COL);
ret = CheckBoard(board, ROW, COL);
PrintBoard(board, ROW, COL);
if (ret != ' ')
{
break;
}
ComputerMove(board, ROW, COL);
ret = CheckBoard(board, ROW, COL);
PrintBoard(board, ROW, COL);
if (ret != ' ')
{
break;
}
}
if (ret == 'X')
{
printf("玩家赢\n");
}
if (ret == '0')
{
printf("电脑赢\n");
}
if (ret == 'q')
{
printf("平局\n");
}
}
int main()
{
int input = 0;
do
{
menu();
printf("请输入选项:>");
scanf("%d", &input);
switch (input)
{
case 1:
game();
break;
case 0:
break;
default:
break;
}
} while (input);
return 0;
}
game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void InitBoard(char board[ROW][COL], int row, int col)
{
memset(board, ' ', row*col * sizeof(board[0][0]));
}
void PrintBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)
{
for (j = 0; j < col; ++j)
{
printf(" %c ", board[i][j]);
if (j != col - 1)
{
printf("|");
}
}
printf("\n");
if (i != row - 1)
{
printf("---|---|---\n");
}
}
}
void PlayerMove(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
int x = 0;
int y = 0;
while(1)
{
printf("请输入坐标:>");
scanf("%d%d", &x, &y);
if (((x - 1) >= 0 && (x - 1) <= 2) && ((y - 1) <= 2 && (y - 1) >= 0))
{
if (board[x - 1][y - 1] == ' ')
{
board[x - 1][y - 1] = 'X';
break;
}
else
{
printf("\n输入不合法,请重新输入:>");
}
}
else
{
printf("输入不合法,请重新输入:>\n");
}
}
}
void ComputerMove(char board[ROW][COL], int row, int col)
{
int x = 0;
int y = 0;
while (1)
{
x = rand() % row;
y = rand() % col;
if (board[x][y] == ' ')
{
board[x][y] = '0';
break;
}
}
}
int full(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)
{
for (j = 0; j < col; ++j)
{
if (board[i][j] == ' ')
{
return 0;
}
}
return 1;
}
}
char CheckBoard(char board[ROW][COL], int row, int col)
{
int i = 0;
int j = 0;
for (i = 0; i < row; ++i)
{
if ((board[i][0] == board[i][1]) && (board[i][1] == board[i][2]) && board[0][0] != ' ')
{
return board[0][i];
}
}
for (j = 0; j < col; ++j)
{
if ((board[0][j] == board[1][j]) && (board[1][j] == board[2][j]) &&( board[1][1] != ' '))
{
return board[0][j];
}
}
if (((board[0][0] == board[1][1]) && (board[1][1] == board[2][2]) && (board[1][1] != ' ')))
{
return board[1][1];
}
if ((board[0][2] == board[1][1]) && (board[1][1] == board[2][0]) &&( board[1][1] != ' '))
{
return board[1][1];
}
if (full(board, ROW, COL)==1)
{
return 'q';
}
return ' ';
}